The First Descendant: Best Lepic Build Guide

Discover the Best Lepic Build Guide for The First Descendant and how to create a powerful character with Skills, modules, and weapons.

The First Descendant Best Lepic Build Guide

Creating an effective build in The First Descendant involves carefully selecting and optimizing various components of your character, including modules, reactor stats, weapons, weapon mods, and skills. For a Lepic build, we will focus on optimizing your skill power and survivability. Let us walk you through creating the best Valby Build in the First Descendant with our guide below.

This guide has been updated for Patch 1.0.2 of the First Descendant.

Lepic Build Guide for The First Descendant

Lepic is a solid character choice for beginners, with powerful grenade abilities and good survivability. He can be chosen at the start of the game and is your typical soldier grenade spammer with heavy AOE damage. His ultimate fires an artillery shell that deals damage over time. You want to trigger overlock first to add a burn effect to grenades before launching a grenade. Lepic’s passive, close calls give him a random chance of surviving fatal damage during battle. While this can be helpful, it does nothing to further aid and damage and is random, thus holding him back on this list.

The downside of Lepic is that he requires advanced mods and components to maximize his builds. Moreover, he won’t have the same mobility as Bunny or Valby, but he is one of the best all-around starting characters.

Lepic Build ProLepic Build Cons
Strong AOELower Mobility
Ultimate SpamModule Dependent
Easy to PlayWeaker Single Target
Lepic Build Pros and Cons

Features and Mechanics for Lepic Build in The First Descendant

Lepic Skills and Combat Gameplay The First Descendant

The following list presents all the essential Lepic Build Features and Mechanics for the First Descendant:

  • Best Modules: Increased Gain, Dual Claw, HP Concentration
  • Descendant Attribute: Fire
  • Best Reactor: Burning Mechanics (second Burning Singularity)
  • Best Weapons: Thunder Cage, the Afterglow Sword, Restored Relic
  • Best Weapon Mods: Fire Rate Up, Rifling Reinforcement, Weak Point Sight
  • Best External Component: Slayer
  • Skills
    • Grenade Throw
    • Overlock
    • Traction Grenade
    • Overkill
    • Close Call (Passive)
  • Playstyle: Grenade spammer AOE
  • How to Unlock: base game or research
  • Story: Jonathan Lepic of the Dauntless 44th Grenadier Squad lost all his comrades and his right arm.

How to play Lepic in The First Descendant

The First Descendant Lepic Character

Lepic’s primary gameplay revolves around his Overclock ability, which adds burn effects to his grenades and enhances his Overkill for a set duration. Overkill, his ultimate ability, fires a powerful artillery shell, while his grenades cause massive explosions. Timing Overclock before using a grenade or Overkill adds burning damage over time (DOT), making Lepic a potent grenade spammer with heavy AOE capabilities. The key to mastering him is reducing cooldowns and managing the Overclock ability effectively.

Area Damage and Single-Target Damage: Lepic excels at AOE damage, making him ideal for clearing groups of enemies. His Traction Grenade ability pulls enemies into the center, creating a perfect target for group damage abilities. Always activate Overclock before throwing a grenade for extra burning damage.

Movement and Speed: Lepic is your standard soldier character with average speed. While he won’t be as fast as Bunny, he’s also not a slow, lumbering tank.

Bosses and Ultimates: Although Lepic specializes in AOE damage, he’s also effective against single-target bosses. Amplify your damage by rotating grenades and the burning status effect with Overclock. Use a grenade to trigger burning, and as it fades, activate Overclock and your ultimate to maintain high pressure.

Defenses and Survival Tips: Lepic’s passive skill, Close Call, boosts his survivability by giving him a chance to automatically recover some health after sustaining otherwise fatal damage. This innate ability makes him more durable in prolonged battles.

How to unlock Lepic in The First Descendant

How to Unlock Lepic in The First Descendant

To unlock Lepic in The First Descendant, choose him as your starting character, purchase him from the store, or research him. If you decide to pick another character at the start of the game, you can choose to craft Lepic later on to gain access to the character. Furthermore, to craft Lepic, you will need:

  • Lepic Enhanced Cells
    • Semiconstant Plasma x290
    • Monomolecular Extractor x499
    • Highly Concentrated Energy Residue x37
    • Lepic Enhanced Cell Blueprint x1
    • 200,000 Gold
  • Lepic Stabilizer
    • Superfluid x571
    • Shape Memory Alloy x4672
    • Crystal Biogel x39
    • Lepic Stabilizer Blueprint x1
    • 200,000 Gold
  • Lepic Spiral Catalyst
    • Metal Accelerant x519
    • Carbon Crystal x554
    • Complex Carbon Activator x60
    • Lepic Spiral Catalyst Blueprint x1
  • Lepic Code

To research and craft Lepic, you must speak to Anais in the Albion Mountains area. She will grant you access to the Research Institute, where you can choose to craft additional descendant characters. There is an ultimate Lepic character unlock, but it will require more farming and is an advanced character.

Skills

The main theme with Lepic Build is using Overlock to add burning damage over time to grenades. You then throw your low cooldown grenade for AOE damage, or Traction grenade to suck in enemies. Your Overkill ultimate ability changes your weapon into an AOE grenade launcher but has a longer cooldown. Below are all the skills for Lepic:

  • Grenade Throw – Throws a grenade forward at the enemy.
  • Overclock – Increases all Skill ATK and adds a Burn effect to Grenade and Overkill for a set duration.
  • Traction Grenade – Throws a Traction Grenade forward to pull the enemies within range.
  • Overkill – Fires a powerful shell at the enemy. The shell is maintained at the landing point for a set period of time, inflicting constant damage.
  • Close Call (Passive) – Recover HP when taking fatal damage. Long Cooldown.

All characters in The First Descendant have one passive skill and four active skills.

  • Passive skills: Passive buffs and bonuses are automatically applied or under certain conditions.
  • Active skills: These are activated by a player (effects on demand) and vary by character. Each character has unique skills to match their role and playstyle.

Grenade Throw

Grenade Throw - Lepic Skill The First Descendant

Grenade Throw Features in The First Descendant:

  • Description: Throws a grenade forward at the enemy.
  • Fire – Tech
  • Throws a grenade forward, inflicting AoE damage.
  • Cooldown – 6 seconds
  • MP Cost – 35
  • AOE Damage – Skill Power x 487.3%
  • Effect Range – 5 meters Radius
  • Max Expandable Range – 200%

How to Use Grenade Throw: this is your basic AOE damage ability in 5 meters with a low cooldown. You want to use Overlock before throwing a grenade so you gain burning damage over time effect. Essentially, you should open with Overlock and Grenade Throw because both skills can be used so frequently.

Overclock

Overclock - Lepic Skill The First Descendant

Overclock Features in The First Descendant:

  • Description: Increases all Skill ATK and adds a Burn effect to Grenade and Overkill for a set duration.
  • Fire – Singular
  • Gains Overclock for a period of time.
  • Overclock increases Skill Power Modifier and inflicts Burn on enemies damaged by Grenade Throw or Overkill.
  • Burn deals continuous damage for a certain period of time.
  • Cooldown – 20 seconds
  • MP Cost – 24

Overlock

  • Duration – 18 seconds
  • Skill Power Modifier Increase – 20%

Burn

  • Duration – 3 seconds
  • Damage Interval – 1 second
  • Continuous Damage – Skill Power x 115.2%

How to Use Overclock: your goal is to activate Overlock prior to using other abilities to gain additional damage over time effect (burn). With a long duration of 18 seconds and a cooldown of 20 seconds, this should always be up as you cycle through grenades and skills. With lower cooldown mods, you can even get 100% uptime, allowing you to always add burning damage to your other abilities.

Traction Grenade

Traction Grenade - Lepic Skill The First Descendant

Traction Grenade Features in The First Descendant:

  • Description: Throws a Traction Grenade forward to pull the enemies within range.
  • Fire – Singular
  • Cooldown – 25 seconds
  • MP Cost – 45
  • Effect Range – 9-meter Radius
  • Duration – 2 seconds

How to Use Traction Grenade: Traction Grenade pulls in enemies within 9 meters and is a perfect way to deal massive damage to mobs. The downside of this skill is the longer cooldown, but when enemies are more spread (above 5 meters), use this prior to Grenade. The rotation would be, Overclock, Traction, Grenade in AOE trash mob fights.

Overkill

Overkill - Lepic Skill The First Descendant

Overkill Features in The First Descendant:

  • Description: Fires a powerful shell at the enemy. The shell is maintained at the landing point for a set period of time, inflicting constant damage.
  • Fire – Tech
  • Switches the equipped weapon to Overkill.
  • While Overkill is active, MP is continuously consumed. When MP runs out, return to the original weapon.
  • Enemies hit by Overkill bullets receive AoE damage.
  • Overkill bullets create an AoE where they hit that deals continuous damage.
  • Cooldown – 65 seconds
  • MP Cost – 47

Exclusive Weapon Information

  • AoE Damage – Skill Power x 734.1%
  • Continuous Damage – Skill Power x 11.7%
  • Continuous Damage Duration – 4 seconds
  • Continuous Damage Interval – 0.5 seconds
  • Continuous Damage Range – 5 meter Radius
  • Max Expandable Range – 200%

How to Use Overkill: this skill is your “ultimate’ ability with a high MP cost and a long-duration cooldown. The trick to using this skill is saving up your MP because after you activate it, it will swap to an overkill weapon and gradually drain your MP. Therefore, activating it when you are almost drained of MP won’t help you because the duration will be short. Once the Overkill weapon is activate, start blasting enemies for AOE damage. While you can active Overclock before for more burning damage, it will significantly lower the duration of the skill in exchange for damage over time.

Close Call (Passive)

Close Call - Lepic Skill The First Descendant

Close Call Features in The First Descendant:

  • Description: Recover HP when taking fatal damage.
  • Descendant Attribute: Fire
  • Upon receiving fatal damage, gain Close Call.
  • When Close Call is active, become immune to damage and Crowd Control effects for a period of time.
  • When Close Call ends, recover a portion of your Max HP.
  • This effect is not affected by Incoming Recovery or Outgoing Recovery.
  • Cooldown – 600 seconds
  • Duration – 5 seconds
  • Health Recovery Amount – 50% of Max HP

How to Use Close Call: this is an “oh crap” passive that helps you stay alive once in 10 minutes. This is one reason Lepic is such a strong starting character, due to grenade spam and a passive that helps if you make a mistake.

Descendant Modules for Lepic Build

Increased Gain, Dual Claw, HP Concentration are the best modules (mods) for a Lepic Build in the First Descendant. It increased Gain changes how Overkill works, no longer draining MP while active, but when hitting a target. Moreover, you can critically hit and recover Overkill, leading to potentially infinite use of the skill. The second is Dual Claw because it’s low cost and increases max module capacity. Lastly, HP concentration should be looked at to boost HP and skill critical rate.

In The First Descendant, modules are essential components that enhance and customize your character’s abilities, stats, and overall performance. Modules can be acquired through questing, missions, loot drops, and vendor items. Moreover, you have limited resources to slot mods; therefore, some slots may be empty depending on your chosen setup.

Lepic Best Modules for Leveling

Below is a list of the best leveling mods for Lepic Build in the First Descendant:

  • HP Concentration – Increases Max HP and Skill Critical Rate.
  • Non-Attribute Master – Improves Skill Power and boosts to Non-Attribute Skill Power.
  • Technician – Significantly improves Skill Power.
  • Energy Collection – Leech MP from enemies.
  • Regeneration Boost – Leech a small amount of HP from enemies.
  • Dual Claw –  Changes attack and increases Max Module Capacity.
  • Strong Mentality – Reduced Skill cost.
  • Nimble Fingers – Reduces Skill Cooldowns.
SlotModuleQuality
1 (Skill Module)Empty
2HP ConcentrationRare
3Non-Attribute MasterRare
4TechnicianStandard
5Energy Collection Standard
6Regeneration BoostStandard
7 (Sub Module)Dual ClawStandard
8Strong MentalityStandard
9Nimble FingersStandard
10Empty
11Empty
12Empty
Best Leveling Mods for Lepic Build Guide

Lepic Best Modules

Below is a list of the best mods for Lepic Build in the First Descendant:

  • Increased Gain – MP is no longer consumed while Overkill is active but consumes MP when attacking with Overkill and recovers MP when Overkill lands a Critical Hit.
  • HP Concentration – Increases Max HP and Skill Critical Rate.
  • Non-Attribute Master – Improves Skill Power and boosts to Non-Attribute Skill Power.
  • Technician – Significantly improves Skill Power.
  • Energy Collection – Leech MP from enemies.
  • Regeneration Boost – Leech a small amount of HP from enemies.
  • Dual Claw –  Changes attack and increases Max Module Capacity.
  • Strong Mentality – Reduced Skill cost.
  • Range HP Calculator – Improves the Range of your skills and slightly improves HP.
  • Skill Cost Optimize – Reduces Skill Cooldowns and slightly reduces Skill Costs.
  • Nimble Fingers – Reduces Skill Cooldowns.
  • Entropy Acceleration – Slightly boost Max MP and Skill Critical Hit Damage.
SlotModuleQuality
1 (Skill Module)Increased GainTranscendant
2HP ConcentrationRare
3Non-Attribute MasterRare
4TechnicianStandard
5Energy Collection Standard
6Regeneration BoostStandard
7 (Sub Module)Dual ClawStandard
8Strong MentalityStandard
9Range HP CalculatorRare
10Skill Cost OptimizeRare
11Nimble FingersStandard
12Entropy AccelerationRare
Best Mods for Lepic Build Guide

Best Reactor Stats for Lepic in The First Descendant

Lepic Best Reactor - The First Descendant

Burning Mechanics is the best reactor for a Lepic build in the First Descendant because it buffs your Fire and Tech type skills.  Fire is your descendant attribute and tech buffs Grenade and Overkill skill.  The second choice is Burning Mechanics, which buffs Fire and Singular type, effective Overclock and Traction Grenade skills.  Below is our recommendation for the best Lepic reactors:

  1. Optimization Condition: Submachine Gun (Thunder Cage)
  2. Skill Power Boost Ratio
    • Burning Mechanic: Fire and Tech
    • Burning Singularity: Fire and Singular
  3. Bonus Conditions: Fire skill power boost ratio and Skill critical hit rate

In The First Descendant, reactors are powerful enhancements significantly impacting a character’s abilities, stats, and overall performance. They function as core components that provide substantial boosts and unique effects, enabling players to tailor their characters to specific playstyles and strategies.

Weapons for Lepic Build

The best weapons for Lepic build are the Thunder Cage Submachine Gun, the Afterglow Sword Sniper Rifle, and the Restored Relic Launcher. Thunder Cage has a high rate of fire and an overcharge bonus. Overcharge grants the following special bonus: defeating an enemy prompts that enemy to unleash an electric shockwave, dealing firearm ATK to nearby enemies within 3 meters, with additional damage. Therefore, with Thunder Cage, you can gain even more AOE damage and boost weapon attacks as well. Afterglow Sword is perfect for weak point (headshot) damage. Lastly, the Restored Relic Launcher inflicts Ancient fire damage over time and boost fire damage as well.

The following list presents the best weapon choices for Valby Build:

  • Thunder Cage – Submachine Gun
  • Restored Relic – Launcher
  • Afterglow Sword – Sniper Rifle

Thunder Cage Submachine Gun

Thunder Cage Ultimate Submachine Gun - The First Descendant

Thunder Cage features in the First Descendant:

  • Firearm ATK: 18
  • Fire Rate: 666
  • Reload Speed: 1.4 seconds
  • Effective Range: 23 meter
  • Overcharge: defeating an enemy prompts that enemy to unleash electric shockwave, dealing firearm ATK to nearby enemies within 3 meters, with additional damage.

The Thunder Cage Submachine emits an electric shockwave and grants a bonus to damage after a kill. It’s the highest DPS weapon for a Lepic build due to its secondary Overcharge effect and rate of fire. Below are the best weapon mods for the Thunder Cage Submachine Gun:

  • Hawkeye – Improves your Accuracy
  • Reload Concentration – Reloading is quicker, and Firearm Critical Damage is improved
  • Rifling Reinforcement – Significantly improves your Firearm Attack
  • Concentrate Support Ammo – You get more rounds per magazine and slightly more Firearm Critical Hit Damage
  • Electric Conductor – Improved Firearm Attack when attacking Electrocuted enemies
  • Action and Reaction – Improves Firearm Attack and Recoil
  • Marksman – Improves Firearm Critical Hit Rate and slightly improves Attack
  • Weak Point Control – Improves Weak Point Damage and Recoil
  • Weak Point Sight – Greatly improves Weak Point Damage
  • Fire Rate Up – Significantly improves your Fire Rate

Restored Relic Launcher

Restored Relic Launcher - the First Descendant

Restored Relic Launcher features in the First Descendant:

  • Firearm ATK: 230
  • Fire Rate: 60
  • Reload Speed: 2.5 seconds
  • Effective Range: 5 meters
  • Ancient Technique: Fires a Guided Round with a set chance. On hitting an enemy with a Guided Round, inflicts Ancient Fire to the target enemy with a set chance.

The strength of Restored Relic is the Ancient FIre unique ability to boost fire damage and damage over time. This pairs well with our tech fire grenades skills and abilities.

Afterglow Sword Sniper Rifle

Afterglow Sword Sniper Rifle - the First Descendant

Afterglow Sword Sniper Rifle features in the First Descendant:

  • Firearm ATK: 240
  • Fire Rate: 66
  • Reload Speed: 2.5 seconds
  • Effective Range: 55 meters
  • Nightmare Reaper: on hitting an enemy’s weak point, inflicts the unique ability death propagation. On hitting an enemy commander or collossi, increase firearm critical hit rate and apply the effect to the attack.

The Afterglow Sword is the best choice for ranged precision weak point damage. Once you trigger Death Propagation, you gain increased reload and damage on weak points. Use this weapon for ranged headshots if possible.

External Components

The best External Component for a Lepic build is Slayer. This allows for near-infinite use of the Overkill skill and increases your damage potential.

Unlike other parts of our build, you cannot enhance External Components. These are random (RNG) based drops only when you are at max level. Therefore, they are the finishing touches on your build. Prioritize the following stats for External Components:

  • Max Shields
  • Max HP
  • HP Recovery
  • DEF

Lepic Story in the First Descendant

Jonathan Lepic of the Dauntless 44th Grenadier Squad lost all his comrades and his right arm, in a battle that became the final operation for his squad. Fighting until the bitter end, Lepic became a legendary soldier who annihilated the Vulgus corps with his one remaining arm. The dog tags of his fallen comrades clutched in his hands only added to his immeasurable grief after his lonely return.

The Magisters were interested in the physical capabilities of Lepic, the sole survivor. What if he were a Descendant that the Arche test missed? What if this were all a trial for a new Descendant?
Eventually, the Magisters offered an Arche Drive Tactical Prosthetic Arm transplant to Lepic, who, at that point, had given up on everything.

Although this device was only for Descendants, as those without Arche could die from a cerebral sensory overload, if Lepic was fated to prevail, it would be a golden opportunity for the Albion military to gain an exceptional Descendant… and for Lepic to return to the front lines. There was no need to ask Lepic twice.

Fortunately, the transplant was a success. Lepic’s dormant Arche was awakened by the pain from the surgery, and Lepic, who succeeded in controlling his prosthetic arm, officially became a Descendant. The last of the Grenadiers had returned to avenge his comrades.


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