Best Settings for RTX 3060 and 3060 Ti in Assassin’s Creed Shadows

Is your mid-range RTX 3060 / 3060 Ti struggling to keep up in Assassin’s Creed Shadows? Don’t worry, we gotcha.

ac shadows best settings for rtx 3060 and rtx 3060 ti
Assassin’s Creed Shadows GPU Performance (Image via Nvidia | Ubisoft | Deltia’s Gaming)

The RTX 3060 was the technical successor to the GTX 1080 Ti. Meaning both cards were almost equal in performance and shared identical VRAM. The 1080ti has a much faster memory bandwidth, but Ampere supports mesh shading, wider DX12 features, and hardware-accelerated Ray Tracing.

The 3060 Ti, on the other hand, is a much faster card than the two. But it lacks VRAM—it’s like putting a V8 engine in a Mario Kart. Nevertheless, Nvidia got away with using 8GB in 2020, which seems to be a pattern even today. But that’s a different discussion. With current game optimization trends, the 3060 is an entry-level 1080p gaming card. The 3060 TI is a faster experience but visually unpleasing due to the lack of VRAM.

Anyway, the 3060 and the 3060 Ti should be enough to get away with 1080p gaming and provide a decent experience. After all, people can spend so much on the high end, provided they find any GPU available. Alright, let’s get into it, shall we?

Note: FSR 3.1 Decoupled with DLSS is used, thanks to AMD. Budget gamers rejoice—even the 1060 and 1050ti got a second wind with FSR. Why the Balanced preset? Well, Nvidia improved DLSS to the extent that it delivers near-identical visual fidelity. Credit where it is due. Kudos, Nvidia.

Optimal Graphics Settings for Assassin’s Creed Shadows

ac shadows best settings for 3060 and 3060 ti
Sneaky Fujibayashi Naoe in Assassin’s Creed Shadows (Image via Ubisoft)

Display Settings for Assassin’s Creed Shadows

SettingValue
Field of View100 (Personal Preference)
Display ModeBorderless Window
Aspect Ratio16:9
Resolution1920 x 1080

Upscaling & Framerate

SettingValue
Frame Rate LimiterOff
Frame Rate Target320
Use Dynamic ResolutionOff
Upscaler TypeDLSS
Upscaler QualityBalanced
Frame GenerationFSR
Sharpen Strength0.65

Post-Processing Effects

SettingValue
Motion BlurOff / *personal preference
Chromatic AberrationOn

Scalability Settings

SettingValue
Raytraced Global Illumination (RTGI)Diffuse Hideout Only
Overall PresetVery High (Will change to Custom upon using our settings)

Ray Tracing

SettingValue
Raytracing QualityHigh
BVH QualityHigh

Lighting

SettingValue
Screen Space EffectsHigh
Light Source QualityHigh
Shadow QualityHigh

Textures & Effects

SettingValue
Texture Streaming PoolHigh* For the RTX 3060 / Medium for the 3060 Ti Due to 8 GB VRAM
Post EffectsMedium* Turn this down on the 3060; the TI should be Fine with High settings
Water QualityMedium* On the 3060; High on the 3060 Ti
Particle QualityHigh

Geometry & Terrain

SettingValue
Loading DistanceHigh
Drawing DistanceHigh * Medium is suggested for the 3060, but if pop-ins distract you, keep it high.
MicropolygonMedium
Terrain QualityHigh
DeformationHigh
Scatter DensityHigh
Virtual TextureHigh

Characters & Volumetric Effects

SettingValue
Character QualityHigh
Hair StrandsAll Characters Medium
Cloud QualityMedium
Fog QualityLow* for the 3060, Medium for the 3060 Ti

Why These Tweaks?

assassins creed shadows optimzation for midrange 3060 and 3060 ti
Healthy, Stealthy, and Wise (Image via Ubisoft)

We chose the Very High preset and optimized it for the RTX 3060 and the RTX 3060 Ti. Our approach allows for a much higher base framerate, so when the FG kicks in, you will see the difference in fluidity. On the standard Very High preset, you can expect a lot of input lag, shimmering, artifacts, etc.

For the 3060 TI, if you have a larger 1080p screen, say 27”, our sharpness settings and DLSS balanced profile might not suit your liking. We ensured both the 3060 and the TI users get to experiment with the new Transformer model (DLSS 4.0 preset K) with the Nvidia app and not get that much of a framerate discrepancy over the CNN model (DLSS 3.7+). You may even opt for the performance upscaling profile from the transformer model over the balanced profile in the CNN to get a clearer and more stable image, along with a higher FPS.

Volumetric fog and Volumetric cloud are intentionally kept low due to the game’s dynamic weather approach; for example, your framerate will change depending on the game’s climate and weather. To tackle that, we kept a lower setting, so whenever an intensive weather effect kicks in, your framerate tanks, but you won’t be able to feel it. On higher settings, there are chances that your GPU will either lack the computing power or simply run out of VRAM (in the case of the 3060 Ti.) Thank you for reading this article, and we hope you had a wonderful experience.


AC Shadows logo [Source: Ubisoft]

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