
Table of Contents
Last Updated: 2023-03-16
The ESO Stamina Templar PvP Build build is for players that are looking to play battlegrounds or Cyrodiil content with a well-rounded class. The ESO Stamina Templar PVP build offers some hard-hitting burst, high mobility and great survivability. What makes the Stamplar PvP build unique is the healing and burst damage it has. This class with base game skills and easy-to-access gear options can be very effective right from the start of the game. The downside is, with Update 35 in ESO, Biting Jabs skill was nerfed very hard. But, you can adapt the build for more of a damage over time Stamplar PvP build and feel just as dominant. Thus, this build will reflect ESO’s direction with the class. High survivability and burst damage without the need for Jabs.
If you’re looking for a group dps build click HERE, one bar build HERE or a PvP build HERE. Also, consider watching me on Twitch where you can ask me questions about my current builds.
Last Updated March 16th, 2023 for Update 37, Scribes of Fate. With the nerf of Biting Jabs in 2022 Update 35, I’ve switched the build focus to a single target killer. The stamplar now excels at single target pressure and it has a ranged execute. Therefore, we will be using only 1 five piece item set and using arena weapons for overall damage.

The Stamina Templar is now considered a dominant class in ESO PvP again. Update 37 will see a rework of Wrecking Blow giving you major berserk for a short period. This frees up many flexible build options that can perform well in PvP. The reason is, Templars remain very survivable, and converting to stamina attributes and weapon choices gives you much greater flexibility in your main spammable and playstyle. Moreover, you can solve the weak class speed with Vampire Elusive Mist and resource sustain problems with a two-piece monster helm.
The Stamplar also has amazing healing via Honor the Dead and Living Dark with the strongest execute in the game. You use magicka pool for healing and range damage while stamina for DoTs and burst. Speaking of burst, you have one of the strongest bursting tools in the game with Power of the Light. Soak up damage like a sponge and boom, execute and dead.
Why the Stamplar isn’t higher is other classes have more damage, survivability, or better utlimates. Crescent Sweep is great for Templar, but outside of that the class ultimate remains a hindrance to success. I enjoy this class most in a 1vX keep fight scenario and think it shines in dueling
Video Guide
Skills
Front Bar: Dual Wield
Front Bar Weapon Options: They are all good choices depending on your playstyle and needs. Experiment with what works best.
- Two-handed has the best passives for sustain and burst.
- Dual Wield has the best passives for pure damage and big AoE damage.
- Bow has great burst damage with the Toxic Barrage ultimate at range but needs 2-3 abilities for damage to make it work.
Rending Slashes (Morph of Twin Slashes | Skill line: Dual Wield) - Used for damage over time and proc our Master's Weapons. Flex skill here would be Biting Jabs though it hits very weak. If you prefer two-handed weapon build, swap this out for Dizzying Swing or Wrecking Blow.
Binding Javelin (Morph of Piercing Javelin | Skill line: Aedric Spear) - A knockback and stun that cannot be blocked used to prime target for a kill.
Power Of The Light (Morph of Backlash | Skill line: Dawns Wrath) - Our bursting tool used before our combo of stun/crescent and pop to do huge damage.
Radiant Glory (Morph of Radiant Destruction | Skill line: Dawns Wrath) - Our execute that heals based on damage done.
Living Dark (Morph of Eclipse | Skill line: Dawns Wrath) - a super powerful survivability tool that scales off of max health making us very durable.
Crescent Sweep (Morph of Radial Sweep | Skill line: Aedric Spear) - A very low cost hard hitting ultimate that almost acts as another damage tool.
Back Bar: Frost Staff
Back Bar Weapon Options: They are all good choices depending on your playstyle and needs. Experiment with what works best.
- Sword and Shield - great choice when blocking The benefit of a sword and shield is using stamina for block mitigation when taking tons of pressure. Switch to sword and shield if you like a slower pace gameplay or if you struggle with survivability.
- Two-handed great - for buffs and healing. The Rally skill has the best passives for sustain and burst.
- Restoration staff - the best buffs and healing. The strength of Resto is fully charged heavy attacks for major mending and magicka sustain.
- Frost Staff - can either use magicka or stamina for blocking and gives as much damage reduction as Sword and Shield and you can use the spell damage enchant and have some range.
Restoring Focus (Morph of Rune Focus | Skill line: Restoring Light) - this is your source of major resolve, healing, and resource sustain. Keep this up and move back into the rune if you need healing.
Degeneration (Morph of Entropy | Skill line: Mages Guild) - We drop cleanse on back bar since we have Mara's Balm and don't use Jabs so we need Major sorcerery and this is how we get it.
Elemental Susceptibility (Morph of Weakness to Elements | Skill line: Destruction Staff) - This is used in conjunction with our Vateshran Frost staff for massive daamge single target and armor reduction.
Honor The Dead (Morph of Rushed Ceremony | Skill line: Restoring Light) - single target burst heal.
Resolving Vigor (Morph of Vigor | Skill line: Assault) - stamina based heal over time.
Temporal Guard (Morph of Undo | Skill line: Psijic Order) - Back bar damage mitigation setup.
Werewolf Bar (when transformed)
If you choose to play this as a Werewolf, here's what you need to know. In this build Werewolf pairs greatly with a new mythic, the Oakensoul Ring, because as the werewolf, you have only one bar regardless. If you are playing as Werewolf, use these skills and ultimate:
Feral Pounce (Morph of Pounce | Skill line: Werewolf) - Great for closing distance and double cast for execute.
Hircines Bounty (Skill line: Werewolf) - Incredible heal that gives us major brutality
Deafening Roar (Morph of Roar | Skill line: Werewolf) - AoE stuff that sets off balance and gives major breach and minor maim.
Howl Of Agony (Morph of Piercing Howl | Skill line: Werewolf) - Strong conal damage in front hits harder.
Claws Of Life (Morph of Infectious Claw | Skill line: Werewolf) - Incredible debuff and damage over time that heals very well.
Pack Leader (Morph of Werewolf Transformation | Skill line: Werewolf) - The ultimate gives you a boost to weapon damage/spell damage via minor courage and you take 10% less damage.
Rotation
Your goal is to time as much damage in a short window as possible. You can do this by working on three or more damage abilities around a 1-3 second window.
Burst Combo
Gear
Optimal
Effective at survival and good resource sustain.
Slot | Type | Set | Trait | Glyph |
Head | medium | Maarselok | Well-fitted | Prismatic |
Shoulders | medium | Maarselok | Well-fitted | Stamina |
Chest | heavy | Mara's Balm | Reinforced | Prismatic |
Legs | heavy | Mara's Balm | Reinforced | Prismatic |
Gloves | heavy | Mara's Balm | Well-fitted | Stamina |
Boots | medium | Druid's | Well-fitted | Stamina |
Belt | light | Trainee | Well-fitted | Stamina |
Weapon One | Mace | Perfected Stinging Slashes | Sharpened | Poison |
Secondary | Axe | Perfected Stinging Slashes | Nirnhoned | Fire |
Weapon Two | Frost Staff | Perfected Wrath of Elements | Powered | Weapon Damage |
Necklace | Sea-Serpent's Coil | Infused | Stamina Recovery | |
Ring 1 | Mara's Balm | Bloodthirsty | Spell Damage | |
Ring 2 | Mara's Balm | Bloodthirsty | Spell Damage |
Desktop hover for set bonuses, mobile click once for set bonuses
Maarselok = obtained from Lair of Maarselok DLC dungeon. This monster helm provides the best damage proc set with high DoT pressure.
FLEX OPTIONS
- Engine Guardian = carries your resource sustain.
- Zaan = is truly god-tier dueling or single-target killer monster helm.
- Ozezan the Inferno = is an updated 37-monster set that is great paired with heals over time.
- Roksa the Warped = Update 37 monster helm that gives great resource sustain without Engine Guardian droid.
Mara’s Balm: Obtained thru Rewards of the Worth set that can be bought from traders. This still provides the best overall survivability and frees up a bar spot due to automatic cleanse.
FLEX OPTIONS
- Rallying Cry = great group utility set as well as strong solo with a bonus that increased your offensive and defensive potential.
- Phoenix Moth Theurge = a strong back bar choice when healing yourself.
- Powerful Assault = great set to add damage to you and your group and the buff stacks with Rallying Cry.
- Robes of the Hist = great back bar healing set alternate to Mara’s Balm.
Perfected Stinging Slashes: obtained through Veteran Dragonstar Arena (can do normal difficulty for lesser version) in upper Craglorn. This two-piece set provides the best pressure items in the game and requires you to use the Rending Slash ability.
Perfected Wrath of Elements: obtained in Veteran Vateshran Hollows. Absolutely god-tier damage with a destruction staff Elemental Susceptibility skill and Maarselok monster.
FLEX OPTIONS Arena Weapons
If you don’t want to run arena weapons, run a defensive on the back bar, not on at all times, and switch to another 5pc damage set only on the front bar.
- Plaguebreak = AoE kills
- Order’s Wrath = craftable set with huge burst potential.
- Gryphon’s Ferocity = great counter to Sea-Serpent’s snare
- Snake in the Stars = an update 37 set that counters players using “heal stacking.”
Armor of the Trainee: obtained in overland starter areas or trader. Added stats with a one-piece item set.
Druid’s Braid: craftable high isle gives Added stats with a one-piece item set.
Werewolf Specific Gear Sets
Use this if you wish to run Werewolf in PvP
Slot | Type | Set | Trait | Glyph |
Head | medium | Magma Incarnate | Well-fitted | Prismatic |
Shoulders | light | Dragon's Appetite | Well-fitted | Prismatic |
Chest | heavy | Dragon's Appetite | Reinforced | Prismatic |
Legs | medium | Dragon's Appetite | Well-fitted | Prismatic |
Gloves | medium | Unleashed Terror | Well-fitted | Prismatic |
Boots | medium | Unleashed Terror | Well-fitted | Prismatic |
Belt | medium | Unleashed Terror | Well-fitted | Prismatic |
Weapon One | Two Handed Maul | Dragon's Appetite | Sharpened | Flame |
Weapon Two | ||||
Necklace | Unleashed Terror | Swift | Triune Recovery | |
Ring 1 | Unleashed Terror | Swift | Triune Recovery | |
Ring 2 | Oakensoul | Swift | Triune Recovery |
Desktop hover for set bonuses, mobile click once for set bonuses
Magma Incarnate: obtained from Veteran Dread Cellar dungeon (Blackwood zone), Waking Flame DLC.
- WHY? great sustain for a one-piece item set.
Dragon’s Appetite: obtained by crafting, 7 traits in Western Skyrim.
- WHY? The heals stack with bleeding damage our second 5pc set.
FLEX OPTIONS
- Plaguebreak = great burst group option
Unleashed Terror = obtained in Castle Thorn.
- WHY? nerf to savage werewolf this is your gap closer heavy hitter.
FLEX OPTIONS
- Rush of Agony = pull and big proc damage on gap closer.
Oakensoul: obtained through ESO Mythics/antiquities system. You need 5 items to be able to create the Mythic item. CLICK HERE FOR LEADS:
- Why? the best one bar build for DPS
FLEX OPTIONS
- Pale Order = best heals per second, solo in the game
- Death Dealer’s Fete = high max stats and requires no effect but in combat
- Markyn Ring of Majesty = set and forget boost to spell damage and armor
No Proc PvP Cyrodiil and Imperial City
Meant for specific rule sets
Slot | Type | Set | Trait | Glyph |
Head | heavy | Magma Incarnate | Well-fitted | Prismatic |
Shoulders | light | Domihaus | Well-fitted | Stamina |
Chest | heavy | Mark of the Pariah | Reinforced | Prismatic |
Legs | heavy | Mark of the Pariah | Impenetrable | Prismatic |
Gloves | medium | Deadly Strike | Well-fitted | Stamina |
Boots | medium | Deadly Strike | Well-fitted | Stamina |
Belt | medium | Deadly Strike | Well-fitted | Stamina |
Weapon One | Two Handed Maul | Deadly Strike | Sharpened | Berserker (weapon/spell damage) |
Weapon Two | Sword | Deadly Strike | Sharpened | Escapist’s Poison IX |
Secondary | Shield | Deadly Strike | Escapist’s Poison IX | |
Necklace | Mark of the Pariah | Swift | Spell Damage | |
Ring 1 | Mark of the Pariah | Infused | Stamina Recovery | |
Ring 2 | Mark of the Pariah | Swift | Spell Damage |
Desktop hover for set bonuses, mobile click once for set bonuses
Magma Incarnate: Monster Set – helmet obtained from Veteran Dread Cellar dungeon (Blackwood zone), Waking Flame DLC. Shoulders obtained from Vendor: Urgarlag Chief-bane (Undaunted Pledge Master )
- WHY? great sustain for a one-piece item set.
Domihaus: Monster Set – helmet obtained from Veteran Falkreath Hold dungeon (Craglorn zone), Horns of the Reach DLC. Shoulders obtained from Vendor: Urgarlag Chief-bane (Undaunted Pledge Master )
- WHY? extra resource pool
Mark of the Pariah: obtained from Wrothgar overland, Orsinium DLC or bought from traders.
- WHY? most tankiness from a 5pc in no proc PvP
Deadly Strike: obtained in Cyrodiil, Bruma Elite Gear Vendor or bought from traders.
- WHY? Huge damage increase for no proc PvP.
Blessing of Potentates: obtained in Cyrodiil Vlastarus Elite Gear Vendor or bought from traders.
- WHY? great damage reduction two-piece.
FLEX: If you need sustain
Torc or Tonal Constancy: obtained from Mythics system
- WHY? the best value for resource sustain and works in no proc.
Passives
Class Passives
Aedric Spear
- Piercing Spear
- Spear Wall
- Burning Light
- Balanched Warrior
Dawn's Wrath
- Enduring Rays
- Prism
- Illuminate
- Restoring Light
Restoring Light
- Mending
- Sacred Ground
- Light Weaver
- Master Ritualist
Weapon Passives
Dual Wield
- Slaughter
- Dual Wield Expert
- Controlled Fury
- Ruffian
- Twin Blade and Blunt
Destruction Staff
- Tri Focus
- Penetrating Magic
- Elemental Force
- Ancient Knowledge
- Destruction Expert
Armor Passives
Light
- Light Armor Bounuses
- Light Armor Penalties
- Grace
- Evocation
- Spell Warding
- Prodigy
- Concentration
Medium
- Medium Armor Bounses
- Dexterity
- Wind Walker
- Improved Sneak
- Agility
- Athlectics
Heavy
- Heavy Armor Bounses
- Heavy Armor Penalties
- Resolve
- Constitution
- Juggernaut
- Revitalize
- Rapid Mending
Guild Passives
Fighters Guild
- Intimidating Presence
- Slayer
- Banish the Wicked
- Skilled Tracker
- Bounty Hunter
Psijic Order
- See the Unseen
- Clairvoyance
- Spell Orb
- Concentrated Barrier
- Deliberation
Undaunted
- Undaunted Command
- Undaunted Mettle
Mages Guild
- Persuasive Will
- Mage Adept
- Everlasting Magic
- Magicka Controller
- Might of the Guild
Alliance Passives
Assault
- Continuous Attack
- Reach
- Combat Frenzy
Support
- Magicka Aid
- Combat Medic
- Battle Resurrection
World Passives
Soul Magic
- Soul Shatter
- Soul Summons
- Soul Lock
Make sure to focus on maxing out the following passives skills as they add performance to your character
- Class passives
- Weapon passives
- Armor passives
- Fighter’s Guild (optional)
- Mage’s Guild (optional)
- Undaunted (must have)
- Psijic Guild (optional)
- Crafting Alchemy (Medicinal Use for potion duration)
- Race
- Assault Alliance passives
- Alliance Support passives
- Vampire (if using)
- Werewolf (if using)
Races
Imperial
Imperial is a sold PvP choice because it gives a bonus to stamina and health pools, and the skills cost reduction.
- Diplomat
- Tough
- Imperial Mettle
- Red Diamond
Orc
All stamina based races work in this build. Orc is solid PvP choice because of raw damage and speed. Well balanced stamina race with passive healing and a unique mobility bonus, great for PvE and fantastic for PvP.
- Craftsman
- Brawny
- Unflincing Rage
- Swift Warrior
Attributes
Health
32
Stamina
32
Magicka
0
Mundus Stone
Apprentice - Spell bonus damage via Templar passives makes it better to use than Warrior even though it seems odd on a Stamplar.
Champion Points
Warfare
Ironclad (Slottable) - 50Reduces your damage taken by direct damage attacks by 3% per stage.
Duelist's Rebuff (Slottable) - 50Reduces your damage taken by single target attacks by 3% per stage.
Focused Mending (Slottable) - 50Increases your Healing Done with single target heals by 2% per stage.
Master-at-Arms (Slottable) - 50Increases your damage done with direct damage attacks by 3% per stage.
Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Precision (20), Piercing (20), Eldritch Insight (20), Flawless Ritual (40), War Mage (30), Quick Recovery (20), Preparation (20), Elemental Aegis (20), Hardy (20), Blessed (20), Tireless Discipline (20), Battle Mastery (40), & Mighty (30)
Fitness
Celerity (Slottable) - 50Increases your Movement Speed by 2% per stage.
Pain's Refuge (Slottable) - 50Reduces your damage taken by 1% per negative effect active on you, up to a maximum of 20%.
Fortified (Slottable) - 50Grants 34.6 Armor per stage.
Survival Instincts (Slottable) - 50While afflicted with a Status Effect, your core combat skills cost 5% less per stage.
Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Tumbling (30), Mystic Tenacity (10), Hero’s Vigor (20), Shield Master (10), Defiance (20), Hasty (16), Tireless Guardian (20), Fortification (30), Sprinter (20), Nimble Protector (6), Savage Defense (30), Bashing Brutality (20), & Piercing Gaze (30)
Crafting
War Mount (Slottable) - 120Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
Gifted Rider (Passives) - 100Increases your Mount Speed by 2% per stage.
Liquid Efficiency (Slottable) - 75Whenever you use a potion or poison you have a 10% chance to not consume it.
Steed's Blessing (Slottable) - 50Increases your out of combat Movement Speed by .4% per stage.
Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Breakfall (50), Wanderer (75), Steadfast Enchantment (50), Fortune’s Favor (40), Gilded Fingers (50), & Inspiration Boost (45)
Consumables
Orzorga's Smoked Bear Haunch
Type: Foods
GREAT RECOVERY: Increase Max Health by 4312, Health Recovery by 406 and Stamina and Magicka Recovery by 369 (effects are scaled based on your level) Ingredients: Red Meat (1), Tomato (1), White Cap (1), Frost Mirriam (1), Perfect Roe (1)
Jewels of Misrule
Type: Foods
CHEAP: Increase Stamina and Magicka Recovery by 357 and Max Health by 3927 for 2 hours. (effects are scaled based on your level) Ingredients: Rose (1), Mint (1), Lotus(1), Columbine (1), Bervez Juice (1)
Tri-Restoration Potion or Essence of Health (tri-stat)
Type: Potions
Restore 7329 Health, 6618 Magicka, and 6618 Stamina immediately. Grants Major Fortitude, Major Intellect, and Major Endurance which increase your Health Recovery, Magicka Recovery, and Stamina Recovery by 20% for 31.7 seconds. (effects are scaled based on your level) Ingredients: Bugloss, Columbine, Mountain Flower
Escapist’s Poison IX
Type: Poisons
Immobilizes your target and grants you unstoppable, rendering you immune to control effects for 1.6 seconds. This poison will also break you free of ongoing control effects. Inflects hindrance to your target and grants you major expedition, reducing their movement speed by 40% and increasing your movement speed by 30% for 2.3 seconds. Drains stamina from your target, increasing the cost of their stamina abilities by 10% and restores 238 stamina per second to you for 2.3 seconds. (10s cooldown). Ingredients: Columbine, Namira’s Rot, Wormwood
Wrap Up
FOLLOW ME
If you’re looking for a group dps build click HERE, one bar build HERE or a PvP build HERE. Also, consider watching me on Twitch where you can ask me questions about my current builds.