Baldur’s Gate 3 Wild Shape: Dilophosaurus Overview

In Baldur’s Gate 3, Druids possess a unique ability called Wild Shape; in this overview, we’ll focus on the class Dilophosaurus action, which excels at high damage.

Baldur’s Gate 3 Wild Shape - Dilophosaurus Overview

What is Dilophosaurus Wild Shape in Baldur’s Gate 3?

At Level 2, Druids gain an ability called Wild Shape, allowing players to magically transform into various creatures for combat or exploration, including Dilophosaurus form. Here are the most important features of wild shape in Baldur’s Gate 3:

  • While in animal form, you cannot talk or cast spells.
  • If your beast form’s Hit Points drop to 0, you revert to your original form, with the same Hit Points you had before transforming into Dilophosaurus Form.
  • Your Ability Scores become those of the creature while Wild Shaped, except for Charisma, Intelligence, and Wisdom.
  • Concentration on a spell is not broken when entering Wild Shape.
  • Your equipped items have no effect until you revert back.
  • You keep your Skill and Saving Throw Proficiencies while in Wild Shape.
  • To transform you consume charges that can be replenished by Short Rest.
  • Activation type depends on the chosen subclass – Bonus Action (Circle of the Moon subclass) and Action (Circle of the Land subclass)

How to Unlock Dilophosaurus Wild Shape in Baldur’s Gate 3?

Dilophosaurus Wild Shape Action can be unlocked only by the following druid subclass in Baldur’s Gate 3:

  • All Subclasses at Level 10

Wild Shape: Dilophosaurus

The Dilophosaurus Wild Shape proves valuable primarily in combat and as a group tank, providing damage and high hit points. As a Dilophosaurus, you have a decent strength ability score and a high hit points pool of 74, it’s a very good end-game wild shape for all subclasses. However, if you are a circle of the moon subclass, at level 10, you also unlock the four Myrmidon forms that have much higher health and can fly, making the Dilophosaurus form much less impressive so late in the game.

That doesn’t mean it’s useless for the circle of the moon subclass. Four Myrmidons are Air, Fire, Earth, and Water and have special skills that deal damage with corresponding elements, so if your enemy is resistant to all of those and you need a survival wild shape, Dilophosaurus is a fantastic choice. Especially if your foes are vulnerable to acid damage, the Corrosive Spit ability will help you defeat them with ease.

Additionally, this wild Shape can successfully stun enemies with Pounce (Bonus Action), an area status effect, successfully excluding them from the fight. And because it’s a bonus action, you can deal more damage in one turn and control the battlefield. Thanks to the high Armor Class and decent stats, Dilophosaurus is a survival and strong Wild Shape option.

Similar to all druid’s wild shapes, the Bear has a special self-healing ability called Lunar Mend that can restore some of your hit points without spending a spell slot.

Wild Shape: Dilophosaurus Action

The table below presents all Dilophosaurus Wild Shape actions, skills, and attacks with effects the class can perform:

Dilophosaurus SkillAtack TypeDamage TypeAdditional Effects
BiteMelee1d10 Piercing
+1d8+4 Piercing
+1d8 Acid damage
Bite a target
Pounce (Bonus Action)AoE2d6 Piercing
+ 1d8+4 Piercing
Leap at a target to bite it and knock it Prone
Inflicts Prone for 2 turns
Corrosive SpitRange (18m)2d8 Acid damage
+1d8 Acid damage
Spray a target with corrosive fluids that slowly melt away its Armour Class.
The target’s Armour Class decreases by 1 per turn to a maximum penalty of -5. Water removes the spit and its effects.
Inflicts Corrosive Spit until Long Rest
Lunar MendSelfHealing SpellRegain 1d8 hit points per level of the spell slot

In Dilophosaurus Wild Shape, your character temporarily adopts the creature attributes, except for your Intelligence, Wisdom, and Charisma scores. The Following Table presents all Wild Shape Dilophosaurus statistics in Baldur’s Gate 3:

HP and Ability ScoreNumber
Hit Points (HP)74
Initiative+1
Speed12m
Armour Class14
Strength19
Dexterity13
Constitution17

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