Discover the Best Charisma Build in Fallout 4 and how to create a powerful character with Perks, S.P.E.C.I.A.L., Stats, armor, and weapons.
This build guide has been updated for Game version 1.10.980 on PC and Free Next Gen Update on PlayStation and Xbox.
Best Charisma Build in Fallout 4
Charisma Build in Fallout 4 focuses on a character whose goal is to influence NPC, wasteland creatures, and build settlements. What makes a charisma build unique is the ability to force enemy NPC to attack on your behalf and increase the effectiveness of your companions. Using a high charisma build and perks will help you craft and build settlements and general storytelling aspects of Fallout 4.
However, the damage of a Charisma build will be lower than that of others, like the Sniper and Sneak build. With high Charisma and Intelligence, you gain access to Science, Gun Nuts, Intimidation, and Local Leaders. Thus, players should pick this build if dialogue and settlement construction are their priority when playing Fallout 4.
Charisma Build Pros | Charisma Build Cons |
---|---|
Settlement Building | Weaker Damage |
Dialogue Persuasion | Science + Gun Crafting |
Pacify Enemies | Lacks Armor |
Features and Mechanics for Best Charisma Build in Fallout 4
The following list presents all the essential Charisma Features and Mechanics in Fallout 4:
- Damage – Ballistic
- Range – 100
- Weapon – Rifle
- S.P.E.C.I.A.L. Stats
- Strength – 1
- Perception – 4
- Endurance – 2
- Charisma – 10
- Intelligence – 6
- Agility – 1
- Luck – 4
- Best Perks – Intimidation, Wasteland Whisperer, Inspiration, Local Leader, Science
- Companion – Piper Wright
Related:
S.P.E.C.I.A.L. Stats
10 Charisma, 6 Intelligence, and 4 Luck are the best S.P.E.C.I.A.L. stats for the Charisma build in Fallout 4. Charisma increases your dialogue options and unlocks perks that allow you to pacify and control NPCs. Intelligence aids in crafting, increasing experience gains, and hacking terminals. Luck is a helpful perk for increasing damage and influencing random outcomes.
Below is the best recommended S.P.E.C.I.A.L. Stats for the Charisma build in Fallout 4 videogame RPG:
- 1 Strength (S): influences your carrying capacity, melee damage, and the effectiveness of melee weapons.
- 4 Perception (P): affects your accuracy in VATS, the chance of detecting stealthy enemies, and the ability to pick locks and spot traps.
- 2 Endurance (E): It affects your maximum health, radiation resistance, and ability to withstand environmental hazards.
- 10 Charisma (C): influences your success in dialogue options, ability to negotiate prices with vendors, and effectiveness in leading companions.
- 6 Intelligence (I): affects the number of experience points earned, the quality of crafted items, and terminals.
- 1 Agility (A): It affects your overall movement speed, ability to sneak effectively, and performance in VATS.
- 4 Luck (L): affects critical hit chance, the likelihood of finding valuable items, and the outcome of random events.
Additionally, consider collecting Bobbleheads throughout your Fallout 4 (FO4) adventure. Bobbleheads are collectible items scattered throughout the game world. Each bobblehead represents a particular attribute or skill, and when collected, it permanently increases your character’s corresponding stat or ability.
Best Perks
Intimidation, Inspiration, and Wasteland Whisperer are the best perks for a Charisma build in Fallout 4. Intimidation allows you to skip fights and quest through sheer terror. Inspiration boosts your companion’s effectiveness in combat and allows them to carry more for you, making traveling and collecting easier. Lastly, the Wasteland Whisperer perk pacifies creatures below your level, avoiding combat, but can also complete specific commands once maxed out.
Here is the list of the best and recommended Perks for the Charisma Build in Fallout 4:
- Intimidation – Skip dialogue, force enemies to help you, and pacify humans.
- Wasteland Whisperer – Similar to Initimation, but you can pacify and command Wasteland enemies.
- Inspiration – helps boost your companion’s effectiveness and prevents friendly fire!
- Local Leader – allows supply lines between settlements, sharing resources with all connected workshops.
- Science – this perk gives you the best and most advanced crafting options in Fallout 4.
- Bloody Mess + Mysterious Stranger – these perks boost damage and allow you to randomly critical or explode enemies.
Be aware that there are no respec (re-roll) or redoing of Perks. Thus, your selections are vital to increasing your character’s overall power.
Level Progression
The perk progression with a Charisma build focuses on influencing NPCs and enemies at earlier levels. As you progress, crafting unlocks helps with increasing damage with weapons like rifles. Survival comes from the Medic perk, intimidating or coercing enemy NPC and animals. Moreover, this builds utility companions, gaining extra benefits as you progress with the Inspiration perk. Within the first 20 levels, you can start settlement building, crafting, and focus on roleplay. In the later levels, more damage perks from Luck will help take down the most formidable creatures in Fallout 4.
Level 1 – 10
The first 10 levels of the Charisma build take the highest-ranking Charisma perks like Intimidation, Wasteland Whisperer, and Inspiration. This allows you to influence NPC and gain support with a traveling companion. Additionally, we suggest unlocking utility perks like locksmith, hacker, scrapper, scrounger, and medic. This will give you a well-balanced start in Fallout 4 with damage, survivability, and utility.
Here’s a list of the best perks to select from levels 1 to 10 with the Best Charisma Build Guide in Fallout 4:
- Level 1 – None
- Level 2 – Intimidation
- Level 3 – Wasteland Whisperer
- Level 4 – Inspiration
- Level 5 – Locksmith
- Level 6 – Hacker
- Level 7 – Scrapper
- Level 8 – Scrounger
- Level 9 – Medic
- Level 10 – Rifleman
Level 11 – 20
Levels 11 through 20 focus on more utility, specifically with settlement building in Local Leader. You can supply each settlement, allowing for the transfer of materials, which helps try to grow and establish settlements. Additionally, we will start to unlock crafting perks to help fortify settlements and rifles.
Here’s a list of Perks to select from levels 11 to 20 with the Best Charisma Build Guide in Fallout 4:
- Level 11 – Locksmith 2
- Level 12 – Hacker 2
- Level 13 – Local Leader
- Level 14 – Local Leader 2
- Level 15 – Lady Killer
- Level 16 – Gun Nut
- Level 17 – Science
- Level 18 – Rifleman 2
- Level 19 – Inspiration 2
- Level 20 – Locksmith 3
Level 21 – 30
Levels 21 to 30 with a Charisma build emphasize damage and utility with Rifleman and Scrapper perk. Most likely, you will be finding advanced supplies and, with the Science perk, need the latest materials to fortify your settlement and improve weapons. Moreover, we will now have Hacker and Locksmith 3, allowing us the freedom to break into anything in the Wasteland!
Here’s a list of Perks to select from levels 21 to 30 with the Best Charisma Build Guide in Fallout 4:
- Level 21 – Wasteland Whisperer 2
- Level 22 – Hacker 3
- Level 23 – Intimidation 2
- Level 24 – Science 2
- Level 25 – Rifleman 3
- Level 26 – Gun Nut 2
- Level 27 – Gun Nut 3
- Level 28 – Science 3
- Level 29 – Scrapper 2
- Level 30 – Lady Killer 2
Level 31 – 40
Levels 31 to 40 with the Charisma build start to emphasize damage with Rifleman, Bloody Mess, and Mysterious Stranger. NPC will start appearing with higher levels and more threatening damage. Thus, you will need to increase damage and critical potential, which is why these perks are selected.
Here’s a list of Perks to select from levels 31 to 40 with the Best Charisma Build Guide in Fallout 4:
- Level 31 – Rifleman 4
- Level 32 – Lady Killer 3
- Level 33 – Medic 2
- Level 34 – Animal Friend
- Level 35 – Animal Friend 2
- Level 36 – Bloody Mess
- Level 37 – Mysterious Stranger
- Level 38 – Bloody Mess 2
- Level 39 – Gun Nut 4
- Level 40 – Mysterious Stranger 2
Level 41 – 50
The final perk selections for a Charisma build are crafting damage and the last ranks of the highest charisma perks. In Fallout 4, there is no max level; thus, you can go beyond this and collect bobbleheads to improve other SPECIAL stats. However, at level 50, you should have everything you need to enjoy the Charisma build, influencing people, building settlements, and crafting.
Here’s a list of Perks to select from levels 41 to 50 with the Best Charisma Build Guide in Fallout 4:
- Level 41 – Science 4
- Level 42 – Bloody Mess 3
- Level 43 – Inspiration 3
- Level 44 – Mysterious Stranger 3
- Level 45 – Medic 3
- Level 46 – Rifleman 5
- Level 47 – Bloody Mess 4
- Level 48 – Save
- Level 49 – Wasteland Whisperer 3 + Medic 4
- Level 50 – Intimidation 3
Gear and Weapons
Below are the best weapons, armor, and equipment for a Charisma build in Fallout 4:
Righteous Authority – since we are using the rifle perk, Righteous Authority fits the build and helps with critical damage. Moreover, this rifle can be upgraded heavily as you progress gun nut and science. Make sure to change the barrel to sniper and the stock to marksman for incredible damage with maxed out Rifleman perk. At the end game, look for the Gauss Rifle and upgrade that.
Clean Black Suit – gives a +2 bonus to Charisma and is helpful when turning in the quest or through dialogue. Many variants do the same thing, so check various NPCs. Tinker Tom in the Railroad HQ sells an armored black suit at random with increased damage reduction.
Reginald’s Suit – provides a +3 Charisma bonus, which can be upgraded with Ballistic weave armor mod. However, no armor can be worn underneath. You can obtain this by completing the Curtain Cell quest, given by Rex Goodman, freeing him from the Trinity Tower. Alternatively, Kellogg’s Outfit provides great protection and doesn’t require any crafting to gain damage reduction. Kellogg is encountered during the main story quest, Reunions, in Fort Hagen at the lower left of the Wasteland Map.
Formal Hat – this hat gives a +1 bonus to Charisma and can be sold by Becky Fallon in Fallon’s Basement.
Companions
For a Charsiam build, the best companion is Piper Wrighter because of her gift of Gab affinity perk. Once Piper’s affinity for you is maxed out, you gain a +100% XP bonus for successful Charisma checks and discovering new locations. While not combat-related, this perk fits the build nicely and will have you flying through levels. Piper can be found by completing the Story of the Century or Dangerous Minds quest.
Also, consider Strong, the super mutant, as an alternative. Strong is helpful because he will charge in and cause chaos, allowing you to sit back and sniper with your rifle. Moreover, he has a ton of health and is great for players wanting a tank to soak up damage.
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