Dragon’s Dogma 2: Thief Vocation (Class) Guide

Get a complete guide to playing as a Thief vocation in Dragon’s Dogma 2, including class information and skill explanation.

Dragon's Dogma 2 - Thief Vocation (Class)

Thief Vocation (Class) Overview

The Thief profession is the starting vocation designed to focus on swift and agile maneuvers. It allows thieves to attack enemies from behind and deal massive damage to one target at a time. While Dragon’s Dogma 2 lacks the skills to inflict area damage like some other vocations (classes), the Thief more than compensates by delivering concentrated damage capable of taking down even the toughest foes.

Dragon's Dogma 2 Thief

Thief Vocation (Class) Features in Dragon’s Dogma 2:

  • Vocation: Basic Vocation
  • Weapons: Daggers
  • Primary Statistic: Stamina, Strength
  • Available for Pawns: Yes
  • Playstyle: Melee
  • Advantages: Quick strikes resulting in high damage, Unmatched Mobility,

The vocation you choose in Dragon’s Dogma 2 defines the skills, playstyle, and weapons you or your pawns (companions) can use in combat. Additionally, as you level up, you will improve statistics and unlock Augments, which are passive boosts. Both will help you increase your combat efficiency, including survivability and damage output.

It’s important to know that you can change your actively equipped skills at any campfire if you have a camping kit. You can obtain a camping kit by purchasing it from merchants, or, if you are lucky, you may find one in the world. However, it’s worth noting that you cannot unlock new skills or change your vocation at campfires.

Should you play Thief Vocation (Class) in Dragon’s Dogma 2?

If you like swift combat and live in the heart of a storm during the fight, the Thief vocation is for you. One of the biggest pros of Thief is high damage per second. Thieves strike fast with an unmatched ability to move freely on the battlefield, climb obstacles, and even gigantic enemies. Similarly to Archers, those advantages allow this class to produce high damage per second, with per strike dealing less damage but with rapid success.

Dragon's Dogma 2 - Thief Vocation (Class) Overview and Description - DD2

You will constantly move on the battlefield jumping from one enemy to another using tricks like bombs to defeat your enemies. However, it lacks the support skills of a Mage or archer, so you will be solely focused on dealing damage in the group.

Additionally, Thief is an excellent Vacation (Class) for your Pawn. In many games, the primary problem for companions is that they don’t react fast enough or don’t take full advantage of the support skills they have access to. In Dragon’s Dogma 2, pawns seem to have improved AI and act swiftly and smartly, but it’s not a bad idea to give them a thief vocation so they can deal tons of damage and you can focus on controlling the battlefield and keeping everyone alive.

How to Play Thief Vocation – Class Gameplay

Survivability and Battlefield Awareness: Despite being at the front lines at melee range most of the fight, thieves don’t share the same protection and resistance as fighters or warriors. As a result, they must rely on their nimbleness and agility to survive. Shadow Cloak can be a fantastic escape mechanism when things go sideways. Blend into the surroundings and wait for the opportune moment to strike again.

DD2 Thief Gameplay

Rapid succession and Damage per Second: You should try to focus on dealing the most damage in a short window because Thieves are known for quick and swift succession of dagger stabs. Each individual strike may not deal much damage, but paired with core skills like the Carve, which unleashes a flurry of dagger attacks, it will deal tons of damage, making you feel like the most deadly force on the battlefield.

DD2 Use Weak Points on Large Monsters

High Movement: Thieves, like archers, have a high movement that helps them survive and control the battlefield. This is probably because those two vocations were one in the previous Dragon’s Dogma and now share a few characteristics, including the agile and swift ability to deal damage and find strategically beneficial positions within the battlefield. Augments like Verve and Vigour will significantly increase your stamina and strength passively.

Thief Tricks: Thieves lack proper party support. However, they have many tricks up their sleeve, exploiting enemies’ weak points. Enkindled Blades or Powder Charge skills can deal fantastic damage to pin down smaller enemies, giving you a short window to attack. Shadow Cloak helps strike from shadows, while a smoke bomb can disorient or confuse enemies, creating an opportunity to attack. Thieves can also plant flame strikes on enemies and effortlessly climb the big bosses to deal damage.

Thief Maister’s Teachings

In Dragon’s Dogma 2, players can learn ultimate abilities from vocation Maisters. Obtaining them requires extra effort, the abilities are worth it and have powerful effects.

To use maister abilities, you don’t need any specific Vocation Rank. However, you need to have a Thief class. The Thief Vocation is available from the beginning and can unlock two different ultimate abilities. Initially, one of these abilities may not appear to be beneficial due to the damage it inflicts on the user. However, it can become a formidable force when paired with the second ultimate ability.

Go to a Vocation Guild and equip both abilities to your keybinds. Then, when fighting a boss monster, first use Formless Feint. You can trigger Blades of the Pyre. The auto-dodge buff from Formless Feint should help you escape the fire damage from Blades of Pyre! Check out our Thief Maister Vocation guide for a step-by-step walkthrough.

The following list presents the Thief’s Maister Ability and How to unlock it:

  • Maister: Flaude the Fraud
  • Location: Nameless Village
  • Required Quest: The Nameless Village. You will receive this quest from Brant as he directs you to learn more about the false Sovran.
  • Quest Timer: There doesn’t appear to be a timer on this quest, given that it is a part of the main story.
  • Ultimate Ability—Blades of the Pyre: This ability brings daggers together to ignite, wreathing them in a blazing inferno so potent that the user cannot escape being burned.
  • Maister: Srail
  • Location: Nameless Village, Thief Guild in tunnels below the manor
  • Required Quest: The Nameless Village. You will receive this quest from Brant to learn more about the false Sovran.
  • Quest Timer: There doesn’t appear to be a timer on this quest, given that it is a part of the main story.
  • Ultimate Ability – Formless Feint: Accelerates the user’s reactions to an ungodly degree, enabling them to evade all manner of attacks from hostile targets; consumes stamina while active.

How to Unlock More Skills

You can change and unlock more skills and vocations in Vocation Guilds and some Inns. Here are some Locations where you can change your vocation and unlock more:

  • Inn in Melve (in the north)
  • Inn in Vernaorth (center of the map)
  • Guild Hall in Bakbattahl (northeast part of the map)
  • Guild Hall in Vernworth (south)

Thief Skills and Augments

Just like all vocations in Dragon’s Dogma 2, Thief has access to three types of skills:

  • Weapon Skills: Vocation-dependent weapon skills refer to specialized weapon techniques that may differ among various vocations, even if they share the same weapons. (As such, it is crucial to understand the weapon skills available to your vocation to optimize your combat abilities.) These skills can be executed by pressing the related weapon skill button.
  • Core Skills: Skills that are dependent on a specific weapon can be used by any vocation that has access to it. These skills are performed by pressing the light and heavy attack buttons in a specific order.
  • Augments: Passive trait buffs are earned when leveling a specific vocation. Once unlocked, the augment can be used regardless of the character’s vocation.

As you can see, some of those skills are passive boosts, and some are active abilities used in combat to deal damage and sometimes crowd control the battlefield.

To clarify, you can only have a limited number of skills per category active simultaneously. With ranks, you unlock skills by using specific vocations in combat as you level up. So, some of the skills listed below might not be available to you from the start.

Below, you can find all Thief vocation Weapon Skills, Core Skills, and Augmentations in Dragon’s Dogma 2:

Thief Weapon Skills

Biting Wind

  • Rank: 1
  • Cost: 0
  • Description: Dashes past the target with blades extended. Followed by further slashes when using the same attack on contact.

Cutting Wind

  • Rank: 4
  • Cost: 1000
  • Description: An advanced form of Biting Wind that has an extended attack range.

Enkindled Blades

  • Rank: 1
  • Cost: 200
  • Description: Brings the daggers together to ignite, wreathing them in flame for a short time. Can also be employed while clinging to or pinning down a foe.

Ignited Blades

  • Rank: 4
  • Cost: 1000
  • Description: An advanced form of Enkindled Blades that has a longer-lasting effect. Can also be employed while clinging to or pinning down a foe.

Shadow Cloak

  • Rank: 1
  • Cost: 200
  • Description: Enables the user to blend into their surroundings, rendering them more difficult for hostile targets to detect. Less effective when attacking or dashing. Consumes Stamina while active.

Shadow Veil

  • Rank: 5
  • Cost: 1300
  • Description: An advanced form of Shadow Cloak that renders the user even more difficult for hostile targets to detect at a decreased cost to Stamina.

Helm Splitter

  • Rank: 2
  • Cost: 300
  • Description: Leaps up, then dives through the air while spinning, blades extended. More powerful when performed from high places. Also employable in mid-air.

Skull Splitter

  • Rank: 5
  • Cost: 1300
  • Description: An advanced form of Helm Splitter that employs a faster spin to deliver a greater number of slashes during the spinning dive.

Powder Charge

  • Rank: 2
  • Cost: 300
  • Description: Places an explosive on the ground at the user’s feet that can be detonated from afar at a moment of their choosing. Can also be employed while clinging to or pinning down a foe.

Powder Blast

  • Rank: 6
  • Cost: 1600
  • Description: An advanced form of Powder Charge that plants a more powerful explosive with a greater effective range. Can also be employed while clinging to or pinning down a foe.

Ensnare

  • Rank: 3
  • Cost: 450
  • Description: Casts out cords to snare targets and tug on them. Pulls smaller targets closer, and topples larger targets that have been knocked off balance.

Implicate

  • Rank: 7
  • Cost: 2000
  • Description: An advanced form of Ensnare that allows the user to pull targets with greater force.

Concussive Step

  • Rank: 3
  • Cost: 450
  • Description: Uses an explosive blast to withdraw from the point of detonation. The blast may cause lightweight targets to flinch. Also employable in mid-air.

Concussive Leap

  • Rank: 6
  • Cost: 1600
  • Description: An advanced form of Concussive Step that consumes less Stamina and is more likely to cause targets to flinch.

Smoke Screen

  • Rank: 4
  • Cost: 700
  • Description: Throws a smoke bomb that blinds nearby targets. Useful for creating chaos when counterattacking or withdrawing. Can also be employed while clinging to or pinning down a foe, or in mid-air.

Smoke Shroud

  • Rank: 7
  • Cost: 2000
  • Description: An advanced form of Smoke Screen with an
  • extended smoke radius and a longer-lasting effect.

Pilfer

  • Rank: 5
  • Cost: 1100
  • Description: Allows the user to rob targets that have been knocked off balance and targets not in battle stance of a curative or other item. Can only rob larger targets while they are downed.

Plunder

  • Rank: 8
  • Cost: 2500
  • Description: An advanced form of Pilfer that increases the likelihood of stealing a rare item.

Gut and Run

  • Rank: 6
  • Cost: 1800
  • Description: Cruelly stabs and gouges the target before drawing back. A fearsomely powerful skill, employable only while clinging to or pinning down a target. Inflicts greater harm on a foe’s weak point.

Draw and Quarter

  • Rank: 8
  • Cost: 2500
  • Description: An advanced form of Gut and Run that inflicts greater harm when withdrawing.

Easy Kill

  • Rank: 7
  • Cost: 2500
  • Description: Darts behind the target after parrying their attack, then slits their throat.

Masterful Kill

  • Rank: 9
  • Cost: 3000
  • Description: An advanced form of Easy Kill that can be employed in mid-air.

Blades of the Pyre

  • Rank: Legend’s Opus
  • Cost: Legend’s Opus
  • Description: Brings the daggers together to ignite, wreathing them in a blazing inferno so potent that the user cannot escape being burned.

Formless Feint

  • Rank: Pilgferer’s Handbook
  • Cost: Pilferer’s Handbook
  • Description: Accelerates the user’s reactions to an ungodly degree, enabling them to evade all manner of attacks from hostile targets. Consumes Stamina while active.

Thief Core Skills

Carve

  • Rank: 1
  • Cost: 0
  • Description: Unleashes a flurry of dagger attacks.

Twin Fangs

  • Rank: 1
  • Cost: 0
  • Description: Performs a deadly double strike forward, followed by a powerful successive strike if target is knocked off balance. Hold down to cling to larger targets or to pin down smaller flinching targets.

Swift Step

  • Rank: 1
  • Cost: 0
  • Description: Lowers stance and renders movement swift and light. Effective as an evasive maneuver.

 Scarlet Kisses

  • Rank: 1
  • Cost: 150 Dcp
  • Description: Unleashes a flurry of forward slashes.

Controlled Fall

  • Rank: 2
  • Cost: 250 Dcp
  • Description: Tucks the body into a tight roll when hitting the ground after being knocked down, allowing the user to quickly regain their feet. Reduces damage taken upon impact.

Bump and Lift

  • Rank: 3
  • Cost: 400 Dcp
  • Description: Robs the target of an item when an attack connects. Activates when using Carve, but has a low success rate.

Footpad

  • Rank: 4
  • Cost: 600 Dcp
  • Description: Kicks off a wall, allowing the user to launch themselves a great distance.

Thief Augments

Subtlety

  • Rank: 2
  • Cost: 300
  • Description: Decreases the likelihood of being targeted by foes.

Gratification

  • Rank: 4
  • Cost: 900
  • Description: Slightly restores Health when you deliver the killing blow to a foe.

Poise

  • Rank: 6
  • Cost: 1800
  • Description: Reduces the Stamina consumed when struggling in a foe’s grip.

Vigor

  • Rank: 8
  • Cost: 3000
  • Description: Reduces the Stamina consumed when clinging to or pinning down foes.

Verve

  • Rank: 9
  • Cost: 5000
  • Description: Augments your Strength.

The Best Thief skills

Ensure you use skills matching your playstyle and exploit enemy weaknesses for the best results. Here are the best Thief skills in Dragon’s Dogma 2 worth considering to use:

  • Biting Wind (Cutting Wind): gap closer mobility tool to initiate combat.
  • Shadow Cloak (Shadow Veil): stealth ability.
  • Helm Splitter (Skull Splitter): mid-air skill and large enemies.
  • Enkindled Blades (Ignited Blades): buffs your dagger damage.

Looking For More About Dragon’s Dogma 2?

Thank you for reading Dragon’s Dogma 2: Magic Thief Vocation (Class) Guide. We provide the latest news and create guides for Dragon’s Dogma 2, Enshrouded, and Baldur’s Gate 3. Also, watch me play games on Twitch or visit my YouTube channel!