Lords of the Fallen Metacritic Review Round Up

This Lords of the Fallen Metacritic Review Round Up examines if the new game has lived up to the high expectations set for this series reboot!

Lords of the Fallen Peniten tPath from Hexworks

In the shadow of impending darkness, a new contender emerges in the realm of action RPGs. As the world braces for the storm, Lords of the Fallen has arrived. With armor-clad knights and fearsome magic wielders, it promises a world of high-stakes combat and intricate lore. Let’s take a look at what the critics are saying about Lords of the Fallen.

Lords of the Fallen

Lords of the Fallen is an action role-playing game developed by Hexworks and published by CI Games. It is based on a game by the same name which was originally released in 2014, and developers have marketed this as something of a series reboot. Set more than 1,000 years after the events of the first game, players will have access to two different world maps. Their adventures will transport them between Axiom, the realm of the living, and Umbral, the realm of the dead.

Set to release on October 13, 2023 Lords of the Fallen will be available on PlayStation 5, Xbox Series X|S, and on Windows PC.

Lords of the Fallen Metacritic Review Round-Up

Lords of the Fallen Metacritic Review
Source: Metacritic

Overall, reviewers generally seem to agree that this game is a solid reboot. Though not something that does anything particularly new or innovative. However, there are a handful of dissenting opinions in the mix, as well. Some critics found technical issues or unchallenging gameplay a big disappointment. If you’re still on the fence about purchasing the game yourself, you can head over to Metacritic which aggregates all of the major critic reviews.

Below is the Metacritic Review for Lords of the Fallen:

At the time of posting, Lords of the Fallen was holding a ‘Generally Favorable’ ranking of 77, with over 40 critical reviews having been posted.


Lords of the Fallen is a great soulslike, and its killer new idea of swapping between two versions of the world to solve puzzles and slay enemies is an excellent twist to set it apart from the pack. That concept is unfortunately hamstrung by numerous, highly annoying technical issues and weak boss fights, but awesome explorable areas and fantastic buildcrafting more than make up for those shortcomings.

IGN – Travis Northup – 8/10

What begins as a remarkable soft reboot unravels by the halfway point due to pacing issues, abundant repetition, and lackluster level design, unfortunately leaving a disappointing back half to slog through.

Game Informer – Wesley LeBlanc – 6/10

The game argues with itself. Bosses are fair and fun, but a touch too easy, while exploring Mournstead is a trap-flooded, enemy-overkill nightmare. The cogs don’t link up and sing as they should, and the whole machine suffers for it. That said, if you’re hankering for a new soulslike game, one that goes back to the genre’s sprawling megadungeon roots, Lords of the Fallen has a lot to offer.

PC Gamer – Harvey Randall – 79/100

In its crusade to innovate and stand out from its 2014 predecessor, the experience focuses on sheer quantity and artificial attempts to trap you into overstaying your welcome, ignoring the pillars of the genre — from the carefully crafted pacing to the methodical sense of challenge. After seeing the ghosts surrounding the experience, I’m desperate for the chance to shift my gaze away from this realm.

Polygon – Diego Nicolás Argüello – Unscored

Flawed it may be and guilty of applying the wrong lessons in its design, it may stumble, but Lords of the Fallen does eventually find its stride. Serving up another feature-rich package that will appeal to a large number of Souls veterans.

Hardcore Gamer – Jordan Helm – 3.5/5

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