All ESO Gear Sets Lost Depths and Update 35

Here is the complete list of the ESO Gear Sets Lost Depths and Update 35, which are also available with an ESO Plus subscription.

All ESO Gear Sets Lost Depths and Update 35

Lost Depths is a dungeon pack DLC adding two new group dungeons, Earthen Root Enclave and Graven Deep. To play it, you need an active ESO Plus Subscription or buy the Lost Depths DLC from the in-game Crown Store for 1 500 Crowns.

All ESO Gear Sets Lost Depths and Update 35

Below, we present all sets that were added with Lost Depth DLC and update 35 for Elder Scrolls Online (ESO)

Earthen Root Enclave Dungeon sets

Lost Depths Collector’s Bundle - All ESO Gear Sets Lost Depths and Update 35

Light Armor – Stone’s Accord

  • (2 items) Adds 1096 Maximum Magicka
  • (3 items) Adds 4% Healing Done
  • (4 items) Adds 1096 Maximum Magicka
  • (5 items) On heal with an area effect, apply Minor Berserk and Minor Resolve to healed allies for 4 seconds. If a healed ally already has Minor Berserk or Minor Resolve from Stone’s Accord, restore 550 Magicka. The restore can occur once every 5 seconds.

Medium Armor – Rage of the Ursauk

  • (2 items) Adds 1487 Offensive Penetration
  • (3 items) Adds 1487 Offensive Penetration
  • (4 items) Adds 657 Critical Chance
  • (5 items) When you deal damage with a Heavy Attack, create a 12 meter area for 12 seconds that grants Empower to group members inside, increasing the damage of their Heavy Attacks against monsters by 70%. This effect can occur once every 8 seconds.

Heavy Armor – Deeproot Zeal

  • (2 items) Adds 1096 Maximum Stamina
  • (3 items) Adds 1096 Maximum Magicka
  • (4 items) Adds 1206 Maximum Health
  • (5 items) When you deal direct damage to a taunted target, restore 525 Stamina and Magicka. This effect can occur once every 2 seconds.

Monster Helm – Archdruid Devyric

  • (1 item) Adds 1487 Offensive Penetration
  • (2 items) When you deal damage with a Heavy Attack, after 1.2 seconds deal 650 Shock damage to up to 6 enemies within a 7 by 5 meter line on your target, applying Major Vulnerability to them for 7 seconds, increasing the damage enemies take by 10%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Graven Deep Dungeon Sets:

Light Armor – Grave Inevitability

  • (2 items) Adds 657 Critical Chance
  • (3 items) Adds 129 Weapon and Spell Damage
  • (4 items) Adds 657 Critical Chance
  • (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.

Medium Armor – Phylactery’s Grasp

  • (2 items) Adds 129 Weapon and Spell Damage
  • (3 items) Adds 657 Critical Chance
  • (4 items) Adds 657 Critical Chance
  • (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 1500 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 575 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.

Heavy Armor – Pangrit Denmother

  • (2 items) Adds 4% Healing Taken
  • (3 items) Adds 1487 Armor
  • (4 items) Adds 129 Health Recovery
  • (5 items) Adds 1890 Maximum Stamina, When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.

Monster Helm – Euphotic Gatekeeper

  • (1 item) Adds 129 Stamina Recovery
  • (2 items) When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 1155 Poison damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.

Rewards of the Worthy Sets:

ESO Imperial City Fighting

Light Armor – Langour of Peryite

  • (2 items) Adds 129 Weapon and Spell Damage
  • (3 items) Adds 424 Critical Resistance
  • (4 items) Adds 1487 Offensive Penetration
  • (5 items) You deal 6% increased damage to blocking players. When you deal Light Attack damage to an enemy that is immune to crowd control, apply Languor for 10 seconds, reducing their Magicka Recovery and Stamina Recovery by 248. This effect can occur once every 10 seconds.

Medium Armor – Nocturnal’s Ploy

  • (2 items) Adds 1487 Offensive Penetration
  • (3 items) Adds 424 Critical Resistance
  • (4 items) Adds 129 Stamina Recovery
  • (5 items) When you directly apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you directly apply a Minor Debuff, remove a Minor Buff from the target. These effects can both occur once every 15 seconds and a target can be affected once every 15 seconds. This does not apply to abilities with delays.

Heavy Armor – Mara’s Balm

  • (2 items) Adds 1487 Armor
  • (3 items) Adds 424 Critical Resistance
  • (4 items) Adds 4% Healing Taken
  • (5 items) When a negative effect is removed from you, restore 1106 Health. This effect can occur once every 1 second. When you take damage and have 6 or more negative effects, restore 1106 Health per negative effect and then cleanse all. This effect can occur once every 30 seconds.

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