The Last of Us Part 2: Remastered – Best Settings for RTX 5060 Ti

Here are the best settings in The Last of Us Part 2 Remastered for RTX 5060 Ti.

TLOU 2 RTX 5060 Ti
Best settings in TLOU 2 for RTX 5060 Ti (Image via Nvidia)

With the most powerful lineup of Nvidia graphics cards yet, the company has successfully broken through numerous performance barriers set by the companies in 2025. Following the norm, the developers have introduced the budget family 60 series entry in their 5000 lineup: 5060 and 5060 Ti.

NVIDIA has officially released the 5060 Ti in two variants: 8 GB and 16 GB VRAM. While both have identical properties and specs, the 16 GB provides an obvious advantage.

Considering how poorly optimized recent game releases have been, the new graphics cards provide you with an edge. If you have already purchased a 5060 Ti and are looking forward to playing The Last of Us Part 2 Remastered, here are the best settings you can use.

Optimal Settings for RTX 5060 Ti in The Last of Us Part 2: Remastered

TLOU 2
TLOU 2 main visual (Image via Sony Interactive Entertainment)

The settings will be targeting the 16 GB variant of RTX 5060 Ti. However, if you’re using the 8 GB variant, you can tone down the settings a little. Keep the Texture Quality minimum since it completely utilizes your VRAM, leaving no space for other options.

Display Settings

OptionSetting
Window ModeExclusive Fullscreen or Windowed Bordless to decrease minimizing times.
Aspect Ratio16:9
Display ResolutionNative (2K recommended)
V-SyncOn (prevents Screen Tearing)
Framerate CapAligned with monitor’s Refresh Rate
Nvidia’s ReflexOn
Frame GenerationOff (you can turn it on if you’re facing immense lag, but it is highly unstable)
Upscaling MethodDLSS
Upscale QualityBalaned
Upscale SharpnessPlayer’s Preference
Dynamic Resolution ScalingOff

Graphics Settings

OptionSetting
Level of DetailHigh
Texture QualityHigh
Texture FilteringHigh
Shadow QualityHigh
Screen Space ShadowsMedium
Image-Based LightingHigh
Bounced LightingMedium
Ambient OcclusionMedium
Screen Space ReflectionsMedium
Real-Time Reflections QualityHigh
Real-Time Clouds Shadow ReflectionsLow
Refraction QualityMedium
Depth of FieldOn
Depth of Field QualityMedium
BloomOn
Particle DensityHigh
Volumetric Effects QualityHigh

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