Should You Save Paladin Danse in Fallout 4?

A profound discovery about his past has set the Brotherhood against him. Should you save Paladin Danse in Fallout 4?

Should You Save Paladin Danse in Fallout 4

The Brotherhood of Steel is one of four major factions in Fallout 04. Operating out of the airship Prydwen, their ideology includes a strong belief that synths cannot be trusted. The term ‘synth’ is a shorthand for artificial humans, and they are biomechanical beings manufactured by the Institute. As the technology grows more advanced with each synth generation, it gets harder and harder to tell them apart from true humans. The Brotherhood believes that the very existence of synths is a threat to humanity, and all of them need to be destroyed.

These strongly held beliefs are turned on one of their own in Fallout 4, and you’ll need to make the crucial decision that could lead to the death of a friend. We’ll break down all the details in the following guide, Should You Save Paladin Danse? However, be aware that this will contain major spoilers for a later-game Brotherhood of Steel main faction quest.

Finding Paladin Danse in Fallout 4

Finding the Brotherhood of Steel in Fallout 4

In Fallout 4, finding Paladin Danse means finding the Brotherhood of Steel. You can first encounter the Brotherhood of Steel faction by locating the Cambridge Police Station, which is southeast of Sanctuary. The station will be under attack by a pack of feral ghouls when you first arrive. Help the Brotherhood fight off their attackers, and they will become interested in meeting you.

Afterward, you’ll meet companion Paladin Danse, who will request that you help him and the Brotherhood with another task. Agreeing to help will start the Call to Arms faction quest. This will take you to the ArcJet Systems building, which is west and a bit north of the Police Station. Complete the quest, and Paladin Danse will give you the Righteous Authority laser rifle. Additionally, you’ll be asked to join the Brotherhood of Steel.

Choosing to Save Paladin Danse in Fallout 4

Choosing to Save Paladin Danse in Fallout 4

To reach the point where you will be making the crucial decision about Paladin Danse, you need to advance the Brotherhood of Steel faction quests until you reach Blind Betrayal. This will reveal that Danse has been a synth all along. Furthermore, it was something he was completely unaware of, as well.

Elder Maxson is furious and even accuses you of betrayal for not telling him. After convincing him that you didn’t know either, he charges you with finding and executing Paladin Danse. After speaking to Proctor Quinlan and Scribe Haylen you’ll discover that Danse is at Listening Post Bravo.

Fallout 4 Pyromaniac Quest map location Kill Pyro

Listening Post Bravo is located southeast of Greentop Nursery, and is also the location of the Pyromaniac quest. Moreover, we highly recommend that you complete that quest first. If you don’t and then save Paladin Danse, Elder Maxson will arrive and steal your Pyro kill. Consequently, this will lock you out of finishing that quest.

When you first speak to Paladin Danse at Listening Post Bravo he will be ready to accept his fate. You have two choices: Execute him, or spare him. If you choose to follow orders, Danse will die in one hit. If you spare him, the two of you will be confronted by Elder Maxson outside the Post. You will have to Persuade Maxson to spare Danse if you want him to live. Maxson will angrily agree, but banish Danse from the Brotherhood, considering him dead to them.

Consequences of Saving Paladin Danse in Fallout 4

Consequences of Saving Paladin Danse in Fallout 4

The initial consequence of saving Paladin Danse is similar to that of executing him. Return to the Prydwen and speak to Maxson and you will receive the rank of Paladin. Additionally, you will be granted his living quarters and all of his belongings, including his personal set of T-60 power armor.

Here are the additional consequences of saving Paladin Danse in Fallout 4:

  • Danse will remain a companion so long as you continue to side with the Brotherhood of Steel
    • However, you cannot take him with you to the airship or other Brotherhood locations because they will become hostile
  • You can reach maximum affinity with Danse only after Blind Betrayal.
    • This grants you the Know Your Enemy perk, which offers a permanent 20% bonus to damage dealt against ghouls, super mutants, and synths
  • Danse will become a romance option after you have reached maximum affinity with him

However, it should also be noted that although Paladin Danse is no longer considered a member, he is still loyal to the Brotherhood. If you side with the Institute or Railroad against the Brotherhood, then he will turn hostile to you. Therefore, removing him as a companion.

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