Are you unhappy with your RTX 4080 / Super’s performance in Assassin’s Creed Shadows? Good news: We have the right solution for you.

The ADA Lovelace architecture, released in 2022 and found within the RTX 4080 / Super, delivers a Pascal-like performance jump, much like in 2016, when GPU upgrades sounded so cool. From Kepler to Maxwell, then Maxwell to Pascal—what a journey it was.
After that, things took a U-turn. Lovelace showed some glimpses of hope that things were changing. Fast-forward to today: Behemoths like the 4080 and 4080 Super struggle to run some games at max settings, even at 1080p.
It’s not just Ray Tracing that deserves all the hate, but also game studios that refuse to make good use of the power available on modern hardware. We saw a similar pattern in the gaming industry when rasterization (also a game rendering technique) was first introduced. Performance on gaming hardware was all over the place; every new generation of cards made the old ones feel outdated. This trend continued until rasterization was widely accepted, and things settled down. This pattern is evident today in Ray Tracing. Even the mightiest GPUs struggle when RT is turned on.
Assassin’s Creed Shadows is also one of those titles built with Ray Tracing in mind from the ground up. Not only does the game look stunning, but it also holds an edge in lighting accuracy over any Assassin’s Creed game we have seen so far. Considering GPU performance, you would be rudely aware that your 4080 / Super is insufficient for max eye candy settings, which is why we are here to help you. Follow our guide, and you are good to go.
Note: Our Settings ensure seamless experimentation with the DLSS 4 Transformer model if you opt for that route. The game uses the latest CNN model DLSS 3.7+ by default, and our settings reflect that. Frame Generation is optional—turn it off if you prioritize lower latency. For 4K / Ultrawide Users, it is recommended that you change the resolution to fit your requirements or use our suggested Dynamic resolution settings, provided these are high-end GPUs and not everyone uses them to play in 1440p. You are welcome to use our settings as a baseline and then tune it further to your liking.
Optimized Settings for Rtx 4080 and 4080 Super in Assassin’s Creed Shadows

Display Settings
Setting | Value |
Field of View | 100 (Personal Preference) |
Display Mode | Borderless Window |
Aspect Ratio | 16:9 |
Resolution | 2560 x 1440 // Change it to your preference if you use UW, 4K-UW, or equivalent. |
Upscaling & Frame Rate
Setting | Value |
Frame Rate Limiter | Off |
Frame Rate Target | 320 / uncapped |
Use Dynamic Resolution | Off for native 2K users // 4K / UW users, keep this ON, and use 50% min scaling and 100% as max scaling |
Upscaler Type | DLSS |
Upscaler Quality | Balanced // Performance for Transformer Model |
Frame Generation | DLSS FG // Optional |
Sharpen Strength | 0.45 // adjust to your liking |
Post-Processing Effects
Setting | Value |
Motion Blur | Off // personal preference |
Chromatic Aberration | On // personal preference |
Scalability Settings
Setting | Value |
Raytraced Global Illumination (RTGI) | Diffuse Everywhere |
Overall Preset | Very High (Will change to Custom upon using our settings) |
Ray Tracing
Setting | Value |
Raytracing Quality | Very High // Drop it to High if you need a higher framerate |
BVH Quality | Very High // Drop it to High for more framerate |
Lighting
Setting | Value |
Screen Space Effects | Very High |
Light Source Quality | Very High // Drop it to High for more framerate |
Shadow Quality | High |
Textures & Effects
Setting | Value |
Texture Streaming Pool | Very High |
Post Effects | High |
Water Quality | Very High |
Particle Quality | Very High |
Geometry & Terrain
Setting | Value |
Loading Distance | Very High |
Drawing Distance | Very High |
Micropolygon | Medium |
Terrain Quality | Very High |
Deformation | High |
Scatter Density | High |
Virtual Texture | High |
Characters & Volumetric Effects
Setting | Value |
Character Quality | Very High |
Hair Strands | All Characters Medium // Increase this if you love it. |
Cloud Quality | Medium |
Fog Quality | High |
Why Did We Choose These Settings

First, Why Is the Shadow Quality High but Not Maxed Out or Very High?
Shadows significantly impact GPU performance, especially when the render resolution is high, and the scale is linear, which increases the shadow’s resolution. Indeed, they look better. But you must remember that you are using an Nvidia GPU. They don’t like sharing VRAM with gamers much, so it’s better to be safe than stuttery.
Deformation Set to High Instead of Very High
Deformation controls how terrain and objects react to interaction. For example, if you sneak behind someone, the foliage (grass) interacts with your movement or your footprints in the mud in rainy weather. As we said, higher settings equal more VRAM, and VRAM and NVIDIA are not friends with the gamer.
Post Effects Are Set to High, so Why Not Max Out?
Post-processing effects like bloom, depth of field, ambient occlusion, and lens flares are eye candies. However, this game requires significant GPU computing, and Raytracing already handles lighting. As a result, specific visuals might seem overwhelming in certain weather conditions. We recommend setting it to High, but you can increase it if you insist.
But Micropolygon Is Medium – Even on My RTX 4080 / Super?
Have you heard of nanite in Unreal Engine 5, the bane of demolishing your 1% and .1% framerates? Micropolygon is the same thing, with a few differences, but they are the same. As long as the game looks good, do not bother changing that.
Cloud & Fog Quality – Lowered for Stability
Dynamic weather can interfere significantly with the fog density cloud movement based on in-game conditions. For example, during rain, your FPS, including 1% and .1%, will differ vastly from a sunny day. For this reason, we kept it at a lower setting. But you can increase it should you prefer doing so.
This concludes our RTX 4080 and RTX 4080 Super performance suggestions. We believe gamers will benefit significantly from them, as the Out of the Box experience does not look good.
![AC Shadows logo [Source: Ubisoft]](https://static.deltiasgaming.com/2025/03/AC_Shadows_Fan_Kit_Wallpapers_Horizontal-Faceoff.avif)
We provide the latest news and create guides for Assassin’s Creed Shadows. Meanwhile, you can check out the following AC Shadows articles or catch us playing games on Twitch and YouTube:
- Assassin’s Creed Shadows: PS5 and Xbox Performance and Quality Modes Explained
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- Who Are the Assassin’s Creed Shadows Protagonists? Everything We Know About Yasuke and Naoe
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- Assassin’s Creed Shadows Release Time Countdown for All Regions