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Mar 16 2023

ESO Stamina Warden PvP Build

The Eraser Stam Warden

Table of Contents

  • Skills
  • Rotation
  • Gear
  • Passives Skills
  • Race
  • Mundus Stone
  • Champion Points
  • Consumables
  • Wrap Up

Last Updated: 2023-03-16

ESO Stamina Warden PvP Build

Welcome to our ESO Stamina Warden PvP Build page!  The Stamden offers some hard-hitting burst, high mobility and great survivability.  The learning curve using the Stamden comes from timing your burst and using both stamina and magicka to survive.  The Warden class in PvP has historically been one of the fastest and hardest-hitting.  In the current meta, Warden’s excel now at survivability due to massive healing and the ability to AoE stun the opposition.  The only real downside of the class is tough resource sustain. This can be countered with gear sets or the Imperial race while the active and passive skills the stamden possess are very strong for offensive and defensive potential.

ESO Stamina Warden PvP Build
ESO Stamina Warden PvP Build

Last Updated March 16th, 2023 Update 37 Scribes of Fate.  One major change that the stamina can take advantage of is the Wrecking Blow morph from the Two Handed skill line.  This now grants major berserk increasing your damage by 10% for 5 seconds after a Wrecking Blow usage.  After testing this in combat, I still prefer Dizzying Swing with Sea-Serpant Coil (SSC) (the same buff).  The Warden can combat the weakness of SSC by inheriting mobility and a five-piece gear set on our front bar.  Then we can take advantage of off balance.  However, Wrecking Blow is a strong choice and frees up additional mythic choices so be aware and experiment with what works with your play style. 

Pros Cons
Mind-Numbing Burst Weak Resource Sustain
Great Self-Healing Magden is Better
Incredible Mobility Requires Constant Buffing
Flexible Build Options

The Stamina is absolutely fantastic and, in the right hands, provides some of the best burst damage in the Elder Scrolls Online.  With the Stamden, you have flexibility in build choices, great healing, and high mobility.  What always holds the class back is resources sustain issues and most of the best skills require magicka not stamina including your main nuke Deep Fissure.

Another strength of the stamina warden is the class possesses innate buffs, like weapon/spell damage and critical. The class also has a massive armor pen with deep fissures and huge critical damage with a passive advanced species.  Making the Stamden the best for pure flexibility.  The two major downsides I see in the class are the constant need for buff cycling and the weak resource sustain.

Skills

Bar One: Two Handed Playstyle

Deep Fissure (Morph of Scorch | Skill line: Animal Companions) - Bursting tool for stamina warden.

Bull Netch (Morph of Betty Netch | Skill line: Animal Companions) - Resource sustain and buffs damage if placed on front.

Bird Of Prey (Morph of Falcon's Swiftness | Skill line: Animal Companions) - Passive damage boost and boost to our mobility.

Dizzying Swing (Morph of Uppercut | Skill line: Two Handed) - Main spammable choice.

Executioner (Morph of Reverse Slash | Skill line: Two Handed) - Our finisher to replace Dizzing swing around 35% health.

Dawnbreaker Of Smiting (Morph of Dawnbreaker | Skill line: Fighters Guild) - Burst ultimate.


Bar Two: Frost Staff back bar

Ice Fortress (Morph of Frost Cloak | Skill line: Winters Embrace) - Armor buff

Green Lotus (Morph of Lotus Flower | Skill line: Green Balance) - For critical and healing. Flex this out if you want more survivability with Leaching Vines.

Elude (Morph of Evasion | Skill line: Medium Armor) - The flex skill on the bar but this will help with survivability and cost no magicka. Warden will run out of magicka constantly so flex this to Crystal Slab in heavy range fights.

Resolving Vigor (Morph of Vigor | Skill line: Assault) - stamina heal over time.

Arctic Blast (Morph of Artic Wind | Skill line: Winters Embrace) - Burst heal and AOE stun.

Enchanted Forest (Morph of Secluded Grove | Skill line: Green Balance) - Low cost burst heal.


Front Bar: Dual Wield

Front Bar Weapon Options: They are all good choices depending on your playstyle and needs. Experiment with what works best.

  • Two-handed has the best passives for sustain and burst.
  • Dual Wield has the best passives for pure damage and big AoE damage.
  • Bow has great burst damage with the Toxic Barrage ultimate at range but needs 2-3 abilities for damage to make it work.
 

Deep Fissure (Morph of Scorch | Skill line: Animal Companions) - If you can sustain the cost, this does huge damage and gives major and minor armor reduction equaling more damage than sub. It can be a drain on sustain, so swap morphs if that's the case.

Bull Netch (Morph of Betty Netch | Skill line: Animal Companions) - Great sustain resource sustain and free mini cleanse for negative effects.

Bird Of Prey (Morph of Falcon's Swiftness | Skill line: Animal Companions) - speed buff with added benefit of increasing damage by 5% just for slotting.

Rending Slashes (Morph of Twin Slashes | Skill line: Dual Wield) - Used with 1vX loadout dual wield.

Whirling Blades (Morph of Whirlwind | Skill line: Dual Wield) - Aoe damage and execute.

Wild Guardian (Morph of Feral Guardian | Skill line: Animal Companions) - incredible single-target pressure.


Back Bar: Frost Staff

Back Bar Weapon Options: They are all good choices depending on your playstyle and needs. Experiment with what works best.

  • Sword and Shield - great choice when blocking The benefit of a sword and shield is using stamina for block mitigation when taking tons of pressure. Switch to sword and shield if you like a slower pace gameplay or if you struggle with survivability.
  • Frost Staff - can either use magicka or stamina for blocking and gives as much damage reduction as Sword and Shield and you can use the spell damage enchant and have some range.
  • Restoration staff - the best buffs and healing. The strength of Resto is fully charged heavy attacks for major mending and magicka sustain.
 

Ice Fortress (Morph of Frost Cloak | Skill line: Winters Embrace) - armor buff with minor protection.

Green Lotus (Morph of Lotus Flower | Skill line: Green Balance) - Great healing and critical bonus bonus making us hit hard and super tanky! If you want a different sustain option, try Living Vines for sustain and healing.

Elemental Susceptibility (Morph of Weakness to Elements | Skill line: Destruction Staff) - Use with vate frost staff loadout.

Arctic Blast (Morph of Artic Wind | Skill line: Winters Embrace) - magicka based heal which will now scale with offensive stats.

Resolving Vigor (Morph of Vigor | Skill line: Assault) - stamina based heal over time.

Wild Guardian (Morph of Feral Guardian | Skill line: Animal Companions) - Double barred.


Werewolf Bar (when transformed)

If you choose to play this as a Werewolf, here's what you need to know. In this build Werewolf pairs greatly with a new mythic, the Oakensoul Ring, because as the werewolf, you have only one bar regardless. If you are playing as Werewolf, use these skills and ultimate:

Feral Pounce (Morph of Pounce | Skill line: Werewolf) - Great for closing distance and double cast for execute.

Hircines Bounty (Skill line: Werewolf) - Incredible heal that gives us major brutality

Deafening Roar (Morph of Roar | Skill line: Werewolf) - AoE stuff that sets off balance and gives major breach and minor maim.

Howl Of Agony (Morph of Piercing Howl | Skill line: Werewolf) - Strong conal damage in front hits harder.

Claws Of Life (Morph of Infectious Claw | Skill line: Werewolf) - Incredible debuff and damage over time that heals very well.

Pack Leader (Morph of Werewolf Transformation | Skill line: Werewolf) - The ultimate gives you a boost to weapon damage/spell damage via minor courage and you take 10% less damage.


Rotation

Your goal is to time as much damage in a short window as possible.  You can do this by working on timing sub, heavy attack, proc set, dawnbreaker (DB), then execute instinctively.

  • Cast your Fissure skill, then wait a split second.
  • Cutting dive to set off balance
  • Medium weave an attack to stun
  • Cast DB and execute

Burst Combo


Gear

Optimal

Great damage, burst and survivability.

Slot Type Set Trait Glyph
Head medium Engine Guardian Well-fitted Prismatic
Shoulders medium Engine Guardian Well-fitted Stamina
Chest heavy Trainee Reinforced Prismatic
Legs medium Gryphon's Ferocity Well-fitted Prismatic
Gloves light Rallying Cry Well-fitted Stamina
Boots medium Gryphon's Ferocity Well-fitted Stamina
Belt medium Gryphon's Ferocity Well-fitted Stamina
Weapon One Mace Gryphon's Ferocity Sharpened Flame
Secondary Axe Gryphon's Ferocity Nirnhoned Poision
Weapon Two Frost Staff Rallying Cry Powered Weapon Damage
Necklace Sea-Serpent's Coil Infused Stamina Recovery
Ring 1 Rallying Cry Swift Stamina Recovery
Ring 2 Rallying Cry Swift Weapon Damage

Engine Guardian: obtained in Veteran Darkshade Caverns II dungeon.  Great resource sustain monster set

FLEX OPTIONS

  1. Archdruid Devyric = major debuff increasing damage by 10%.
  2. Ozezan the Inferno = is an update 37-monster set that is great paired with heals over time.
  3. Roksa the Warped = Update 37 monster helm that gives great resource sustain without Engine Guardian droid.
  4. Zaan = is truly god-tier dueling or single-target killer monster helm
  5. Balorgh = burst damage

Gryphon’s Ferocity: obtained in Overland Summerset or sold on Guild Traders.  Provides two buffs to counter act the effects of SSC while providing high damage.

  • Why? great uptime and damage from the 5pc using Toppling Charge gap closer.

FLEX OPTIONS

  1. Stuhn’s Favor = this set is great when constantly procing off-balance for huge armor reduction.
  2. Order’s Wrath = craftable set with huge burst potential.
  3. Essence Thief = this set provides a big damage increase and resource sustain though you’ll need to swap out of SSC.

Rallying Cry = Rewards of the Worth set that can be bought from traders.  This five-piece can be back barred and provides great buff reducing damage and increasing yours.

FLEX OPTIONS

  1. Powerful Assault = group utility and damage
  2. Clever Alchemist = insane burst potential
  3. Robes of the Hist = great back bar healing set alternate to Mara’s Balm

Sea-Serpent’s Coil: Obtained through Mythic System click here for lead locations..  Essentially two five-piece damage sets in one, with nearly zero drawbacks.

FLEX OPTIONS

  1. Markyn Ring of Majesty = great all-around defensive and offensive mythic
  2. Torc of Tonal Constancy = the best resource sustain mythic.
  3. Gaze of Sithis = survivability thought changes up set up and requires you to drop the monster helm.

Armor of the Trainee: obtained in overland starter areas or trader.  Use to get more stats with a one-piece set.

FLEX OPTION

  • Druid’s Braid = craftable high isle gives 1pc bonus just smaller.

1vX Gear

This is meant for 1v1 or Playing solo and is distrusting damage

Slot Type Set Trait Glyph
Head medium Maarselok Well-fitted Prismatic
Shoulders light Maarselok Well-fitted Stamina
Chest heavy Mara's Balm Reinforced Prismatic
Legs heavy Mara's Balm Well-fitted Prismatic
Gloves medium Trainee Well-fitted Stamina
Boots heavy Mara's Balm Well-fitted Stamina
Belt medium Druids Well-fitted Stamina
Weapon One Mace Perfected Stinging Slashes Sharpened Flame
Secondary Axe Perfected Stinging Slashes Nirnhoned Poison
Weapon Two Ice Staff Perfected Wrath of Elements Powered Weapon Damage
Necklace Sea-Serpent's Coil Bloodthirsty Weapon Damage
Ring 1 Mara's Balm Bloodthirsty Stamina Recovery
Ring 2 Mara's Balm Bloodthirsty Weapon Damage

Desktop hover for set bonuses, mobile click once for set bonuses

Maarselok: Obtained in Lair of Maarselok Vet Dungeon, requires Scalebreaker DLC.
  • WHY? Currently, one of the best proc damage sets in the game when playing melee.

Mara’s Balm: Obtained thru Rewards of the Worth set that can bought from traders.

  • WHY? The best overall for pure survivability

Perfected Stinging Slashes: obtained through Veteran Dragonstar Arena (can do normal for lesser version) in upper Craglorn.

  • WHY? one of the best pressure items in the game. you’ll need to drop a skill on your bar for rending slashes master duel wield

Perfected Wrath of Elements: obtained in Veteran Vateshran Hollows.

  • WHY? absolutely god tier damage with destruction staff Elemental Susceptibility skill and Maarselok monster. drop a skill on back bar for elemental susceptibility

Armor of the Trainee: obtained in overland starter areas or trader.

  • WHY? 1pc only used for little more stats.

Druid’s Braid: craftable high isle gives 1pc bonus just smaller.


Werewolf Specific Gear Sets

Use this if you wish to run Werewolf in PvP

Slot Type Set Trait Glyph
Head medium Magma Incarnate Well-fitted Prismatic
Shoulders light Dragon's Appetite Well-fitted Prismatic
Chest heavy Dragon's Appetite Reinforced Prismatic
Legs medium Dragon's Appetite Well-fitted Prismatic
Gloves medium Unleashed Terror Well-fitted Prismatic
Boots medium Unleashed Terror Well-fitted Prismatic
Belt medium Unleashed Terror Well-fitted Prismatic
Weapon One Mace Dragon's Appetite Sharpened Flame
Secondary Mace Dragon's Appetite Charged Poison
Weapon Two
Necklace Unleashed Terror Swift Triune Recovery
Ring 1 Unleashed Terror Swift Triune Recovery
Ring 2 Oakensoul Swift Triune Recovery

Desktop hover for set bonuses, mobile click once for set bonuses

Magma Incarnate: obtained from Veteran Dread Cellar dungeon (Blackwood zone), Waking Flame DLC.

  • WHY? great sustain for a one-piece item set.

Dragon’s Appetite: obtained by crafting, 7 traits in Western Skyrim.

  • WHY? The heals stack with bleeding damage our second 5pc set.

FLEX OPTIONS

  • Plaguebreak = great burst group option

Unleashed Terror = obtained in Castle Thorn.

  • WHY? nerf to savage werewolf this is your gap closer heavy hitter.

FLEX OPTIONS

  • Rush of Agony = pull and big proc damage on gap closer.

Oakensoul: obtained through ESO Mythics/antiquities system.  You need 5 items to be able to create the Mythic item. CLICK HERE FOR LEADS:

  • Why? the best one bar build for DPS

FLEX OPTIONS

  • Pale Order = best heals per second, solo in the game
  • Death Dealer’s Fete = high max stats and requires no effect but in combat
  • Markyn Ring of Majesty = set and forget boost to spell damage and armor

No Proc PvP Cyrodiil and Imperial City

Meant for specific rule sets

Slot Type Set Trait Glyph
Head heavy Magma Incarnate Well-fitted Prismatic
Shoulders light Domihaus Well-fitted Stamina
Chest heavy Mark of the Pariah Reinforced Prismatic
Legs heavy Mark of the Pariah Well-fitted Prismatic
Gloves medium Titanborn Strength Well-fitted Stamina
Boots medium Titanborn Strength Well-fitted Stamina
Belt medium Titanborn Strength Well-fitted Stamina
Weapon One Mace Titanborn Strength Sharpened Flame
Secondary Mace Titanborn Strength Charged Poison
Weapon Two Sword Blessing of Potentates Defending Escapist’s Poison IX
Secondary Shield Blessing of Potentates Sturdy Escapist’s Poison IX
Necklace Mark of the Pariah Swift Weapon Damage
Ring 1 Mark of the Pariah Infused Weapon Damage
Ring 2 Mark of the Pariah Swift Weapon Damage

Desktop hover for set bonuses, mobile click once for set bonuses

Magma Incarnate: Monster Set – helmet obtained from Veteran Dread Cellar dungeon (Blackwood zone), Waking Flame DLC. Shoulders obtained from Vendor: Urgarlag Chief-bane (Undaunted Pledge Master )

  • WHY? great sustain for a one-piece item set.

Domihaus: Monster Set – helmet obtained from Veteran Falkreath Hold dungeon (Craglorn zone), Horns of the Reach DLC. Shoulders obtained from Vendor: Urgarlag Chief-bane (Undaunted Pledge Master )

  • WHY? extra resource pool

Mark of the Pariah: obtained from Wrothgar overland, Orsinium DLC or bought from traders.

  • WHY? most tankiness from a 5pc in no proc PvP

Titanborn Strength: obtained from Veteran Icereach dungeon (Wrothgar zone), Harrowstorm DLC

  • WHY? Huge damage increase for no proc PvP.

Blessing of Potentates: obtained in Cyrodiil Vlastarus Elite Gear Vendor or bought from traders.

  • WHY? great damage reduction two-piece.

FLEX: If you need sustain

Torc or Tonal Constancy: obtained from Mythics system

  • WHY? the best value for resource sustain and works in no proc.

Passives

Class Passives

Animal Companions
  • Bond With Nature
  • Savage Beast
  • Flourish
  • Advanced Species
Green Balance
  • Accelerated Growth
  • Nature's Gift
  • Emerald Moss
  • Maturation
Winter's Embrace
  • Glacial Presence
  • Frozen Armor
  • Icy Aura
  • Piercing Cold

Weapon Passives

Destruction Staff
  • Tri Focus
  • Penetrating Magic
  • Elemental Force
  • Ancient Knowledge
  • Destruction Expert
Two Handed
  • Forceful
  • Heavy Weapons
  • Balanced Blade
  • Follow Up
  • Battle Rush
Dual Wield
  • Slaughter
  • Dual Wield Expert
  • Controlled Fury
  • Ruffian
  • Twin Blade and Blunt

Armor Passives

Light
  • Light Armor Bounuses
  • Light Armor Penalties
  • Grace
  • Evocation
  • Spell Warding
  • Prodigy
  • Concentration
Medium
  • Medium Armor Bounses
  • Dexterity
  • Wind Walker
  • Improved Sneak
  • Agility
  • Athlectics
Heavy
  • Heavy Armor Bounses
  • Heavy Armor Penalties
  • Resolve
  • Constitution
  • Juggernaut
  • Revitalize
  • Rapid Mending

Guild Passives

Fighters Guild
  • Intimidating Presence
  • Slayer
  • Banish the Wicked
  • Skilled Tracker
  • Bounty Hunter
Undaunted
  • Undaunted Command
  • Undaunted Mettle
Psijic Order
  • See the Unseen
  • Clairvoyance
  • Spell Orb
  • Concentrated Barrier
  • Deliberation

Alliance Passives

Assault
  • Continuous Attack
  • Reach
  • Combat Frenzy
Support
  • Magicka Aid
  • Combat Medic
  • Battle Resurrection

World Passives

N/A

    Make sure to focus on maxing out the following passives skills as they add performance to your character

    • Class passives
    • Weapon passives
    • Armor passives
    • Fighter’s Guild (optional)
    • Mage’s Guild (optional)
    • Undaunted (must have)
    • Psijic Guild (optional)
    • Crafting Alchemy (Medicinal Use for potion duration)
    • Race
    • Assault Alliance passives
    • Alliance Support passives
    • Vampire (if using)
    • Werewolf (if using)

    Races

    Orc

    All stamina based races work in this build. Orc is solid PvP choice because of raw damage and speed. Well balanced stamina race with passive healing and a unique mobility bonus, great for PvE and fantastic for PvP.

    • Craftsman
    • Brawny
    • Unflincing Rage
    • Swift Warrior
    Imperial

    Imperial is a sold PvP choice because it gives a bonus to stamina and health pools, and the skills cost reduction.

    • Diplomat
    • Tough
    • Imperial Mettle
    • Red Diamond
    Nord

    Good ultimate generation and great resistance passives for players who want more defensive gameplay and high stamina resource pool.

    • Reveler
    • Resist Frost
    • Stalwart
    • Rugged

    Attributes

    Health

    32

    Stamina

    32

    Magicka

    0

    Mundus Stone

    Thief - Build into critical change to pair with Warden's strengths critical damage via passive.

    Champion Points

    Warfare

    Focused Mending (Slottable) - 50
    Increases your Healing Done with single target heals by 2% per stage.

    Ironclad (Slottable) - 50
    Reduces your damage taken by direct damage attacks by 3% per stage.

    Fighting Finesse (Slottable) - 50
    Increases your Critical Damage and Critical Healing done by 4% per stage.

    Duelist's Rebuff (Slottable) - 50
    Reduces your damage taken by single target attacks by 3% per stage.

    Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Precision (20), Piercing (20), Eldritch Insight (20), Flawless Ritual (40), War Mage (30), Quick Recovery (20), Preparation (20), Elemental Aegis (20), Hardy (20), Blessed (20), Tireless Discipline (20), Battle Mastery (40), & Mighty (30)

    Fitness

    Survival Instincts (Slottable) - 50
    While afflicted with a Status Effect, your core combat skills cost 5% less per stage.

    Celerity (Slottable) - 50
    Increases your Movement Speed by 2% per stage.

    Fortified (Slottable) - 50
    Grants 34.6 Armor per stage.

    Pain's Refuge (Slottable) - 50
    Reduces your damage taken by 1% per negative effect active on you, up to a maximum of 20%.

    Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Tumbling (30), Mystic Tenacity (10), Hero’s Vigor (20), Shield Master (10), Defiance (20), Hasty (16), Tireless Guardian (20), Fortification (30), Sprinter (20), Nimble Protector (6), Savage Defense (30), Bashing Brutality (20), & Piercing Gaze (30)

    Crafting

    Gifted Rider (Passives) - 100
    Increases your Mount Speed by 2% per stage.

    War Mount (Slottable) - 120
    Improves your mastery with mounts, removing all mount Stamina costs outside of combat.

    Liquid Efficiency (Slottable) - 75
    Whenever you use a potion or poison you have a 10% chance to not consume it.

    Steed's Blessing (Slottable) - 50
    Increases your out of combat Movement Speed by .4% per stage.

    Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Breakfall (50), Wanderer (75), Steadfast Enchantment (50), Fortune’s Favor (40), Gilded Fingers (50), & Inspiration Boost (45)

    Consumables

    Orzorga's Smoked Bear Haunch

    Type: Foods

    GREAT RECOVERY: Increase Max Health by 4312, Health Recovery by 406 and Stamina and Magicka Recovery by 369 (effects are scaled based on your level) Ingredients: Red Meat (1), Tomato (1), White Cap (1), Frost Mirriam (1), Perfect Roe (1)

    Jewels of Misrule

    Type: Foods

    CHEAP: Increase Stamina and Magicka Recovery by 357 and Max Health by 3927 for 2 hours. (effects are scaled based on your level) Ingredients: Rose (1), Mint (1), Lotus(1), Columbine (1), Bervez Juice (1)

    Tri-Restoration Potion or Essence of Health (tri-stat)

    Type: Potions

    Restore 7329 Health, 6618 Magicka, and 6618 Stamina immediately. Grants Major Fortitude, Major Intellect, and Major Endurance which increase your Health Recovery, Magicka Recovery, and Stamina Recovery by 20% for 31.7 seconds. (effects are scaled based on your level) Ingredients: Bugloss, Columbine, Mountain Flower

    Wrap Up

    LIGHT ATTACK WEAVING GUIDE

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This video compiles the best and worst One Bar heavy attack builds and classes for The Elder Scrolls Online Scribes of Fate DLC Update 37.  These builds are capable of beating solo Veteran Arenas with world record scores, breezing through Veteran Dungeon Trifecta achievements, and completing Veteran Trials.  In this guide, we will walk through the pros and the cons of each class and give you recommendations for each.

Important Links
Written Guide: https://deltiasgaming.com/best-one-bar-build-for-eso-pve-tier-list/
Sorcerer https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-sorcerer-build/
Templar https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-templar-build/
Necromancer https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-necromancer-build/
Warden https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-warden-build/
Nightblade  https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-nightblade-build/
Dragonknight https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-dragonknight-build/

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Timestamps
0:00 Intro
00:41 Aura
02:04 One Bar vs Two Bar
02:37 How the Build Work
04:26 Dragonknight
05:49 Nightblade
07:48 Warden
09:33 Necromancer 
11:30 Templar
13:13 Sorcerer 
15:49 Outro 

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