
Table of Contents
Last Updated: 2023-03-16
ESO Stamina Sorcerer PvP Build
The ESO Stamina Sorcerer PvP Build is unique amongst PvP builds in the Elder Scrolls Online due to its speed and killing potential. This Stam Sorc build guide will give you a bow loadout and traditional dual wield for massive AoE. Realize with a Stam Sorc, your primary survivability comes from mobility, not sheer burst healing. Moreover, your killing potential comes from very quick and sudden strikes. If you’re playing this class right, you will appear like a blur. Charging in suddenly and violently and destroying 2-3 players and retreating to reset the fight as any good Stam Sorc would do. This build will require constant situational awareness but the upside is the best mobility ESO PvP has to offer and some of the highest damage single target or area!
Last updated March 16th, 2023 for Update 37 Scribes of Fate DLC. I added a strong 1vX solo type of setup using dual wield and made sure the bow/bow build was still up to date and worked. Whether you play bow or two-handed, even dual wield the Stamina Sorc PvP Build remains one of the highest damage-producing setups in the game. Survivability and healing can suffer in comparison to other classes so be warned.

Pros | Cons |
High Mobility | Weak Healing |
Great Burst | Requires Constant Movement |
Mega Group Utility | Mist Form is Similar to Streak |
Video Guides
Skills
Front Bar: Bow Loadout
Front Bar Weapon Options: They are all good choices depending on your playstyle and needs. Experiment with what works best.
- Two-handed has the best passives for sustain and burst.
- Dual Wield has the best passives for pure damage and big AoE damage.
- Bow has great burst damage with the Toxic Barrage ultimate at range but needs 2-3 abilities for damage to make it work.
Streak (Morph of Bolt Escape | Skill line: Storm Calling) - stun that cannot be avoided and mobility tool.
Bound Armaments (Morph of Bound Armor | Skill line: Daedric Summoning) - boost our max stats, damage and after 4 stacks you have a burst damage tool paired very well with heavy attack and Elemental Weapon combo.
Crystal Weapon (Morph of Crystal Shard | Skill line: Dark Magic) - bursting tool single target, pre-cast into fully charged heavy attack.
Critical Surge (Morph of Surge | Skill line: Storm Calling) - Weapon damage buff and really good healing over time.
Camouflaged Hunter (Morph of Expert Hunter | Skill line: Fighters Guild) - Flex skill used for more damage and counter gank.
Toxic Barrage (Morph of Rapid fire | Skill line: Bow) - Huge burst tool AoE, but swap to Toxic Barrage if you want more single target.
Back Bar: Bow
Back Bar Weapon Options: They are all good choices depending on your playstyle and needs. Experiment with what works best.
- Bow - play at range and stay at the back to avoid damage. Use Hasty Retreat passive that grants you Major Expedition (increases your Movement Speed by 30%) for 4 seconds after you use roll dodge and stream to escape.
- Restoration staff - the best buffs and healing. The strength of Resto is fully charged heavy attacks for major mending and magicka sustain.
- Sword and Shield - great choice when blocking The benefit of a sword and shield is using stamina for block mitigation when taking tons of pressure. Switch to sword and shield if you like a slower pace gameplay or if you struggle with survivability.
- Two-handed great - for buffs and healing. The Rally skill has the best passives for sustain and burst.
- Frost Staff - can either use magicka or stamina for blocking and gives as much damage reduction as Sword and Shield and you can use the spell damage enchant and have some range.
Hurricane (Morph of Lightning Form | Skill line: Storm Calling) - armor buff that does AoE damage and gives minor expedition.
Poison Injection (Morph of Poison Arrow | Skill line: Bow) - Strong Bow skill with good damage and poison damage dot.
Haunting Curse (Morph of Daedric Curse | Skill line: Daedric Summoning) - Haunting Curse for more burst, Endless Fury for an execute.
Dark Deal (Morph of Dark Exchange | Skill line: Dark Magic) - resource sustaining tool and reason we spec food for massive stat pool. You should be using this constantly when full magicka.
Resolving Vigor (Morph of Vigor | Skill line: Assault) - burst heal over time.
Temporal Guard (Morph of Undo | Skill line: Psijic Order) - I use this for a back bar damage reduction and pop if I'm close to being in trouble.
Dual Wield Loadout Front Bar
Front Bar Weapon Options: They are all good choices depending on your playstyle and needs. Experiment with what works best. I prefer DW and it works great in any context.
- Dual Wield has the best passives for pure damage and big AoE damage. DW is great for big massive damage.
- Two-handed has the best passives for sustain and burst. 2H is better for dueling and 1v1 fights.
- Bow has great burst damage with the Toxic Barrage ultimate at range but needs 2-3 abilities for damage to make it work.
Streak (Morph of Bolt Escape | Skill line: Storm Calling) - Mobility and stun.
Rending Slashes (Morph of Twin Slashes | Skill line: Dual Wield) - Hard hitting dot that procs our Master's Weapon.
Camouflaged Hunter (Morph of Expert Hunter | Skill line: Fighters Guild) - Critical bonus flex spot on front.
Crystal Weapon (Morph of Crystal Shard | Skill line: Dark Magic) - Bursty main spammable that can be used to pressure targets.
Whirling Blades (Morph of Whirlwind | Skill line: Dual Wield) - AoE finisher and AoE spammable.
Dawnbreaker Of Smiting (Morph of Dawnbreaker | Skill line: Fighters Guild) - Our AoE damage ability though you can use overload if needed.
Dual Wield Loadout Back Bar Frost Staff
Hurricane (Morph of Lightning Form | Skill line: Storm Calling) - Armor buff with movement and massive AoE damage.
Critical Surge (Morph of Surge | Skill line: Storm Calling) - Weapon power buff with extra healing.
Elemental Susceptibility (Morph of Weakness to Elements | Skill line: Destruction Staff) - Single target pressure that applies our Vateshran weapon for a lazer beam.
Dark Deal (Morph of Dark Exchange | Skill line: Dark Magic) - Resource sustain and healing.
Resolving Vigor (Morph of Vigor | Skill line: Assault) - 5 second heal over time.
Absorption Field (Morph of Negate Magic | Skill line: Dark Magic) - A defensive and offensive ultimate that can be flexed out. Temporal guard is good for damage reduction along with Meteor/Storm Atro for duels.
Werewolf Bar (when transformed)
If you choose to play this as a Werewolf, here's what you need to know. In this build Werewolf pairs greatly with a new mythic, the Oakensoul Ring, because as the werewolf, you have only one bar regardless. If you are playing as Werewolf, use these skills and ultimate:
Feral Pounce (Morph of Pounce | Skill line: Werewolf) - Great for closing distance and double cast for execute.
Hircines Bounty (Skill line: Werewolf) - Incredible heal that gives us major brutality
Deafening Roar (Morph of Roar | Skill line: Werewolf) - AoE stuff that sets off balance and gives major breach and minor maim.
Howl Of Agony (Morph of Piercing Howl | Skill line: Werewolf) - Strong conal damage in front hits harder.
Claws Of Life (Morph of Infectious Claw | Skill line: Werewolf) - Incredible debuff and damage over time that heals very well.
Pack Leader (Morph of Werewolf Transformation | Skill line: Werewolf) - The ultimate gives you a boost to weapon damage/spell damage via minor courage and you take 10% less damage.
Rotation
Bow Combo
The idea here is to pre-buff with surge, hurricane and go in for a nuke. Cast Crystal Weapons, drop meteor, streak through turn and boom. Keep up Weapons and AOE with Acid Spray awaiting for a combo again.
Dual Wield Combo
Gear
Bow Loadout, Match Skills!
Great damage, burst and survivability.
Slot | Type | Set | Trait | Glyph |
Head | medium | Engine Guardian | Well-fitted | Prismatic |
Shoulders | medium | Engine Guardian | Well-fitted | Stamina |
Chest | heavy | Way of Fire | Reinforced | Prismatic |
Legs | heavy | Way of Fire | Well-fitted | Prismatic |
Gloves | medium | Armor of the Trainee | Well-fitted | Stamina |
Boots | light | Rallying Cry | Well-fitted | Stamina |
Belt | heavy | Way of Fire | Well-fitted | Stamina |
Weapon One | Bow | Way of Fire | Sharpened | Flame |
Weapon Two | Bow | Rallying Cry | Powered | Weapon Damage |
Necklace | Sea-Serpent's Coil | Swift | Weapon Damage | |
Ring 1 | Rallying Cry | Infused | Stamina Recovery | |
Ring 2 | Rallying Cry | Swift | Weapon Damage |
Desktop hover for set bonuses, mobile click once for set bonuses
Engine Guardian: obtained in Veteran Darkshade Caverns II dungeon. Use this monster helm for resource sustain and survivability.
Rallying Cry =Update 35 Rewards of the Worth set that can bought from traders. This five-piece set provides a great blend of survivability and increased damage.
FLEX OPTIONS
- Mara’s Balm = is still the best defensive set, though it doesn’t give any spell damage.
- Powerful Assault = great set to add damage to you and your group and the buff stacks with Rallying Cry.
- Robes of the Hist = great back bar healing set alternate to Mara’s Balm.
- Clever Alchemist = insane burst potential when using potion and combined with Balorgh.
Way of Fire: obtained in the Craglorn Overland zone or from traders. Used because it’s one of the strongest proc sets in the game, especially single target.
FLEX OPTIONS
- Plaguebreak = good for massive AoE bombs, you’ll need to swap a skill for more AoE with Acid Spray
- Syvarra’s Scales = Alternative proc set for Plaguebreak.
- Gryphon’s Ferocity = great counter to Sea-Serpent’s snare
- Order’s Wrath = good craftable option.
Sea-Serpent’s Coil: Obtained through Mythic System click here for lead locations. This mythic provides two five-piece damage sets in one, with nearly zero drawbacks.
FLEX OPTIONS
- Markyn Ring of Majesty = great all around defensive and offensive mythic goes in Ring
- Torc of Tonal Constancy = sustain
- Malacath’s Band of Brutality = DoT pressure DPS
Armor of the Trainee: obtained in overland starter areas or guild trader. Added stats with a one-piece item set.
FLEX OPTION
- Druid’s Braid = craftable high isle gives 1pc bonus just smaller.
Dual Wield Loadout 1vX
This is meant for 1v1 or Playing solo and is distrusting damage
Slot | Type | Set | Trait | Glyph |
Head | medium | Maarselok | Well-fitted | Prismatic |
Shoulders | light | Maarselok | Well-fitted | Stamina |
Chest | heavy | Mara's Balm | Reinforced | Prismatic |
Legs | heavy | Mara's Balm | Well-fitted | Prismatic |
Gloves | medium | Armor of the Trainee | Well-fitted | Stamina |
Boots | heavy | Mara's Balm | Well-fitted | Stamina |
Belt | medium | Druid's Braid | Well-fitted | Stamina |
Weapon One | Mace | Perfected Stinging Slashes | Sharpened | Flame |
Secondary | Axe | Perfected Stinging Slashes | Nirnhoned | Poison |
Weapon Two | Frost | Vateshran's Perfected Ice | Powered | Weapon Damage |
Necklace | Sea-Serpent's Coil | Bloodthirsty | Weapon Damage | |
Ring 1 | Mara's Balm | Bloodthirsty | Stamina Recovery | |
Ring 2 | Mara's Balm | Bloodthirsty | Weapon Damage |
Desktop hover for set bonuses, mobile click once for set bonuses
Engine Guardian: obtained in Veteran Darkshade Caverns II dungeon.
- WHY? Best resource sustain monster set
FLEX OPTIONS
- Maarselok = best damage set though resource sustain can be a struggle
- Balorgh = burst damage if your resource sustain is good.
- Zaan = truly god-tier dueling or single-target killer monster helm.
- Ozezan the Inferno = is an update 37-monster set that is great paired with heals over time.
- Roksa the Warped = Update 37 monster helm that gives great resource sustain without Engine Guardian droid.
Mara’s Balm: Obtained thru Rewards of the Worth set that can bought from traders.
- WHY? The best overall for pure survivability
FLEX OPTIONS
- Rallying Cry = great group utility set as well as strong solo with a bonus that increased your offensive and defensive potential.
- Daedric Trickery = a great craftable defensive back bar option because of the major buffs.
- Powerful Assault = group utility and weapon damage that stacks with Rallying Cry.
- Robes of the Hist = great back bar healing set alternate to Mara’s Balm.
Perfected Stinging Slashes: obtained through Veteran Dragonstar Arena (can do normal for lesser version) in upper Craglorn. One of the best pressure items in the game.
Perfected Wrath of Elements: obtained in Veteran Vateshran Hollows. Absolute god-tier damage with a destruction staff Elemental Susceptibility skill and Maarselok monster.
FLEX OPTIONS Arena Weapons
If you don’t want to run arena weapons, run a defensive on the back bar, not on at all times, and switch to another 5pc damage set only on the front bar.
- Plaguebreak = AoE kills and bomber playstyle with dual wield.
- Witch Knights Defiance = great pure weapon damage option.
- Snake in the Stars = an update 37 set that counters players using “heal stacking.”
- Order’s Wrath = good craftable option
- Ashen Grip = early access two traits craftable proc set.
Armor of the Trainee: obtained in overland starter areas or trader. This one-piece set bonus gives us extra health.
Druid’s Braid: craftable high isle gives 1pc bonus just smaller. Another one piece set bonus that gives us extra health.
Werewolf Specific Gear Sets
Use this if you wish to run Werewolf in PvP
Slot | Type | Set | Trait | Glyph |
Head | medium | Magma Incarnate | Well-fitted | Prismatic |
Shoulders | light | Dragon's Appetite | Well-fitted | Stamina |
Chest | heavy | Dragon's Appetite | Reinforced | Prismatic |
Legs | heavy | Dragon's Appetite | Well-fitted | Prismatic |
Gloves | medium | Unleashed Terror | Well-fitted | Stamina |
Boots | medium | Unleashed Terror | Well-fitted | Stamina |
Belt | medium | Unleashed Terror | Well-fitted | Stamina |
Weapon One | Bow | Dragon's Appetite | Sharpened | Escapist Poison |
Weapon Two | ||||
Necklace | Unleashed Terror | Swift | Weapon Damage | |
Ring 1 | Unleashed Terror | Swift | Weapon Damage | |
Ring 2 | Oakensoul Ring | Infused | Stamina Recovery |
Desktop hover for set bonuses, mobile click once for set bonuses
Magma Incarnate: obtained from Veteran Dread Cellar dungeon (Blackwood zone), Waking Flame DLC.
- WHY? great sustain for a one-piece item set.
Dragon’s Appetite: obtained by crafting, 7 traits in Western Skyrim.
- WHY? The heals stack with bleeding damage our second 5pc set.
FLEX OPTIONS
- Plaguebreak = great burst group option
Unleashed Terror = obtained in Castle Thorn.
- WHY? nerf to savage werewolf this is your gap closer heavy hitter.
FLEX OPTIONS
- Rush of Agony = pull and big proc damage on gap closer.
Oakensoul: obtained through ESO Mythics/antiquities system. You need 5 items to be able to create the Mythic item. CLICK HERE FOR LEADS:
- Why? the best one bar build for DPS
FLEX OPTIONS
- Pale Order = best heals per second, solo in the game
- Death Dealer’s Fete = high max stats and requires no effect but in combat
- Markyn Ring of Majesty = set and forget boost to spell damage and armor
No Proc PvP Cyrodiil and Imperial City
Meant for specific rule sets
Slot | Type | Set | Trait | Glyph |
Head | heavy | Magma Incarnate | Infused | Prismatic |
Shoulders | light | Spriggan's Vigor | Impenetrable | Stamina |
Chest | heavy | Mark of the Pariah | Reinforced | Prismatic |
Legs | heavy | Mark of the Pariah | Impenetrable | Prismatic |
Gloves | medium | Spriggan's Vigor | Well-fitted | Stamina |
Boots | medium | Spriggan's Vigor | Well-fitted | Stamina |
Belt | medium | Spriggan's Vigor | Well-fitted | Stamina |
Weapon One | Bow | Perfected Caustic Arrow | Sharpened | Weapon Damage |
Weapon Two | Bow | Mark of the Pariah | Powered > Infused | Escapist’s Poison IX |
Necklace | Spriggan's Vigor | Infused | Weapon Damage | |
Ring 1 | Torc | Infused | Weapon Damage | |
Ring 2 | Mark of the Pariah | Infused | Weapon Damage |
Desktop hover for set bonuses, mobile click once for set bonuses
Magma Incarnate: Monster Set – helmet obtained from Veteran Dread Cellar dungeon (Blackwood zone), Waking Flame DLC. Shoulders obtained from Vendor: Urgarlag Chief-bane (Undaunted Pledge Master )
- WHY? great sustain for a one-piece item set.
Mark of the Pariah: obtained from Wrothgar overland, Orsinium DLC or bought from traders.
- WHY? most tankiness from a 5pc in no proc PvP
Spriggan’s Throns: obtained in Bangkorai overland zone or purchased from traders.
- WHY? Huge damage increase for no proc PvP.
Perfected Caustic Arrow: obtained in Dragonstar Arena (Craglorn zone), base game.
- WHY? great damage against enemies affected by your poison arrow.
FLEX: If you need sustain
Torc or Tonal Constancy: obtained from Mythics system
- WHY? the best value for resource sustain and works in no proc.
Passives
Class Passives
Daedric Summoning
- Rebate
- Power Stone
- Daedric Protection
- Expert Summoner
Dark Magic
- Unholy Knowledge
- Blood Magic
- Persistence
- Exploitation
Storm Calling
- Capacitor
- Energized
- Amplitude
- Expert Mage
Weapon Passives
Bow
- Long Shots
- Accuracy
- Ranger
- Hawk Eye
- Hasty Retreat
Dual Wield
- Slaughter
- Dual Wield Expert
- Controlled Fury
- Ruffian
- Twin Blade and Blunt
Destruction Staff
- Tri Focus
- Penetrating Magic
- Elemental Force
- Ancient Knowledge
- Destruction Expert
Armor Passives
Light
- Light Armor Bounuses
- Light Armor Penalties
- Grace
- Evocation
- Spell Warding
- Prodigy
- Concentration
Medium
- Medium Armor Bounses
- Dexterity
- Wind Walker
- Improved Sneak
- Agility
- Athlectics
Heavy
- Heavy Armor Bounses
- Heavy Armor Penalties
- Resolve
- Constitution
- Juggernaut
- Revitalize
- Rapid Mending
Guild Passives
Fighters Guild
- Intimidating Presence
- Slayer
- Banish the Wicked
- Skilled Tracker
- Bounty Hunter
Mages Guild
- Persuasive Will
- Mage Adept
- Everlasting Magic
- Magicka Controller
- Might of the Guild
Undaunted
- Undaunted Command
- Undaunted Mettle
Psijic Order
- See the Unseen
- Clairvoyance
- Spell Orb
- Concentrated Barrier
- Deliberation
Alliance Passives
Assault
- Continuous Attack
- Reach
- Combat Frenzy
Support
- Magicka Aid
- Combat Medic
- Battle Resurrection
World Passives
Soul Magic
- Soul Shatter
- Soul Summons
- Soul Lock
Make sure to focus on maxing out the following passives skills as they add performance to your character
- Class passives
- Weapon passives
- Armor passives
- Fighter’s Guild (optional)
- Mage’s Guild (optional)
- Undaunted (must have)
- Psijic Guild (optional)
- Crafting Alchemy (Medicinal Use for potion duration)
- Race
- Assault Alliance passives
- Alliance Support passives
- Vampire (if using)
- Werewolf (if using)
Races
Orc
All stamina based races work in this build. Orc is solid PvP choice because of raw damage and speed. Well balanced stamina race with passive healing and a unique mobility bonus, great for PvE and fantastic for PvP.
- Craftsman
- Brawny
- Unflincing Rage
- Swift Warrior
Imperial
Imperial is a sold PvP choice because it gives a bonus to stamina and health pools, and the skills cost reduction.
- Diplomat
- Tough
- Imperial Mettle
- Red Diamond
Nord
Good ultimate generation and great resistance passives for players who want more defensive gameplay and high stamina resource pool.
- Reveler
- Resist Frost
- Stalwart
- Rugged
Attributes
Health
32
Stamina
32
Magicka
0
Mundus Stone
Warrior - Bonus: Increases Weapon Damage by 238 With 7 Divines armor pieces: Increases Weapon Damage by 389
Champion Points
Warfare
Master-at-Arms (Slottable) - 50Increases your damage done with direct damage attacks by 3% per stage.
Focused Mending (Slottable) - 50Increases your Healing Done with single target heals by 2% per stage.
Ironclad (Slottable) - 50Reduces your damage taken by direct damage attacks by 3% per stage.
Duelist's Rebuff (Slottable) - 50Reduces your damage taken by single target attacks by 3% per stage.
Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Tumbling (30), Mystic Tenacity (10), Hero’s Vigor (20), Shield Master (10), Defiance (20), Hasty (16), Tireless Guardian (20), Fortification (30), Sprinter (20), Nimble Protector (6), Savage Defense (30), Bashing Brutality (20), & Piercing Gaze (30)
Fitness
Survival Instincts (Slottable) - 50While afflicted with a Status Effect, your core combat skills cost 5% less per stage.
Fortified (Slottable) - 50Grants 34.6 Armor per stage.
Celerity (Slottable) - 50Increases your Movement Speed by 2% per stage.
Pain's Refuge (Slottable) - 50Reduces your damage taken by 1% per negative effect active on you, up to a maximum of 20%.
Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Precision (20), Piercing (20), Eldritch Insight (20), Flawless Ritual (40), War Mage (30), Quick Recovery (20), Preparation (20), Elemental Aegis (20), Hardy (20), Blessed (20), Tireless Discipline (20), Battle Mastery (40), & Mighty (30)
Crafting
War Mount (Slottable) - 120Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
Steed's Blessing (Slottable) - 50Increases your out of combat Movement Speed by .4% per stage.
Gifted Rider (Passives) - 100Increases your Mount Speed by 2% per stage.
Rationer (Passives) - 30Adds 10 minutes to the duration of any food or drink that increases your character's stats per stage.
Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Breakfall (50), Wanderer (75), Steadfast Enchantment (50), Fortune’s Favor (40), Gilded Fingers (50), & Inspiration Boost (45)
Consumables
Bewitched Sugar Skulls
Type: Foods
GOOD MAX STATS: Increase Max Health by 4620, Max Stamina and Max Magicka by 4250, and Health Recovery by 462 for 2 hours. (effects are scaled based on your level) Ingredients: Scrib Jelly (2), Flour (5), Columbine (2), Bervez Juice (2), Honey (5)
Orzorga's Smoked Bear Haunch
Type: Foods
GREAT RECOVERY: Increase Max Health by 4312, Health Recovery by 406 and Stamina and Magicka Recovery by 369 (effects are scaled based on your level) Ingredients: Red Meat (1), Tomato (1), White Cap (1), Frost Mirriam (1), Perfect Roe (1)
Jewels of Misrule
Type: Foods
CHEAP: Increase Stamina and Magicka Recovery by 357 and Max Health by 3927 for 2 hours. (effects are scaled based on your level) Ingredients: Rose (1), Mint (1), Lotus(1), Columbine (1), Bervez Juice (1)
Tri-Restoration Potion or Essence of Health (tri-stat)
Type: Foods
Restore 7329 Health, 6618 Magicka, and 6618 Stamina immediately. Grants Major Fortitude, Major Intellect, and Major Endurance which increase your Health Recovery, Magicka Recovery, and Stamina Recovery by 20% for 31.7 seconds. (effects are scaled based on your level) Ingredients: Bugloss, Columbine, Mountain Flower
Escapist’s Poison IX
Type: Poisons
Immobilizes your target and grants you unstoppable, rendering you immune to control effects for 1.6 seconds. This poison will also break you free of ongoing control effects. Inflects hindrance to your target and grants you major expedition, reducing their movement speed by 40% and increasing your movement speed by 30% for 2.3 seconds. Drains stamina from your target, increasing the cost of their stamina abilities by 10% and restores 238 stamina per second to you for 2.3 seconds. (10s cooldown). Ingredients: Columbine, Namira’s Rot, Wormwood
Wrap Up
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