In Baldur’s Gate 3, the Luminous Gloves is a cloth gear item available from Potter’s Chest during Act 2. Here is how to get them.
Luminous Gloves
Luminous Gloves in Baldur’s Gate 3 have the unique Radiating Orb Gloves bonus. When the wearer inflicts Radiant damage, the target experiences 1 turn of Radiating Orb. Additionally, the gloves provide a +1 bonus to Strength Saving throws, enhancing the character’s resilience against specific challenges. The Radiating Orb debuffs affected enemies, adding a -1 penalty to their Attack Rolls for the remaining turn and emitting bright light in the surrounding area.
Classes that will most benefit from it are Paladin, Fighter, Rogue, Cleric, and Barbarian, but any class can use it effectively. You can equip it to your character’s hand armour slot in the inventory, providing additional bonuses and buffs. There are no proficiency requirements for this item.
The Luminous Gloves features in BG3:
- Armour Type: Gloves
- Proficiency Requirement: None
- Rarity: Uncommon
- Weight: 0.5 kg
- Value: 110
- Location: Potter’s Chest (X: – 58 Y: 7) in the Ruined Battlefield during Act 2
- Bonuses:
- Radiating Orb Gloves: When the wearer deals Radiant damage, the target receives 1 turn of Radiating Orb.
- Strength Saving throws +1
- Classes with Martial Weapons Proficiency: All
- Companions Who Can Use This Weapon: All
How to Get The Luminous Gloves in Baldur’s Gate 3
The Luminous Gloves is a cloth gear from a Potter’s Chest (X: – 58 Y: 7) in the Ruined Battlefield during Act 2, in Baldur’s Gate 3.
The chest is in old barn now abandoned and devour by shadow course south of Last-Light Inn. If you follow the path next to the river you will easly find it.
The Chest is on the top wooden platform behind the barn (X: – 58 Y: 7). It’s locked so you will need someone with high enough strength to jump on the platform and pass 15 DC Dexterity skill check to unlock the Potter’s Chest.
However, beware of the shadow creatures lurking in the shadows there. Meazels have high health and dexterity ability score so it may be challenging to defeat them. They can also cc your characters by tying them up with magical rope and preventing them from taking action.
Best strategy is to sneak closer to them and as you approach with successful automatic perception check you should be able to see them. Attack while sneaking to surprise those creatures and force them to skip their first turn, giving you an advantage. Also, you can jump on the roof to use high ground advantage with your range characters.
Once all enemies are defeated, you can head to the back of the barn to open Potter’s Chest and get the Luminous Gloves.
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