The First Descendant: Best Sharen Build Guide

Discover the Best Sharen Build Guide for The First Descendant and how to create a powerful character with Skills, modules, and weapons.

Creating an effective build in The First Descendant involves carefully selecting and optimizing various components of your character, including modules, reactor stats, weapons, weapon mods, and skills. Let us walk you through creating the best Sharen Build in the First Descendant with our guide below.

This guide has been updated for Patch 1.0.2 of the First Descendant.

Best Sharen Build Guide for The First Descendant

Sharen is the stealth assassin character in The First Descendant, specializing in using her camouflage ability to attack from stealth. Activating her camouflage allows her to deal increased damage and resets the cooldown on her camouflage ability, enabling her to strike repeatedly from the shadows. Sharen is loaded with crowd control and stuns. Moreover, she can escape or open combat at will with stealth, making her a unique descendant.

The general premise behind Sharen’s attacking enemies who aren’t attacking you to take advantage of her passive. This isn’t always possible solo; thus, she is a weaker character overall due to the weakness of her passive voice. However, you can become invisible with Active Camouflage and take advantage of your passive. This isn’t as reliable as other characters, and you must be within melee range. However, she is one of the coolest looking and interesting kits in the First Descendant and makes an excellent burst character for those who love stealth.

Sharen Build ProSharen Build Cons
MobileWeak AOE
StunsBoss Fights
StealthMelee Focus
Best Sharen Build Pros and Cons – The First Descendant Guide

Features and Mechanics for Sharen Build in The First Descendant

Sharen Skills and Combat Gameplay The First Descendant

The following list presents all the essential Sharen Build Features and Mechanics for the First Descendant:

  • Best Modules: Release Cutting Force, Electric Specialist, Nimble Fingers
  • Best Reactor Stats: Fusion, Electric
  • Best Weapon: Thunder Cage Submachine Gun
  • Best Weapon Mods: Fire Rate Up, Rifling Reinforcement, Weak Point Sight
  • Best External Component: Max Shields
  • Skills
    • Cutoff Beam
    • Active Camouflage
    • Impact Rounds
    • Flash Shortsword
    • Assassinator (Passive)
  • Playstyle: melee damage dealer using Stealth.
  • How to Unlock: Research 100,000 and materials.
  • Story: Special Forces Agent No. 0 and unit commander she was considered the strongest among non-Descendant fighters.

How to play Sharen in The First Descendant

The First Descendant Sharen Character

Sharen is an assassin character in The First Descendant who uses her camouflage skills to move invisibly across the battlefield and deliver devastating burst damage from stealth. Her invisibility grants her high mobility and protection from targeted enemy attacks. Additionally, she can debuff enemies with a stun and inflict Electrocution damage over time.

Gameplay Loop: Sharen’s gameplay revolves around cycling between Active Camouflage for invisibility, triggering Ambush State from stealth, and then using another skill to reset Camouflage’s cooldown. Basic attacks are also crucial, with the first dealing electric DoT and the other inflicting a stun on enemies.

Area Damage and Single-Target Damage: Sharen excels at single-target burst damage. Her only area-of-effect damage comes from her ultimate ability, which isn’t triggered frequently. Prioritize dealing damage from stealth and maximizing her electric DoT.

Movement and Speed: Sharen is highly mobile and can move easily around the battlefield, thanks to her invisibility. While she lacks speed-boosting abilities, this isn’t necessary since her stealth prevents enemies from targeting her.

Bosses and Ultimates: Sharen’s burst damage is very effective against bosses. However, her ultimate ability (flash shortsword), which combines AOE and DoT should be used sparingly due to its longer cooldown.

Defenses and Survival Tips: Sharen’s survivability relies on her ability to go invisible. Use Active Camouflage to deal damage from stealth and to escape tricky situations when needed. Her stealth allows her to reposition and avoid damage, making her a high-risk, high-reward character.

How to unlock Sharen in The First Descendant

How to Unlock Sharen in The First Descendant

To unlock and play Sharen in The First Descendant, you must purchase her from the store or research her. Moreover, if you choose to purchase Sharen she will cost 600 Caliber, which is the premium currency. Otherwise, to craft Sharen, you will need:

  • Sharen Enhanced Cells
    • Flectrolite x292
    • Reverse Charging Coil x455
    • Pure Energy Residue x43
    • Sharen Enhanced Cell Blueprint
    • 200,000 Gold
  • Sharen Stabilizer
    • Superfluid x571
    • Shape Memory Alloy x462
    • Polyatomic Ion Particle x87
    • Sharen Stabilizer Blueprint x1
    • 200,000 Gold
  • Sharen Spiral Catalyst
    • Monad Shard x246
    • Compound Coating Material x239
    • Specialized Biometal x42
    • Sharen Spiral Catalyst Blueprint x1
  • Sharen Code

Finally, you must speak to Anais in the Albion Mountains area to craft Sharen. She will grant you access to the Research Institute, where you can choose to craft several additional descendant characters. Researching and crafting may wait several hours, so you may not get your desired character immediately.

Skills

The general premise behind a Sharen build is using Active Camouflage to trigger Ambush Mode, which increases damage and attacks the enemy, not you. While Ambush is Active and you kill an enemy, you lower the cooldown for Active Camouflage and can repeat the process. Sharen will play primarily in the melee range to use her skills, and you’ll want to set up melee kills with camo or stuns. This way, you can close the gap without excessive damage, and burst down single targets. Sharen’s ultimate is her main AOE damage source and should be used when cleaning out mobs. Below is a list of Sharen’s skills and how to use them with the best build guide for the First Descendant:

  • Cutoff Beam – Attacks enemy with electric blade to deal damage and inflict them with Electrocute effect.
  • Active Camouflage – Hides from enemies. When attacking or using skills, Active Camouflage state ends immediately, regardless of time remaining. When Active Camouflage state ends, Sharen enters Ambush mode, increasing damage of the next attack.
  • Impact Rounds – Launches built-in explosives forward from the arm to stun enemies.
  • Flash Shortsword – Targets enemies within aiming range, and throws multiple knives to attack them. Knives explode to inflict enemies with damage and Electrocute effect.
  • Assassinator (Passive) – Damage increases when attacking enemy that is not attacking Sharen. Killing enemies with a skill in Ambush state resets cooldown for Active Camouflage.

All characters in The First Descendant have one passive skill and four active skills.

  • Passive skills: Passive buffs and bonuses are automatically applied or under certain conditions.
  • Active skills: These are activated by a player (effects on demand) and vary by character. Each character has unique skills to match their role and playstyle.

Cutoff Beam

Cutoff Beam - Sharen Skill The First Descendant

Cutoff Beam Features in The First Descendant:

  • Description: Attacks enemy with electric blade to deal damage and inflict them with Electrocute effect.
  • Descendant Attribute: Electric
  • Cooldown: 7 seconds
  • MP Cost: 27
  • Damage: Skill Power x 769.4%
  • Damage Range: 4.4m x 6.0m
  • Max Expandable Range: 150%

Electrocution Values

  • Continuous Damage: Skill Power x 109.9%
  • Continuous Damage Interval: 1 second
  • Duration: 3 seconds

How to Use Cutoff Beam: cutoff beam is your low cooldown melee damage ability that applies a DOT. The radius is 4.4 meters by 6 meters, so it acts as a small cone in front of you, capable of hitting multiple enemies. The electric status effect is helpful due to weapons, mods, and reactors that amplify damage. Therefore, use this ability frequently in melee range not only for damage, but DoT pressure ramping up your single target pressure.

Active Camouflage

Active Camouflage - Sharen Skill The First Descendant

Active Camouflage Features in The First Descendant:

  • Description: Hides from enemies. When attacking or using skills, Active Camouflage state ends immediately, regardless of time remaining. When Active Camouflage state ends, Sharen enters Ambush mode, increasing damage of the next attack.
  • Descendant Attribute: Electric – Dimension
  • Cooldown: 20 seconds
  • MP Cost: 30
  • Duration: 4 seconds
  • Ambush Outgoing DPS Increase: 70%

How to Use Active Camouflage: your main utility skill triggers 70% extra damage when in an ambush state. Therefore, you want to activate camouflage, attack to trigger ambush, and then unload on a high-damage skill or weapon while ambush is active (burst shotgun, single target heavy). If you kill an enemy in Ambush, you lower the cooldown of Active Camouflage, thus allowing you to repeat the process over and over, depending on cooldown mods.

Additionally, you can “pre-cloak” for up to 4 seconds, so get the timing down where you cloak, close the gap, attack, and unload for a kill. Thus, items and weapons that have low magazines but high burst potential (shotguns) are helpful to make the most out of that outgoing DPS increase during an ambush state.

Impact Rounds

Impact Rounds - Sharen Skill The First Descendant

Impact Rounds Features in The First Descendant:

  • Description: Launches built-in explosives forward from the arm to stun enemies.
  • Descendant Attribute: Electric – Dimension
  • Fires Impact Rounds forward from Sharen’s arm
  • Cooldown: 15 seconds
  • MP Cost: 20
  • Effect Range: Radius 3 meters
  • Max Expandable Range: 200%
  • Stun Duration: 4.5 seconds

How to Use Impact Rounds: use Impact Rounds to crowd control enemies with a stunning effect. You want to use this as you close the gap into multiple enemies to avoid damage when the camouflage is on cooldown. You can also use Impact Rounds as an escape tool when taking too much pressure and needing to flee. Moreover, multiple weapons trigger additional effects if a target is stunned, so carefully choose bonuses and keep this in your rotation to make melee damage easier.

Flash Shortsword

Flash Shortsword - Sharen Skill The First Descendant

Flash Shortsword Features in The First Descendant:

  • Description: Targets enemies within aiming range, and throws multiple knives to attack them. Knives explode to inflict enemies with damage and Electrocute effect.
  • Descendant Attribute: Electric – Fusion
  • Cooldown: 60 seconds
  • MP Cost: 38 seconds
  • Enemies with Max Lock-on: x10 Monsters
  • Max daggers towards one enemy: x3
  • Damage: Skill Power x 209.5%
  • Damage Range: Radius 2.5m
  • Max Expandable Range: 200%

Electrocution Values

  • Continuous Damage Skill Power: x 29.9%
  • Continuous Damage Interval: 1 second
  • Duration: 3 seconds

How to Use Flash Shortsword: this is your overall best damage with a large cooldown and is meant to be used in AOE situations or boss fights. You can lock on to 10 enemies, dealing damage at range and rebuffing with electrocution. The electrocution status effect deals damage over time, adding even more killing potential to his ability.

There is a cap on the number of daggers thrown at one enemy of three, so your goal is to throw all the daggers possible and do the most damage possible. With a massive cooldown, you want to save Flash Shortsword for three or more enemies, if possible, or a boss battle where you need DoT and burst pressure. You can also set up this skill with active camouflage, attack, trigger ambush, and then activate.

Assassinator (Passive)

Assassinator - Sharen Skill The First Descendant

Assassinator Features in The First Descendant:

  • Description: Damage increases when attacking enemy that is not attacking Sharen. Killing enemies with a skill in Ambush state resets cooldown for Active Camouflage.
  • Descendant Attribute: Electric
  • Cooldown: 45 seconds
  • Damage increase when attacking non-targeted enemies: 8%

How to Use Assassinator: this passive incentives you to attack enemies not attacking you. This isn’t always possible in solo gameplay, and it rewards you for using active camouflage to close the gap without being noticed. Secondly, Assassinator rewards you for killing an enemy after exiting Active Camoflauge, and if timed properly, you can combine the two and use the skill more frequently.

Descendant Modules for Sharen Build

Emergency Measures, Time Distribution, Spear and Shield are the best modules (mods) for a Sharen Build in the First Descendant. Emergency Measures is going to increase both your skill critical hit rate and skill critical hit damage, which works well for an assassin character based on striking from stealth. Time Distribution increases your max HP, but also decreases your skill cooldowns so you can make those attacks more often. Finally, Spear and Shield is great for survivability with a max HP boost that also increases skill duration.

In The First Descendant, modules are essential components that enhance and customize your character’s abilities, stats, and overall performance. Modules can be acquired through questing, missions, loot drops, and vendor items. Moreover, you have limited resources to slot mods; therefore, some slots may be empty depending on your chosen setup.

Sharen Best Modules for Leveling

Sharen Best Modules for Leveling in The First Descendant

Below is a list of the best leveling mods for Sharen Build Guide in the First Descendant:

  • Fusion Master – Skill Power +X%, Fusion Skill Power Modifier +X%
  • Technician – Skill Power Modifier +13%
  • Increased HP – Max HP +22%
  • Dual Claw – Increase mod capacity
  • Nimble Fingers – Skill Cooldown -6%.
  • Arche Acceleration – Skill Speed and Range Increase Modifier +X%
  • Emergency Measures – Skill Critical Hit Rate +16%, Skill Critical Hit Damage +7%
  • Increased DEF – DEF +16%
SlotModuleQuality
1 (Skill Module)EmptyN/A
2EmptyN/A
3EmptyN/A
4Fusion MasterRare
5TechnicianStandard
6Increased HPStandard
7 (Sub Module)Dual ClawStandard
8EmptyN/A
9Nimble FingersStandard
10Arche AccelerationStandard
11Emergency MeasuresRare
12Increased DEFStandard
Best Leveling Mods for Sharen Build Guide – The First Descendant

Sharen Best Modules

Sharen Best Modules Advanced in The First Descendant

Below is a list of the best mods for Sharen Build in the First Descendant:

  • Front Lines – Skill Critical Hit Damage +16%, Skill Critical Hit Rate +7%
  • Fusion Master – Skill Power +X%, Fusion Skill Power Modifier +X%
  • Skill Concentration – Skill Critical Hit Damage +X%
  • Long-Distance Maneuvering: Modifies grappling hook range to 25 meters but increases charge time. Also allows more module capacity.
    • Dual Claw remains a good alternative until you find Long-Distance Maneuvering
  • Arche Acceleration – Skill Speed and Range Increase Modifier +X%
  • Spear and Shield – DEF +22%, Skill Power +8.1%
  • Battle of Stamina – Max HP +12%, Skill Duration +8.8%.
  • Emergency Measures – Skill Critical Hit Rate +16%, Skill Critical Hit Damage +7%
  • Time Distribution – Skill Cooldown -4%, Max HP +13%
SlotModuleQuality
1 (Skill Module)EmptyN/A
2EmptyN/A
3Front LinesRare
4Fusion MasterRare
5Skill ConcentrationStandard
6EmptyN/A
7 (Sub Module)Long-Distance ManeuveringUltimate
8Arche AccelerationStandard
9Spear and ShieldRare
10Battle of StaminaRare
11Emergency MeasuresRare
12Time DistributionRare
Best Mods for Sharen Build Guide – The First Descendant

Best Reactor Stats for Sharen in The First Descendant

Example Reactor - The First Descendant

The best reactors for a Sharen build give you a boost in Fusion and Electric. A secondary choice would be reactors with Skill Power and Sub Attack Power. Lastly, look for Dimension or Skill Critical Hit damage for all-around gameplay.

In The First Descendant, reactors are powerful enhancements significantly impacting a character’s abilities, stats, and overall performance. Each reactor comes with an “optimal condition,” which requires a specific weapon type to be equipped to activate. Therefore, this should be your primary weapon for the build. They function as core components that provide substantial boosts and unique effects, enabling players to tailor their characters to specific playstyles and strategies.

Weapons for Sharen Build

Thunder Cage, Smithereens, and Albion Cavalry Gun are the best weapons for a Sharen build in the First Descendant. Thunder Cage covers up Sharen’s weakness and AOE damage and synergizes well with Sharen’s electric skills. The Smithereens shotgun is a perfect weapon coming out of stealth, triggering kills and the passive Assassinator. Lastly, the Albion Cavalry Gun boosts your overall damage when stunning enemies. It is a perfect pairing using the Impact round skill.

The following list presents the best weapon choices for Sharen Build:

  • Thunder Cage – Submachine Gun
  • Smithereens – Shotgun
  • Albion Cavalry Gun – Machine Gun

Thunder Cage

Thunder Cage Ultimate Submachine Gun - The First Descendant

Thunder Cage Submachine Gun features in the First Descendant:

  • Firearm ATK: 18
  • Fire Rate: 666
  • Reload Speed: 1.4 seconds
  • Effective Range: 23 meter
  • Overcharge: defeating an enemy prompts that enemy to unleash electric shockwave, dealing firearm ATK to nearby enemies within 3 meters, with additional damage.

The Thunder Cage Submachine emits an electric shockwave and grants a bonus to damage after a kill. This compliments Sharen’s weakness, which is AOE damage, allowing for AOE damage potential coming out of stealth. Below are the best weapon mods for the Thunder Cage Submachine Gun:

  • Hawkeye – Improves your Accuracy
  • Reload Concentration – Reloading is quicker, and Firearm Critical Damage is improved
  • Rifling Reinforcement – Significantly improves your Firearm Attack
  • Concentrate Support Ammo – You get more rounds per magazine and slightly more Firearm Critical Hit Damage
  • Electric Conductor – Improved Firearm Attack when attacking Electrocuted enemies
  • Action and Reaction – Improves Firearm Attack and Recoil
  • Marksman – Improves Firearm Critical Hit Rate and slightly improves Attack
  • Weak Point Control – Improves Weak Point Damage and Recoil
  • Weak Point Sight – Greatly improves Weak Point Damage
  • Fire Rate Up – Significantly improves your Fire Rate

Smithereens

Smithereens Shotgun - the First Descendant

Smithereens Shotgun features in the First Descendant:

  • Firearm ATK: 20
  • Fire Rate: 150
  • Reload Speed: 1.6 seconds
  • Effective Range: 10 meters
  • Fearlessness: On hitting the enemy with all bullets, increase the Firearm Critical Hit rate and Firearm Critical Hit Damage of this attack. Upon landing a Critical Hit on an enemy, grants the Firearm’s unique ability Amplification.

The Fearlessness unique ability is a perfect combo coming out of stealth for instant kills with weapons. You want to trigger ambush out by using a skill coming out of stealth, then put all your rounds center mass to trigger the passive bonus and go on a killing spree until reload.

Albion Cavalry Gun

The First Descendant Albion Cavalry Gun Machine Gun

Albion Cavalry Gun features in the First Descendant:

  • Firearm ATK: 30
  • Fire Rate: 451
  • Reload Speed: 2.5 seconds
  • Effective Range: 45 meters
  • Cavalry: After hitting a stunned enemy, increase Firearm ATK. Hitting a Critical Hit on a stunned enemy inflicts stun.

With the Cavalry unique perk on the Albion Cavalry Gun and our Impact Round skill, we can keep up damage and continually stun enemies. This can be strong by locking down large health enemies that take a little longer to eliminate but avoid them continuing to deal damage.

External Component

Unlike other parts of our build, you cannot enhance External Components. These are random (RNG) based drops only when you are at max level. Therefore, they are the finishing touches on your build. Prioritize the following stats for External Components:

  • Max Shields
  • Max HP
  • HP Recovery
  • DEF

Sharen Story in the First Descendant

Sharen, Colon Special Forces Agent No. 0 and unit commander, possessed such extraordinary skill that she was considered the strongest among non-Descendant fighters. Her stealth tracking ability was nearly perfect, and her melee battle skills were so deadly that she has killed more Vulgus than even the heavily-armed Descendants. It was often said that should she possess Arche, she would be able to assassinate Karel… However, Sharen herself did not welcome this reputation. The reason being that the Vulgus assassination unit, which Sharen and the Colon Special Forces had been chasing, had slayed more Albion troops than the Vulgus Sharen had killed, all before vanishing into the shadows.

Eventually, in order to prevent the gradually increasing allied casualties, Sharen decided to track down the deadly cyborg Vulgus. The operation’s mission was to determine the location of the mark and call in a Descendant strike force. But Sharen had no intention of handing the final blow to this assassination unit to anyone else. Around this time, Sharen’s battle skills were at their peak, and according to the observation of the agents who deployed with her, some of her movements were displaying an electrical phenomenon which seemingly appears to be an Arche ability. Nobody doubted her inevitable victory.

However, the operation ended in failure.

Sharen Story Continued 

Sharen, who awoke in an Albion operating room, could not believe her eyes. Her limbs were nowhere to be found, and she was writhing in agony in the middle of hospital room, with just a bloody torso. According to the operation report, the Vulgus assassination unit had ambushed the Colon Special Forces in a display of skill far superior to Sharen’s. Trying to save her soldiers, Sharen suffers fatal injuries, losing consciousness. Luckily, she was rescued by No. 17, an agent who had been deployed as backup. Although they had managed to successfully retreat to Albion, Sharen was at death’s door. Her only chance for survival was to transplant her major organs into a newly developed Arche Drive body prosthetic and pray she possessed Arche.

Sharen could not allow herself to die just yet. She had to eliminate the cyborg who brought about this chain of events. Even if she had to live every moment with the feeling of pain-like blades cutting through her body, she would pay the enemy back with many more blades than that.

As her consciousness started to slip away, Sharen focused and projected her will. With this, her body started to slowly… and cautiously… replace itself with artificial muscles, synthetic fibers, and an obsidian Kuiper frame.


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