How to Get The Sparky Points in Baldur’s Gate 3

In Baldur’s Gate 3, The Sparky Points is a Trident you can acquire in Act 1 – this short Guide Explains everything you need to know about The Sparky Points in BG3.

Baldur's Gate 3 The Sparky Points

The Sparky Points

In Baldur’s Gate 3 The Sparky Points is a Trident you can acquire during Act 1 after rescuing Counsellor Florrick from the burning inn of Waukeen’s Rest. It has a special feature which grants the wielder 2 Lightning Charges each time they successfully attack and enemy. Lightning Charges provide:

  • Lightning courses through you. You have +1 to Attack Rolls and deal an additional 1 Lightning damage.
  • If you gain 5 charges, they are consumed the next time you deal damage, and you deal an additional 1d8 Lightning damage.
  • You lose 1 charge per turn.

Therefore, when equipping this weapon, you want to make sure that the character uses it to cause direct damage at least once per turn, otherwise you will start to loose Lightning charges. Ideally, you want to stack these hits so that every five turns you deal the additional 1d8 Lightning damage.

Here are all The Sparky Points features in BG3:

  • Weapon Type: Trident
  • Damage: 1d8 (1d6)+4 Piercing
  • Requirements: Martial Weapons Proficiency
  • Rarity: Rare
  • Location: One of 3 possible rewards for rescuing Counsellor Florrick.
  • Weight: 1.8 kg
  • Value: 250
  • Bonuses:
    • Electric Blood: When the wielder deals damage using this weapon, they gain 2 Lightning Charges.
  • Classes with Martial Weapons Proficiency: Barbarian, Fighter, Paladin, and Ranger
  • Companions Who Can Use This Weapon: Karlach, Shadowheart, Lae’zel, Minthara, Minsc

How to The Sparky Points in Baldur’s Gate 3

NOTE: Potential spoilers for Act 1 below.

This quest is part of the Rescue the Grand Duke questline. You’ll need to travel to Waukeen’s Rest in the northwestern area of the Risen Road. When you first arrive you’ll find the inn and surrounding structures burning. Walk into the main courtyard and north past the fountain to see a group of Fist recruits trying to break open the doors in an attempt to save Duke Ravengard. Interact with the leader and you’ll be given a chance to encourage the soldiers in their efforts.

After successfully opening the door the recruits will move inside, but you shouldn’t immediately follow them. Instead, turn to the east and head over to the door which is blocked by a very large Shattered Wine Barrel. Using a high Strength character (if you aren’t strong enough, try Lae’zel), move the barrel out of the way. You’ll need to push it forward, because it’s too large to pull out through the door.

Baldur's Gate 3 Counsellor Florrick How To

Once you can get in the room, look over the left and you’ll see the remains for a second floor. Again, you’ll need to use a character with higher Strength to jump up there.

Once you are up on the second floor, move forward a ways to find a short hallway you can travel down. At the end of it you’ll find a locked, sturdy oak door. Interact with it and Counsellor Florrick will speak to you through the door and ask for your help. A dialogue prompt will let you choose to use your Strength to break down the door (10DC check).

Baldur's Gate 3 Counsellor Florrick Rescue and Reward

The Counsellor advises leaving immediately before the burning building collapses. Head back out and jump back down to return to your party. When you speak to Counsellor Florrick back out in the courtyard she will thank you for saving her. She’ll offer you a single reward from a choice of three. The Sparky Points is the first of these. The full list of possible rewards are:


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