Discover how to get the Ultimate Fallen Hope, the best modules, best stats, and more in our weapon build guide for The First Descendant!
Best Ultimate Fallen Hope Build Guide in The First Descendant
The Fallen Hope is an Ultimate weapon in The First Descendant, that is a perfect addition to your Freyna build, with a special ability that capitalizes on her Poison effects. When leveled up and with the right mods you will be a powerhouse against large groups of enemies. The AOE burst damage will not be as effective against Colossi, but it is still strong against Weak Points on bosses.
All Fallen Hope features in The First Descendant:
- Weapon Type: Assault Rifle
- Special Ability: Perdition
- On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack. On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies. Inflicts Poison on enemies damaged by this explosion.
- Pros: A fantastic ATK buff that also provides AOE burst damage, its Poison bonuses are amazing for Freyna
- Cons: Its special ability works best against groups of enemies, not as effective against bosses
- Best Characters: Freyna
- Best Mods: Toxic Conductor, Action and Reaction, and Rifling Reinforcement
Fallen Hope Advanced Stats
Below are the base advanced stats for the Fallen Hope at level 1:
- Firearm ATK – 27
- Fire Rate – 600
- Rounds per mag – 35
- Reload time – 1.7 seconds
- Crit rate – 12%
- Crit damage – 1.7x
- Weakpoint damage – 1.2x
How to Get Ultimate Fallen Hope in The First Descendant
The Ultimate Fallen Hope will require you to reach Mastery Rank Level 1 before you can craft it with Magister Anais in Albion. Additionally, once you collect all of the needed materials, you will have to pay a 100,000 credit/gold fee. Finally, it will take 4 hours of research time for the Thunder Cage to be completed.
To Craft Ultimate Fallen Hope you will need the following materials:
- 1 Fallen Hope Polymer Synctium – White-night Gulch zone, The Mountaintops area, Border Line of Truth battlefield mission
- 1 Fallen Hope Synthetic Fiber – White-night Gulch zone, Observatory area, Eye of Truth normal mission
- 1 Fallen Hope Nano Tube – White-night Gulch zone, Shipment Base area, Alter battlefield mission
- 1 Fallen Hope Blueprint – White-night Gulch zone, Hatchery area, Lower Hatchery normal mission
To find all of the materials for crafting the Ultimate Fallen Hope you will need to run various missions in the White-night Gulch zone. This will be the sixth zone in the game, so you will have to advance fairly far through the main campaign before you can gather these materials. However, they can be found on Normal difficulty so you don’t have to wait for Hard mode.
Best Modules for Ultimate Fallen Hope in The First Descendant
Toxic Conductor, Action and Reaction, and Rifling Reinforcement are the best weapon mods for the Fallen Hope. All three of these mods combined will give you some fantastic DPS with this assault rifle. Toxic Conductor is a mod tailor-made for Freyna and will boost her attack on any enemies inflicted with Poison. Action and Reaction increases Firearm ATK while Rifling Reinforcement increases Explosive ATK. The downside to Action and Reaction is increased Recoil, but it’s worth it for the additional damage.
Best Beginner Mods for Fallen Hope
Below are the best beginner weapons mods for the Fallen Hope:
- Action and Reaction – Firearm ATK +15%, Recoil +5%
- Rifling Reinforcement – Explosive ATK +12%
- Fire Rate UP – Fire Rate +6%
- Vibration Absorption – Recoil -11%
Slot | Module |
---|---|
1 (First Row) | Action and Reaction |
2 | Rifling Reinforcement |
3 | (empty) |
4 | (empty) |
5 | (empty) |
6 (Second Row) | Fire Rate UP |
7 | (empty) |
8 | (empty) |
9 | Vibration Absorption |
10 | (empty) |
Best Advanced Mods for Fallen Hope
Below are the best advanced weapons mods for the Fallen Hope:
- Fire Rate UP – Fire Rate +6%
- Rifling Reinforcement – Explosive ATK +12%
- Maximize Weight Balance – Rounds per Magazine +8%, Weak Point Damage +2%
- Weak Point Sight – Weak Point Damage +9%
- Action and Reaction – Firearm ATK +15%, Recoil +5%
- Toxic Conductor – When attacking enemies inflicted with Poison, Firearm ATK +8%.
Slot | Module |
---|---|
1 (First Row) | Fire Rate UP |
2 | Rifling Reinforcement |
3 | Maximize Weight Balance |
4 | (empty) |
5 | (empty) |
6 (Second Row) | Weak Point Sight |
7 | Action and Reaction |
8 | (empty) |
9 | Toxic Conductor |
10 | (empty) |
Maximum Module Capacity
When upgrading weapon mods, be aware there is an increased cost and a max module capacity of 80. The material needed is Energy Activators, and you will get one of these after playing through the end of the campaign, or you can craft them with Anais. Therefore, you want to balance increasing mods and not attempt to max out everyone. A balanced approach to firearm ATK, critical chance, and critical damage is the best (+3 or so to each).
Best Weapon Stats for Ultimate Fallen Hope in The First Descendant
In the First Descendant weapon stats are randomly generated for all weapons when they drop or are created via crafting. You can change (or re-roll) them through the Weapon Readjustment system, which is covered in more detail below.
These are the best weapon stats for Ultimate Fallen Hope in The First Descendant:
- Firearm ATK
- Attribute Status Effect Trigger Rate
- Chill ATK
- Bonus Firearm ATK (vs. Colossus)
In the First Descendant, weapon stats are randomly generated for all weapons when they are picked up as loot or picked up after crafting. You can change (or re-roll) them through the Weapon Readjustment system. Each weapon has four random traits or stats that can be rerolled to find the ideal trait. These regenerated traits are also random and so is their quality. Therefore, expect to spend a lot of materials to min-max the perfect roll.
How to Upgrade Ultimate Fallen Hope
The First Descendant provides several different avenues for upgrading and improving your weapons by using their repair station Workbench. The Workbench is located in the same general area as Anais and weapons seller Deslin on the west side of Albion.
Weapon Transmission
Each time you craft an Ultimate weapon in The First Descendant, after collecting it from Anais you will find that it is a low Level 1 firearm. However, you can easily bring it up to your current weapon level by using the Weapon Transmission mechanic at the Workbench.
Finally, you will need to reach Mastery Rank 3.
To level up Fallen Hope in The First Descendant you will need:
- Precision Phase Exchanger
- 250 Liquid Metal
- 50,000 credits/gold
- 10:00 of research time
To get Superalloy and Liquid Metal in the First Descendant you will need to dismantle many weapons you don’t want by junking them. This breaks down the weapon into crafting materials you can use to make other items. Consequently, we highly recommend breaking down all of your excess weapons instead of selling them. Credits are easier to earn just by playing the game and completing missions.
Weapon Readjustment
In The First Descendant, the Weapon Readjustment mechanic allows you to use the Workbench to re-roll your weapon stats. Moreover, you can re-roll all of your stats at once, or lock individual stats you like and only re-roll the ones you want to change.
Finally, you will need to reach Master Rank 4 to unlock Weapon Readjustment at the Workbench.
To change Fallen Hope stats in The First Descendant you will need:
- Fine Adjustment Control Axis x2
- 200 Liquid Metal
- 30,000 credits/gold
- 1:00:00 of research time
Enhance Unique Ability
Each Ultimate weapon in The First Descendant comes with a unique ability that gives it a powerful effect and you can enhance the power of these abilities. This is another mechanic that you will use at the repair station Workbench, and it unlocks at Mastery Rank 5.
However, unlike Weapon Transmission and Weapon Readjustment there is no unique crafting material you will need to create and use. To enhance the unique ability of Fallen Hope, you will have to craft a duplicate. Then, take that Level 1 duplicate to the Workbench and sacrifice it to upgrade the Perdition ability to a stronger version.
Maybe two sentences on what that specific ability improvement does? If we can find the info.
How To Use Ultimate Fallen Hope
The best way to use Fallen Hope in The First Descendant is by equipping it to Freyna and using mods to synergize the weapon build to her Toxic attribute. Freyna’s abilities already have her regularly throwing around Poison on the ground to boost her damage against inflicted enemies. Using Fallen Hope will only increase that damage even more. Additionally, the special ability of this gun gives it an AOE burst effect much like the Thunder Cage, meaning you also have a chance to explode packs of enemies where they stand.
The major downside of this firearm is that you can only achieve this high level of damage if you equip it to Freyna. None of the other current Descendants will likely have this in their toolkit. Additionally, this gun is really built to be its most powerful against mobs of Vulgus. Its high DPS will remain strong against Colossi, however, the additional AOE burst damage will be wasted on single-target bosses.
Looking For More?
Thank you for reading The First Descendant: Best Ultimate Fallen Hope Build Guide. We also provide the latest news and create guides for Baldur’s Gate 3, Starfield, Fallout 4, Destiny 2, ESO, and more. Additionally, watch me play games on Twitch or visit my YouTube channel!
- The First Descendant: Best Builds – All Characters
- The First Descendant Guides
- The First Descendants Best Characters (Classes): Tier List
- The First Descendant: Bunny Character and How to Play the Class Guide
- You can support our Website by Linking Account (affiliate): deltia#9684