Table of Contents
Destiny 2 Stasis Titan PvE Build
Welcome to our Destiny 2 Stasis Titan PvE Build Guide! Stasis Titan wields this powerful Darkness energy, a subclass that utilizes the power of ice and stagnation. Just like any subclass in Destiny 2, Stasis will have skills, super, aspects and fragments to further strengthen the guardian’s power. Each class will use Stasis differently.
Last Updated March 5, 2023, for Lightfall Expansion and Season 20, Season of Defiance. Destiny 2 has gone through a major change with their modding system. Making mods much easier and simpler to understand but taking some of the old metas and either eliminating them or making them relevantly the same. For instance, the “well” mods most players have been accustomed to have been completely eliminated and really the only system and combination are based of orbs of power. The mod loadout you see today will change over time as we become accustomed to new and shifting meta in Destiny 2 Lightfall. This loadout has been tested and works, so check back frequently as we will be updating these builds throughout the season and expansion.

Pros |
Cons |
Excellent control with stasis crystals | Lacks the large single target damage of other classes |
Decent damage output | Not easy to master |
Excellent ability uptime |
Playstyle
With the mod system, Bungie has homogenized a lot of the ways subclasses work with our armor mods. We will in essence be building around the synergy of the element rather than building into a god killer. Survivability and adaptability is the name of the game while we figure out what is best in slot.
The Stasis Titan’s strength’s come out with ability to stop enemies in their tracks and excellent ability uptime. We want to be constantly freezing our enemies and creating stasis crystals to break. Stasis Crystals not only freeze our enemies, but cause decent damage on shatter. They also provide us with buffs to survivability when they are up and give us ability energy when we break them.
If we see an orb of power, we want to pick it up. This will give us armor charge, making our Stasis Weapons hit even harder. Killing enemies with our Stasis Weapons generates orbs of power basically creating a nice feedback loop of weapon buffs.
Author’s Note: The new Loadout and Mod system are very new. So it stands to reason, that there are combinations that haven’t been tested yet. These builds are very much a Work in Progress but have been tested and are effective. They will almost certainly be updated as time goes on. Additionally, the new Artifact system is currently not supported on our build templates so I have listed important Artifact mods to take below until we are able to update our build template.
Important Artifact Mods:
- Overload Bow or Overloaded Auto/SMG: While Stasis does have intrinsic abilities to stun Overload Champions with slow, we don’t utilize them with this build.
- Anti-Barrier Pulse Rifle or Piercing Sidearm: Stasis lacks an intrinsic way to counter Barrier Champions so use this for certain content.
- Authorized Mods: Grenades: This makes all of our Grenade Mods much cheaper to apply.
Abilities
Abilities, aspects and fragments need to be unlocked before use. Once you’ve finished the Beyond Light campaign, the Exo Stranger will offer you a new quest called Born in Darkness. The quest has 4 parts in it that you are going to have to complete to unlock and use 100% of your stasis subclass. Bring Monte Carlo if you have it as some parts require stasis melee final blows and Monte Carlo charges your melee quickly.
Stasis Buffs & Debuffs
Additionally, below we listed the important buffs and debuffs for the Stasis build to help you better understand this playstyle.
- Stasis Crystal (Buff) – A crystal of solidified Stasis matter. Upon creation, freezes nearby combatants and slows nearby players. Crystals can be destroyed, dealing damage in an area.
- Stasis Shard (Buff) – A small shard of Stasis matter that can be collected to restore melee energy.
- Slow (Debuff) – The target has slowed movement, slowed ability regeneration, and reduced weapon performance. Slowed combatants have difficulty firing accurately. After accumulating enough Slow stacks, the target is frozen.
- Freeze (Debuff) – The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.
- Shatter (Debuff) – When a frozen target is shattered, they take damage and deal damage in an area around them.
![]() Glacial Quake | |||
![]() Rally Barricade | ![]() Catapult Lift | ![]() Glacier Grenade | ![]() Shiver Strike |
Aspects
![]() Tectonic Harvest | ![]() Howl of the Storm |
Fragments
![]() Whisper of Chains | ![]() Whisper of Conduction | ![]() Whisper of Rime | ![]() Whisper of Fissures |
Gear
Kinetic Weapons
Recommended Kinetic Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Verglas Curve | ![]() Hail Barrage | ![]() Hail Storm |
![]() Witherhoard | ![]() Primeval's Torment | ![]() Break the Bank |
![]() Krait | ![]() Overflow | ![]() Headstone |
![]() Ager's Scepter | ![]() Ager's Call | ![]() Rega's Refrain |
Energy Weapons
Recommended Energy Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Explosive Personality | ![]() Auto-Loading Holster | ![]() Frenzy |
![]() IKELOS_SMG_v1.0.3 | ![]() Feeding Frenzy | ![]() Voltshot |
![]() CALUS Mini-Tool | ![]() Unrelenting | ![]() Incandescent |
![]() Funnelweb | ![]() Subsistence | ![]() Frenzy |
Heavy Weapons
Recommended Heavy Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Typhon GL5 | ![]() Demolitionist | ![]() Explosive Light |
![]() Palmyra-B | ![]() Auto-Loading Holster | ![]() Lasting Impression |
![]() Fire and Forget | ![]() Field Prep | ![]() Frenzy |
Exotic Armor
Exotic Armor | Exotic Perk |
---|---|
![]() Hoarfrost-Z | ![]() Glacial Fortification |
Armor Stats
Stat distribution number goals- Mobility – <40
- Resilience – 100
- Recovery – 60-80
- Discipline – 80-100
- Intellect – 50-70
- Strength – 40-60
Important Mods

Armor Modification Change: these mods will seem foreign to returning players with Lightfall changing the entire system. The system you build around now is only orbs of power. You also see an armor charge mechanic and some of the previous mechanics for generating orbs of power and previously used mods. This system is evolving, and we will continue to make changes as we gain a better understanding of the new mod system. Here’s a list of all the current armor mods.
Artifice Armor Change: provides an extra +3 to whatever stat you want this should help you reach these stat goals.
Artifact Change: The artifact no longer provides mods instead it reduces the costs of some of the mods and provides passives as you level up and unlock them. Season 20 Artifact.
If you do not have the energy for the suggested mods, adjust and prioritize your main stat-boosting mod and anything that generates orbs, followed by something that consumes orbs of power and generates armor stacks.
Head | ![]() Discipline Mod |
Head | ![]() Heavy Ammo Finder Increases the drop chance of Heavy ammo on kill. |
Head | ![]() Heavy Ammo Scout When one of your ammo finder perks creates a brick of Heavy ammo for you, it also creates bricks of Heavy ammo for your allies. |
Head | ![]() Harmonic Siphon |
Arms | ![]() Discipline Mod |
Arms | ![]() Momentum Transfer Causing damage with a grenade reduces your melee cooldown. |
Arms | ![]() Bolstering Detonation Grants class ability energy when you cause damage with a grenade. |
Arms | ![]() Harmonic Loader |
Chest | ![]() Discipline Mod |
Chest | ![]() Emergency Reinforcement When your shields become broken, you gain temporary damage reduction. Consumes 3 or more stacks of Armor Charge, granting a longer duration to the damage reduction for each charge consumed. |
Chest | ![]() Concussive Dampener Reduces incoming area-of-effect damage from combatants. |
Chest | ![]() Harmonic Resistance |
Legs | ![]() Discipline Mod |
Legs | ![]() Better Already Your health begins to regenerate immediately after picking up an Orb of Power. |
Legs | ![]() Stasis Weapon Surge Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time. |
Legs | ![]() Stasis Weapon Surge Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time. |
Class | ![]() Minor Resilience Mod |
Class | ![]() Outreach Reduces melee cooldown when using your class ability. |
Class | ![]() Time Dilation Your decaying Armor Charge has a longer duration. |
Class | ![]() Time Dilation Your decaying Armor Charge has a longer duration. |
Thanks for reading our Destiny 2 Stasis Titan PvE Build.
Make sure to check the links below for more content! If you want to see more of Destiny 2 this week’s action, consider watching me live at twitch.tv/deltiasgaming and checking out the website for more guides (click), Beginner Builds and End-game PvE Builds.
- Destiny 2 God Roll Weapons Guides
- Destiny 2 Comprehensive Beginner Guide
- Destiny 2 Builds
- All Destiny 2 Lightfall Weapons
- Destiny 2: How to Unlock Strand Subclass
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