Learn how to play as a Warrior class in Dragon’s Dogma 2 with a complete guide covering vocation capabilities and skills.
Warrior Vocation (Class) Overview
The Warrior is an advanced vocation with a two-handed sword or hammer. The Warrior class in Dragon’s Dogma 2 is a close combat vocation available to both Pawns and players (Arisen). This class is known for its exceptional damage output, whether it’s against a single target or an area of effect. Another advantage is its impressive crowd-control skills that can be helpful in various situations. Additionally, the Warrior can “taunt” enemies and provide much-needed support to the party. It is an upgraded and highly aggressive version of the Fighter vocation.
Warrior Vocation (Class) Features in Dragon’s Dogma 2:
- Vocation: Advanced Vocation
- Weapons: Two-Handed Sword or Hammer
- Primary Statistic: Stamina, Health
- Available for Pawns: Yes
- Playstyle: Melee
- Advantages: High Damage, Fantastic Survivability
The vocation you choose in Dragon’s Dogma 2 defines the skills, playstyle, and weapons you or your pawns (companions) can use in combat. Additionally, as you level up, you will improve statistics and unlock Augments, passive boosts. Both will help you increase your combat efficiency, including survivability and damage output.
It’s important to know that you can change your actively equipped skills at any campfire if you have a camping kit. You can obtain a camping kit by purchasing it from merchants, or, if you are lucky, you may find one in the world. However, it’s worth noting that you cannot unlock new skills or change your vocation at campfires.
Should you play Warrior Vocation (Class) in Dragon’s Dogma 2?
Warrior is an excellent choice for players who want to play an aggressive two-handed swordsman and stay in the storm of the fight. Warrior vocation is an upgraded fighter and deals significantly more damage while keeping the essential crowd control tools and being able to take off pressure from your allies.
The Warrior class excels in both single-target and AoE damage while also providing crowd control and party support. It is an upgraded and aggressive version of the Fighter vocation, with the ability to taunt enemies.
Like a Fighter, your mobility is much slower than that of Archers or Thieves, but your role is critical.
Additionally, Warrior is an excellent Vacation (Class) for your Pawn. They will hold the enemy’s attention on themselves while you and the rest of the team can control the battlefield and focus on damage. Improved Dragon’s Dogma AI seems to do a great job fulfilling this group role. Unless you prefer a heavy warrior playstyle, Warrior is one of the best vocations for pawns.
How to Play Warrior Vocation – Class Gameplay
Defenses and Mobility: This vocation is characterized by high defenses and resistances and has few significant skills and passives to reduce damage; for example, skills like Bulwark will reduce Warrior’s damage taken during charging. However, the Warrior’s slow movement speed and agility hinder its ability to navigate the battlefield swiftly, offsetting its prowess in combat.
Crowd Control: With its sweeping attacks and powerful strikes, the Warrior controls groups of enemies. Vocation’s biggest advantage in group play is its ability to protect others and use the Bellow skill, which shouts and draws the attention of hostile targets in the area. Ladder Launch is an interesting skill that can be activated, and your Warrior can launch another team member into the air so they can reach high places or jump on the giant monsters.
Damage Output: The Warrior vocation boasts unparalleled raw power, capable of delivering devastating blows that crush enemies with sheer force. One of the most powerful attacks in Dragon’s Dogma 2 is the Warrior’s strike, which follows a charging attack and identifies an opening. However, the warrior’s devastating strikes have the drawback of longer animation times, leaving it momentarily vulnerable to counterattacks while executing its powerful abilities. Despite its effectiveness in close-quarters combat, the Warrior struggles when confronted with enemies at a distance. The warrior has many skills that allow them to slash their heavy weapon and deal massive damage, making it one of the best melee choices.
Related:
Augments and Passives: For example, Warrior’s augments and passives focus on additional health with Vitality buff, breaking free from enemy grip with Pertinacity. While the Dominance augments your knockdown power. As you can see, all passive buffs are dedicated to being strong and capable of enduring enemy attacks fighter.
How to Unlock Warrior Vocation in Dragon’s Dogma 2
Unlock Warrior Vocation in Vernworth Vocation Guild, grab the Vocation Frustration quest, head to the Trevo Mine, find the weapon, and return with a greatsword to complete the quest. After you complete the quest you can change your vocation for 150 Dcp (Dyscypline points) to Warrior.
Warriors are one of six vocations you must unlock before playing it.
Here is how to unlock Warrior Vocation in Dragon’s Dogma 2 (check the Vocation Frustration quest walkthrough for detailed descriptions.):
- Head to Vernworth City directly south of where you start the game
- Visit the Vocation Guild and speak with Klaus
- Pick up the Vocation Frustration quest.
- Speak with Roderick in Roderick’s Smithy to mark Trevo Mine on your map
- Find Trevo Mine
- Explore Trevo Mine and find greatsword
- Return to Klaus with the greatsword and unlock the Warrior vocation.
Warrior Maister’s Teachings
As you traverse through various parts of the world, you will encounter individuals who have achieved the pinnacle of mastery in their chosen vocation. These experts, known as vocation maisters, have honed their skills to perfection, and are highly respected within their community.
By forging a relationship with the Warrior vocation maister, and earning their trust, you will be granted access to their vocation. This could mean learning the complex details of their craft or receiving special tomes that contain the maister’s teachings – advanced skills that aspiring craftsmen highly seek after.
With their guidance and support, you can unlock your true potential as a Warrior vocation in Dragon’s Dogma 2.
How to Unlock More Skills
You can change and unlock more skills and vocations in Vocation Guilds and some Inns. Here are some Locations where you can change your vocation and unlock more:
- Inn in Melve (in the north)
- Inn in Vernaorth (center of the map)
- Guild Hall in Bakbattahl (northeast part of the map)
- Guild Hall in Vernworth (south)
Warrior Skills and Augments
Just like all vocations in Dragon’s Dogma 2, Archer has access to three types of skills:
- Weapon Skills: Vocation-dependent weapon skills refer to specialized weapon techniques that may differ among various vocations, even if they share the same weapons. ( As such, it is crucial to understand the weapon skills available to your vocation to optimize your combat abilities.) These skills can be executed by pressing the related weapon skill button.
- Core Skills: Skills that are dependent on a specific weapon can be used by any vocation that has access to it. These skills are performed by pressing the light and heavy attack buttons in a specific order.
- Augments: Passive trait buffs are earned when leveling a specific vocation. Once unlocked, the augment can be used regardless of the character’s vocation.
As you can see, some of those skills are passive boosts, and some are active abilities used in combat to deal damage and sometimes crowd control the battlefield.
In Dragon’s Dogma 2, you can simultaneously have only a few skills per category active. With ranks, you unlock more of them by using specific vocations in combat as you level up. So some of the abilities listed below might not be available to you from the start.
Below, you can find all Warrior class Weapon Skills, Core Skills, and Augmentations in Dragon’s Dogma 2.
Warrior Weapon Skills
Rending Sweep
- Rank: 1
- Cost: 200
- Description: Spins the blade with enough force to cut down foes in all directions. Can be charged prior to unleashing.
Razing Sweep
- Rank: 4
- Cost: 1000
- Description: An advanced form of Rending Sweep that inflicts greater harm when fully charged.
Skyward Sunder
- Rank: 1
- Cost: 0
- Description: Jumps up and slashes upward simultaneously, swinging the blade in mid-air. Can be charged prior to unleashing.
Heavenward Sunder
- Rank: 4
- Cost: 1000
- Description: An advanced form of Skyward Sunder that inflicts greater harm when fully charged.
Bellow
- Rank: 1
- Cost: 200
- Description: Shouts to draw the attention of hostile targets in the vicinity.
Roar
- Rank: 5
- Cost: 1300
- Description: An advanced form of Bellow that becomes more likely to draw the attention of foes with additional button presses.
Goring Lunge
- Rank: 2
- Cost: 300
- Description: Charges forward, running targets through with the blade. Pressing the activation button again stabs forward. Striking with momentum impales foes and crashing them into walls inflicts more harm.
Ravening Lunge
- Rank: 5
- Cost: 1300
- Description: An advanced form of Goring Lunge that consumes less Stamina while charging forth.
Ladder Launch
- Rank: 2
- Cost: 300
- Description: Enables the user to plant their feet and launch an ally into the air from their shoulders.
Catapult Launch
- Rank: 6
- Cost: 1600
- Description: An advanced form of Ladder Launch that flings allies further and to greater heights.
Surging Strike
- Rank: 3
- Cost: 450
- Description: Leaps up and plunges down the blade using the full force of the user’s weight. Deals further strikes to smaller, flinching targets. Employable while jumping. More powerful when used from a height.
Diluvian Strike
- Rank: 7
- Cost: 2000
- Description: An advanced form of Surging Strike that inflicts greater harm.
Revivify
- Rank: 3
- Cost: 450
- Description: Gives the user a second wind, curing them of some debilitations (caught fire, frostbite, sleep, silence, and unconscious).
Inspirit
- Rank: 6
- Cost: 1600
- Description: An advanced form of Revivify that consumes less Stamina when activated.
Savage Lash
- Rank: 4
- Cost: 700
- Description: Channels the user’s strength into a devastating charged strike.
Indomitable Lash
- Rank: 7
- Cost: 2000
- Description: An advanced form of Savage Lash that inflicts greater harm when fully charged.
Knoll Breaker
- Rank: 5
- Cost: 1100
- Description: Thrusts the blade upward, delivering a solid blow that can knock targets off balance or render them unconscious. Can be charged prior to unleashing.
Mountain Breaker
- Rank: 8
- Cost: 2500
- Description: An advanced form of Knoll Breaker that inflicts greater harm when fully charged.
Tidal Fury
- Rank: 6
- Cost: 1800
- Description: Delivers a momentous counterattack if the user is struck at the moment of activation. Can guard against targets’ strikes even should the counterattack fail.
Tidal Wrath
- Rank: 8
- Cost: 2500
- Description: An advanced form of Tidal Fury that eases the counterattack’s timing, extending the duration during which it can be activated.
Gale Slash
- Rank: 7
- Cost: 2500
- Description: Uses the blade’s momentum to unleash a series of weighty slashes. Swings grow faster and faster if correctly timed. Unleashes a powerful slash attack if button is released when swinging fast enough.
Windstorm Slash
- Rank: 9
- Cost: 3000
- Description: An advanced form of Gale Slash that further increases the speed of consecutive swings when timed correctly.
Arc of Might
- Rank: Champion’s Fable
- Cost: Champion’s Fable
- Description: Channels every ounce of the user’s strength into an almighty blow. Consumes all of the user’s Stamina when activated.
Warrior Core Skills
Mighty Sweep
- Rank: 1
- Cost: 0
- Description: Sweeps in a horizontal arc. Holding the activation button turns the attack into a charged slash and makes the user less likely to flinch.
Stonesplitter
- Rank: 1
- Cost: 0
- Description: Thrusts blade forward in a forceful jab. Follows up with powerful successive strike if it connects with a foe who has been knocked off balance.
Barge
- Rank: 1
- Cost: 0
- Description: Rushes forward, tackling the target. Though limited in range, it can force the target to flinch. The user is less likely to flinch while it is active.
Bulwark
- Rank: 1
- Cost: 150 Dcp
- Description: Reduces damage taken from hostile targets during a charged attack.
Breakneck Strike
- Rank: 2
- Cost: 250 Dcp
- Description: Enables a charged attack to inflict greater harm by unleashing it the very instant it is fully charged.
Chain of Blows
- Rank: 3
- Cost: 400 Dcp
- Description: Employs the user’s momentum to unleash an additional Mighty Sweep.
Repulse
- Rank: 4
- Cost: 600 Dcp
- Description: Parries a hostile target’s attack by unleashing a charged attack that can knock the target off balance.
Warrior Augments
Impact
- Rank: 4
- Cost: 900
- Description: Improves your ability to push and pull targets when grabbing hold.
Pertinacity
- Rank: 6
- Cost: 1800
- Description: Improves your ability to break through an opponent’s guard.
Dominance
- Rank: 8
- Cost: 3000
- Description: Augments your Knockdown Power.
Intrepidity
- Rank: 9
- Cost: 5000
- Description: Reduces cumulation of the loss gauge when receiving damage.
Vitality
- Rank: 2
- Cost: 300
- Description: Increases your maximum Health.
The Best Warrior Skills are:
Ensure you use skills matching your playstyle and exploit enemy weaknesses for the best results. Here are the best Warrior skills in Dragon’s Dogma 2 worth considering to use:
- Goring Lunge (Ravening Lunge): Great gap closer
- Rending Sweep (Razing Sweep): Area damage in the 360-degree radius; when enemies are hit, they are staggered. Good for bosses and small enemies.
- Taunt Alternative for Warrior Vocation
- Surging Strike (Diluvian Strike): Attacks weaken targets. A good combo to use with this skill for single target damage is pairing Surging Strike with Barge.
- Alternative Skill – Heavenward Sunder
- Tidal Fury (Tidal Wraith): Counterattack skill and a block. The Fighter vocation can block with a shield, and Tidal Fury is your counter to this.
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