The Mask of Soul Perception is a very rare helmet in Baldur’s Gate 3 (BG3) obtainable in the Devil’s Fee, Lower City of Act 3.
Everything about Mask of Soul Perception in Baldur’s Gate 3
In Baldur’s Gate 3, the Mask of Soul Perception is a very rare helmet that you can obtain in the second story of Devil’s Fee in the Lower City during Act 3. This mask is one of the strongest in Baldur’s Gate 3 offering the Soul Perception passive feature. Gain a +2 bonus to Attack rolls, Initiative Rolls, and Perception Checks. In addition, you can cast Detect Thoughts once per short rest.
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Mask of Soul Perception Stats and Abilities
Mask of Soul Perception features in BG3:
- Armour Type: Helmet
- Proficiency Requirement: None
- Rarity: Very Rare
- Weight: 0.5 kg / 1 lb
- Price:1,300 gp
- Location: Locked Gilded Chest second floor of Devil’s Fee in Lower City at coordinates X: -33 Y: 20.
- Soul Perception: Gain a +2 bonus to Attack rolls, Initiative Rolls Initiative Rolls, and Perception Checks.
- Detect Thoughts: Can read the thoughts of certain creatures while talking to them.
- Classes Who Can Use: Any
How to Get Mask of Soul Perception in Baldur’s Gate 3
To get the Mask of Soul Perception, access Devil’s Fee second floor by traveling North from Rivington, passing the Ballisk Gate, then west to the store. Once you enter the store, speak with the vendor Helisk, from here use the stairs to the left of the entrance to access the second floor. This is the same area where you can access the Raphael Fight via House of Hope. There will be various traps, including a Glyph Trap before opening the first door and entering the second floor. You can jump or fly across to avoid damage, entering the second room.
Next, move to the most northeastern room where you will find a Gilded Chest. These are visually smaller than other chests, and Mask of Soul Perception is located on a nightstand near a bed shown in the image above. Now, you will need to pass a DC20 Sleight of Hand check to open the chest. Typically, you want to use Astarion or a Rogue/Thief build for this check. Once completed, open the check and loot both objects and you will now have the powerful helmet, Mask of Soul Perception.
Where to find Mask of Soul Perception in Baldur’s Gate 3
It can be found in Act 3, upstairs in Devil’s Fee in a locked Gilded Chest in Lower City at coordinates X: -33 Y: 20.
How to Use Mask of Soul Perception in Baldur’s Gate 3
The best way to use Mask of Soul Perception is on damage dealer characters with lower initiative rolls. Specifically, Fighters and Paladin’s can deal high damage, but typically run 14, or 10 Dexterity. Meaning, these characters are vulnerable to stuns and damage during the initial part of combat rounds. Giving them a +2 to Initiative Rolls ensures these classes and damage dealers are likely to go sooner in the attack order.
The +2 to Attack Roll helps any damage dealer, specifically weapon-based damage dealers benefit the most. Additionally, this helmet is not light, medium, or heavy armour, so it can be used by any build or class. Specifically, the Barbarian and Monk classes can benefit from the Mask because it aligns with their Unarmoued Defense passive feature. Consider the Mask of Soul Perception as one of the best damage-added helmets in BG3 and we hope you find it useful!
Tips & Tricks for Mask of Soul Perception in BG3
Players should equip the Mask of Soul Perception while exploring or via conversations to take advantage of high perception checks and detect thoughts skills. This is useful for detecting hidden loot, traps, or environmental clues.
FAQs about he Mask of Soul Perception in Baldur’s Gate 3
1. Question: Where can I find the Mask of Soul Perception?
Locked Gilded Chest second floor of Devil’s Fee in Lower City at coordinates X: -33 Y: 20.
2. Question: Which character should wear the Mask of Soul Perception?
Rogues for detecting traps, Clerics and Druids for WIsdom Perception skill, and party leaders engaged in diagloue.
3. Question: Can the Mask of Soul Perception be used in combat?
The Mask of Soul Perception is powerful in combat because of the +2 initiative, allowing your character to go earlier in combat order. This can be helpful on a heavy armour Cleric who has lower dexterity.
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