Table of Contents
Destiny 2 Void Hunter PvE Build
Welcome to our Destiny 2 Void Hunter PvE Build! Void Hunters are incredible damage, invisibility, high survivability and great group utility. This Class main focus is to weaken the enemy and provide invisibility to your allies. This class is easy to play and very rewarding. The current Expansion, Lightfall, the Void Hunter remains very strong. This is a great playstyle for someone who wants very easy solo gameplay and then the easy to fit into a raid and provide your team some benefit.
Last Updated March 4, 2023, for Lightfall Expansion and Season 20, Season of Defiance. Destiny 2 has gone through a major change with their modding system. Making mods much easier and simpler to understand but taking some of the old metas and either eliminating them or making them relevantly the same. For instance, the “well” mods most players have been accustomed to have been completely eliminated and really the only system and combination are based of orbs of power. The mod loadout you see today will change over time as we become accustomed to new and shifting meta in Destiny 2 Lightfall. This loadout has been tested and works, so check back frequently as we will be updating these builds throughout the season and expansion.
Void Hunter has a few essential strengths and a unique playstyle, making it incredibly fun to play. If following “Pros” is what you’re looking for, this is the build for you!
Pros |
Cons |
Invisible | Melee ability is mediocre |
Debuff enemies | Super is hard to land against moving targets |
AOE Damage | Requires a high Strength build |
Tether damage between enemies | |
Ability Focus | |
Easy to learn | |
Very Mobile |
Solo Void Hunter Playstyle
GYRFALCON’S HAUBERK: This Exotic Will absolutely Decimate any trash mob combined with RETROFIT ESCAPADE. Go invisible either by using your smoke bomb or dodge. If you choose your invisible buff through smoke bomb then save that dodge to reload your RETROFIT ESCAPADE in order to maximize damage. Make sure to land headshots with RETROFIT ESCAPADE because Fourth Times the charm will keep feeding ammo directly to the magazine. Target Lock is a new perk this season and it will increase your DPS so long as you Hold that trigger.
Important Artifact Mods:
- Overload Bow or Overload Auto/SMG: Strand lacks intrinsic way to counter Overload Champions so this will be needed for certain content.
- Authorized Mods: Void: We will need to use at least one energy weapon so this will allow us to buff them as well.
Abilities
Some abilities, aspects and fragments need to be unlocked before use. In order to do that, Destiny 2 players need to visit Ikora in the Tower and do the related quest or purchase them from her. Lastly, if you bought new aspects and fragments don’t forget to “meditate”. Simply click the “meditate” option on the table next to Ikora.
Void Buffs & Debuffs
Lightfall Expansion saw a revamp of core buffs and debuff for each class.
- Void Breach (New!)
- Void Breaches are created by a selection of new and existing Void Fragments, and grant class ability energy on pickup.
- Echo of Cessation (New!)
- Finisher final blows create a burst of Void damage that causes nearby enemies to become Volatile. Defeating Volatile targets creates a Void Breach.
- Echo of Vigilance (New!)
- Defeating a target when your shields are depleted grants you a temporary Void Overshield.
- Echo of Domineering
- Now creates a Void Breach when defeating Suppressed targets, in addition to its original effects.
- Echo of Harvest
- Now creates a Void Breach when defeating Weakened targets with precision damage, in addition to its original effects.
- Echo of Starvation
- Now grants Devour on picking up a Void Breach, in addition to its original effects.
![]() Shadowshot: Moebius Quiver | |||
![]() Marksman's Dodge | ![]() Triple Jump | ![]() Vortex Grenade | ![]() Snare Bomb |
Aspects
![]() Stylish Executioner | ![]() Vanishing Step |
Fragments
![]() Echo of Persistence | ![]() Echo of Cessation | ![]() Echo of Reprisal | ![]() Echo of Starvation |
Gear
Kinetic Weapons
Ideally, we want exotic in our primary or void weapon. Feel free to switch out the recommended weapon as exotics do more damage but take more time to get.
Recommended Kinetic Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Witherhoard | ![]() Primeval's Torment | ![]() Break the Bank |
![]() Arbalest | ![]() Compounding Force | ![]() Disruption Break |
![]() Pardon Our Dust | ![]() Disorienting Grenades | ![]() Auto-Loading Holster |
Energy Weapons
Feel free to switch out the recommended weapon as exotics do more damage but take more time to get.
Recommended Energy Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Funnelweb | ![]() Subsistence | ![]() Frenzy |
![]() Doom of Chelchis | ![]() Vorpal Weapon | ![]() Frenzy |
![]() Le Monarque | ![]() Poison Arrows | ![]() Snapshot Sights |
Heavy Weapons
Feel free to switch out the recommended weapon as exotics do more damage but take more time to get.
Recommended Heavy Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Retrofit Escapade | ![]() Fourth Time's the Charm | ![]() Target Lock |
![]() Taipan-4fr | ![]() Triple Tap | ![]() Field Prep |
![]() Gjallarhorn | ![]() Wolfpack Rounds | ![]() Pack Hunter |
Exotic Armor
Exotic Armor | Exotic Perk |
---|---|
![]() Gyrfalcon's Hauberk | ![]() See Me, Feel Me |
![]() Omnioculus | ![]() Beyond The Veil |
![]() Orpheus Rig | ![]() Uncanny Arrows |
Armor Stats
Stat distribution number goals
- Mobility – 100 (This is hunter main stat which also lowers your class ability cooldown)
- Resilience – 80
- Recovery – 20 -40
- Discipline – 30 -50
- Intellect – <50 (higher is fine if you’ve hit other markers)
- Strength – <50 (higher is fine if you’ve hit other markers)

Important Mods

Armor Modification Change: these mods will seem foreign to returning players with Lightfall changing the entire system. The system you build around now is only orbs of power. You also see an armor charge mechanic and some of the previous mechanics for generating orbs of power and previously used mods. This system is evolving, and we will continue to make changes as we gain a better understanding of the new mod system. Here’s a list of all the current armor mods.
Artifice Armor Change: provides an extra +3 to whatever stat you want this should help you reach these stat goals.
Artifact Change: The artifact no longer provides mods instead it reduces the costs of some of the mods and provides passives as you level up and unlock them. Season 20 Artifact.
Head | ![]() Mobility Mod Requires 1 of ANY energy *you will need to use the version of the mod that costs 1 point do to the higher mod cost of everything else |
Head | ![]() Void Siphon Rapid Void weapon final blows create an Orb of Power. |
Head | ![]() Ashes to Assets Gain bonus Super energy on grenade kills. |
Head | ![]() Kinetic Siphon Rapid Kinetic weapon final blows create an Orb of Power. |
Arms | ![]() Mobility Mod |
Arms | ![]() Bolstering Detonation Grants class ability energy when you cause damage with a grenade. |
Arms | ![]() Firepower Your grenade final blows create Orbs of Power. |
Arms | ![]() Fastball Increases grenade throw distance. |
Chest | ![]() Mobility Mod |
Chest | ![]() Charged Up Increases the maximum number of stacks of Armor Charge you can carry by 1. |
Chest | ![]() Emergency Reinforcement When your shields become broken, you gain temporary damage reduction. Consumes 3 or more stacks of Armor Charge, granting a longer duration to the damage reduction for each charge consumed. |
Legs | ![]() Minor Mobility Mod |
Legs | ![]() Stacks on Stacks Picking up an Orb of Power grants you 1 additional stack of Armor Charge. |
Legs | ![]() Better Already Your health begins to regenerate immediately after picking up an Orb of Power. |
Legs | ![]() Void Weapon Surge Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.\nYour Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time. |
Class | ![]() Mobility Mod |
Class | ![]() Bomber Reduces grenade cooldown when using your class ability. |
Class | ![]() Time Dilation Your decaying Armor Charge has a longer duration. |
Class | ![]() Distribution Reduces all ability cooldowns when using your class ability near targets. |
Thanks for reading our Destiny 2 Void Hunter PvE Build. Make sure to check the links below for more content!
More Destiny 2 Articles and Guides:
- Destiny 2 Comprehensive Beginner Guide
- Destiny 2 Season 19 Complete Guide
- Destiny 2 Lightfall Release Date
- Destiny 2 Builds
- Destiny 2 Xur Location Guide
- Destiny 2 Recommended Weapon Rolls
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